I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.
Oztea 1941 Game (DJ v. JB)
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Shensi to Sikang
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Shensi to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Yunnan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 5 infantry, 2 mech_infantrys and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 5 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - British British buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 bomber moved from Egypt to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from Ontario to New Brunswick Nova Scotia 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 5 infantry, 2 mech_infantrys and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 5 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - British British buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 bomber moved from Egypt to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from Ontario to New Brunswick Nova Scotia 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario Combat - British Battle in Greece Battle in Tobruk British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Greece from Italians, taking Tobruk from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in British Somaliland British attack with 2 bombers Italians defend with 1 bomber British roll dice for 2 bombers in British Somaliland, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in British Somaliland British win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in 93 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Algeria 1 bomber moved from British Somaliland to Iraq 1 bomber moved from British Somaliland to Iraq Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 80 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.00 Italians : -0.50
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 1 armour moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 1 armour moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Rostov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,5,2,6,6,2,6 Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.67
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Iraq to Eastern Persia
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Iraq to Eastern Persia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -52 Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.67
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TripleA Move Summary: French round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Combat Move - French 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 4 infantry moved from Egypt to Trans-Jordan
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Combat Move - French 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 4 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 2 bombers moved from Western Ukraine to Greece
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 2 bombers moved from Western Ukraine to Greece Combat - Germans Battle in Greece Germans attack with 2 armour and 2 bombers British defend with 2 infantry Germans roll dice for 2 armour and 2 bombers in Greece, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 bombers moved from Greece to Ukraine 4 aaGuns, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Romania to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 armour moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 4 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 9 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,3,1,5,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 42 PUs (8 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland 1 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery and 4 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Russia to Bryansk 6 infantry moved from Vologda to Russia 2 infantry moved from Kansu to Tsinghai 1 artillery and 10 infantry moved from Amur to Manchuria 1 armour moved from Siberia to Manchuria
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland 1 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery and 4 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Russia to Bryansk 6 infantry moved from Vologda to Russia 2 infantry moved from Kansu to Tsinghai 1 artillery and 10 infantry moved from Amur to Manchuria 1 armour moved from Siberia to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour, 1 artillery and 10 infantry Japanese defend with 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians roll dice for 1 armour, 1 artillery and 10 infantry in Manchuria, round 2 : 2/12 hits, 2.67 expected hits Japanese roll dice for 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.17 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 3 : 5/10 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 0/8 hits, 3.17 expected hits 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 4 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/4 hits, 1.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 6 infantry in Manchuria, round 5 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 37 Casualties for Russians: 6 infantry Casualties for Japanese: 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Poland Russians attack with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in Poland, round 2 : 7/34 hits, 8.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 aaGun moved from Baltic States to Poland 1 aaGun moved from Baltic States to Poland Place Units - Russians 1 armour and 3 artilleries placed in Russia 2 armour placed in Novgorod 1 armour placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 Russians : 0.50 Japanese : -3.33
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Manchuria 2 mech_infantrys moved from Shantung to Manchuria 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from India to West India 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Hunan 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to Manchuria 2 bombers moved from Shantung to Manchuria 1 tactical_bomber moved from Java to 44 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Manchuria 2 mech_infantrys moved from Shantung to Manchuria 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from India to West India 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Hunan 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to Manchuria 2 bombers moved from Shantung to Manchuria 1 tactical_bomber moved from Java to 44 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Ceylon Battle in Manchuria Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 1 artillery and 4 infantry AA fire in Manchuria : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Manchuria, round 2 : 0/6 hits, 2.17 expected hits 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Manchuria, round 3 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Manchuria Japanese roll dice for 2 bombers and 2 fighters in Manchuria, round 4 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Manchuria, round 4 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers and 1 fighter in Manchuria, round 5 : 3/3 hits, 1.83 expected hits Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Manchuria Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 0 Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 4 infantry Casualties for Japanese: 2 fighters and 3 mech_infantrys Battle in Hunan Japanese attack with 2 artilleries Chinese defend with 1 infantry Japanese roll dice for 2 artilleries in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 44 Sea Zone to Philippines 2 fighters moved from Java to India 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Shantung to Jehol 2 bombers moved from Manchuria to Japan 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 tactical_bomber placed in India 2 destroyers placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 1 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 62 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -2.00 AA fire in Manchuria : : -0.67 Japanese : 0.33