@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 armour and 6 infantry moved from France to Northern Italy
4 infantry moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Novgorod
6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Western Germany to Ukraine
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Belarus to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 6 infantry placed in Germany
Germans undo move 3.
6 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Volgograd : : -0.17
Russians : -0.67
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 armour and 6 infantry moved from France to Northern Italy
4 infantry moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Novgorod
6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Western Germany to Ukraine
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Volgograd to Ukraine
1 fighter moved from Belarus to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 6 infantry placed in Germany
Germans undo move 3.
6 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.83
AA fire in Volgograd : : -0.17
Russians : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
3 artilleries moved from Smolensk to Bryansk
2 artilleries and 3 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 destroyer moved from 14 Sea Zone to 26 Sea Zone
1 infantry moved from Yakut S.S.R. to Dzavhan
1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Amur to Ulaanbaatar
1 mech_infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 35 PUs;
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
3 artilleries moved from Smolensk to Bryansk
2 artilleries and 3 infantry moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Bryansk
1 destroyer moved from 14 Sea Zone to 26 Sea Zone
1 infantry moved from Yakut S.S.R. to Dzavhan
1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Amur to Ulaanbaatar
1 mech_infantry moved from Shensi to Kweichow
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
2 aaGuns moved from Amur to Ulaanbaatar
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Tsagaan Olom
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Hopei
2 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Shantung to Kiangsu
1 armour and 1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Tsagaan Olom
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Hopei
2 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Shantung to Kiangsu
1 armour and 1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 5/10 hits, 4.17 expected hits
French roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from French with 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Tsagaan Olom
Japanese attack with 1 armour
British defend with 1 armour
Japanese roll dice for 1 armour in Tsagaan Olom, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Tsagaan Olom, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsagaan Olom
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kwangtung
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
Japanese win, taking Kwangtung from UK_Pacific, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 aaGuns, 2 artilleries and 12 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
2 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
French : -0.33
Chinese : 1.33
Russians : 0.50
Japanese : 1.83
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
7 artilleries, 1 destroyer, 7 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
7 artilleries and 9 infantry moved from 112 Sea Zone to Western Germany
4 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to United Kingdom
2 battleships, 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
5 artilleries moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
7 artilleries, 1 destroyer, 7 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
7 artilleries and 9 infantry moved from 112 Sea Zone to Western Germany
4 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to United Kingdom
2 battleships, 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 7 artilleries, 1 fighter and 9 infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; Italians defend with 1 aaGun
AA fire in Western Germany : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 7 artilleries and 9 infantry in Western Germany, round 2 : 4/16 hits, 5.00 expected hits
Germans roll dice for 2 aaGuns, 1 armour, 3 fighters, 7 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/12 hits, 5.33 expected hits
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Germans and 8 infantry owned by the Americans lost in Western Germany
Americans roll dice for 7 artilleries and 1 infantry in Western Germany, round 3 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 3 : 5/10 hits, 4.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries in Western Germany, round 4 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 4 : 5/8 hits, 4.00 expected hits
2 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Western Germany
Germans win with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Americans: 7 artilleries, 1 fighter and 9 infantry
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Italians: 1 aaGun
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 7 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 6/13 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 1/11 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the Americans
4 destroyers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 7 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 5/13 hits, 6.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 battleships, 2 carriers, 6 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 4 : 7/12 hits, 5.67 expected hits
5 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 2 carriers, 6 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 140
Casualties for Japanese: 1 battleship, 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
4 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 4.00
AA fire in Western Germany : : 0.83
Americans : -0.50
Japanese : -4.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Hunan to Anhwe
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries placed in Shensi
1 artillery and 1 infantry placed in Anhwe
Chinese undo move 3.
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Combat Move - British
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Tambov to Bryansk
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Bryansk to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
1 armour moved from Caucasus to Tambov
5 infantry moved from Caucasus to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from French Indo China to Kwangtung
1 armour moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Yunnan to Shensi
1 fighter moved from India to Volgograd
1 armour moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 carrier, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Tambov to Bryansk
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Bryansk to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 armour moved from Caucasus to Tambov
1 armour moved from Caucasus to Tambov
5 infantry moved from Caucasus to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from French Indo China to Kwangtung
1 armour moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Yunnan to Shensi
1 fighter moved from India to Volgograd
1 armour moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Western Germany
British attack with 2 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Western Germany, round 2 : 8/13 hits, 6.00 expected hits
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/6 hits, 3.33 expected hits
3 fighters owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Battle in Kwangtung
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Rostov
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 aaGun moved from Shan State to 37 Sea Zone
1 aaGun and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
2 aaGuns, 1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from India to Burma
1 aaGun moved from India to West India
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Place Units - British
1 carrier placed in 109 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in French Indo China
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.33
British : 5.00
Japanese : -1.17
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from British
1 armour, 3 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/8 hits, 3.17 expected hits
British roll dice for 2 armour in Western Germany, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Western Germany
Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 3/7 hits, 2.83 expected hits
British roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 tactical_bomber moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,1,2
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -0.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 fighter moved from Caroline Islands to Kwangtung
1 fighter moved from Shensi to Shantung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Volgograd to Tambov
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 fighter moved from Caroline Islands to Kwangtung
1 fighter moved from Shensi to Shantung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Volgograd to Tambov
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 factory_minor
ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Shantung, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Shantung
ANZAC win, taking Shantung from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 fighter moved from Shantung to Anhwe
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Combat Move - French
1 cruiser and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Tambov to Bryansk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 12
Combat Move - French
1 cruiser and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Tambov to Bryansk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from India: 1 mech_infantry
EDIT: Adding units owned by French to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Ukraine to Belarus
2 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Ukraine
Place Units - Germans
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Ukraine
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 5 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 5 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Tambov to Bryansk
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 aaGun moved from Ulaanbaatar to Central Mongolia
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Russians
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67