Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Belarus to Baltic States
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 armour moved from Vyborg to Karelia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Belarus to Baltic States
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 armour moved from Vyborg to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Baltic States, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 5 infantry in Baltic States, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Baltic States, round 4 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 4 infantry in Baltic States, round 5 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 3 infantry in Baltic States, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 7 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 aaGun moved from Novgorod to Karelia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -3.50
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 armour, 5 artilleries and 5 infantry moved from Shan State to French Indo China
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 armour moved from Suiyuyan to Novosibirsk
1 bomber moved from Malaya to Kazakhstan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 armour, 5 artilleries and 5 infantry moved from Shan State to French Indo China
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 armour moved from Suiyuyan to Novosibirsk
1 bomber moved from Malaya to Kazakhstan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Shensi
2 mech_infantrys moved from Kweichow to Sikang
2 mech_infantrys moved from Shantung to Chahar
1 armour moved from Jehol to Manchuria
1 infantry moved from 6 Sea Zone to Korea
2 transports moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery, 1 fighter and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Americans : 0.00
Russians : 0.67
Japanese : -1.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour and 1 artillery
Americans roll dice for 3 bombers and 2 fighters in Southern France, round 2 : 2/5 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 2/2 hits, 0.83 expected hits
2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 bombers
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Americans
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
3 fighters placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : -1.00
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Northwest Persia to Volgograd
1 artillery moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Burma to Yunnan
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 31 PUs;
British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Northwest Persia to Volgograd
1 artillery moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Burma to Yunnan
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Algeria
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 9/24 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
Place Units - British
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Iraq
1 infantry placed in Egypt
1 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 2.33
Japanese : -0.33
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,2,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
1 infantry moved from India to Burma
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 mech_infantry moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 37 Sea Zone from Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 mech_infantry moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 37 Sea Zone from Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Combat - French
Battle in Borneo
Non Combat Move - French
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
7 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novosibirsk to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
7 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novosibirsk to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Poland, round 2 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters, 7 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Germans roll dice for 1 armour, 2 fighters, 7 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/12 hits, 4.00 expected hits
Americans roll dice for 1 artillery, 1 bomber, 5 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/12 hits, 5.50 expected hits
4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3.33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 5 fighters in Normandy Bordeaux, round 3 : 3/7 hits, 3.83 expected hits
3 infantry owned by the Germans, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 4 : 3/5 hits, 2.83 expected hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 7 infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 fighters and 5 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Vologda to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Germans
1 armour and 2 artilleries placed in Ukraine
3 infantry placed in Southern France
5 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 4.33
Americans : -3.67
Russians : 0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from Amur to Korea
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 fighter moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
8 armour, 16 artilleries, 53 infantry and 6 mech_infantrys moved from Bryansk to Tambov
1 armour, 1 artillery and 5 infantry moved from Karelia to Finland
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from Amur to Korea
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Olgiy to Kansu
1 fighter moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
8 armour, 16 artilleries, 53 infantry and 6 mech_infantrys moved from Bryansk to Tambov
1 armour, 1 artillery and 5 infantry moved from Karelia to Finland
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Finland
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Finland, round 3 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 5/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys in Korea, round 2 : 5/17 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 infantry moved from Russia to Bryansk
1 aaGun moved from Amur to Korea
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Karelia to Novgorod
1 fighter moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
Russians undo move 1.
1 artillery and 1 infantry placed in Novgorod
4 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : 7.17
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 7 artilleries and 7 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 armour, 2 artilleries and 13 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Sikang to Yunnan
1 armour moved from Timguska to Kansu
2 mech_infantrys moved from Chahar to Kansu
1 bomber moved from Shensi to Kansu
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 7 artilleries and 7 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 armour, 2 artilleries and 13 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Sikang to Yunnan
1 armour moved from Timguska to Kansu
2 mech_infantrys moved from Chahar to Kansu
1 bomber moved from Shensi to Kansu
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
French defend with 1 transport
1 transport owned by the French lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for French: 1 transport
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries and 13 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 13 infantry in Jehol, round 2 : 7/16 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 7 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
British defend with 1 aaGun, 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
AA fire in Yunnan : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 armour, 7 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 7.00 expected hits
Chinese roll dice for 1 aaGun, 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 11/24 hits, 9.00 expected hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 armour, 5 artilleries and 1 fighter in Yunnan, round 3 : 6/9 hits, 3.67 expected hits
Chinese roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Yunnan, round 3 : 7/19 hits, 7.33 expected hits
5 artilleries owned by the Japanese, 2 armour owned by the Japanese and 6 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese retreated to French Indo China
Chinese win with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -31
Casualties for Japanese: 2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 11 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
4 aaGuns moved from Manchuria to Jehol
1 bomber moved from Kansu to French Indo China
Place Units - Japanese
1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : -0.17
Chinese : 1.00
Japanese : 3.67