5 hits total, OOL?
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@martin sub first
@flyingbadger now, that has been proven to be correct…
@martin both cruisers next
@martin destroyer and battleship
That’s not going to end well…
@martin Italian fighter
@martin I had a quick look at the battle calculator earlier and it was in your favour, but not by much, so guess the dice gods were going to have the final say
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 99 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 submarines and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 armour moved from 99 Sea Zone to Greece
2 fighters moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 fighters moved from United Kingdom to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in Western Germany
British attack with 2 fighters
Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
British roll dice for 2 fighters in Western Germany, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 3 bombers in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany
British roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 2 bombers in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 bombers in Western Germany, round 4 : 0/1 hits, 0,33 expected hits
1 bomber owned by the Germans lost in Western Germany
British roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Western Germany, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 fighter in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Western Germany, round 6 : 0/1 hits, 0,17 expected hits
British roll dice for 1 fighter in Western Germany, round 7 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Western Germany, round 7 : 0/1 hits, 0,17 expected hits
British roll dice for 1 fighter in Western Germany, round 8 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Western Germany, round 8 : 0/1 hits, 0,17 expected hits
British roll dice for 1 fighter in Western Germany, round 9 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 bomber in Western Germany, round 9 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Germans lost in Western Germany
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 1 fighter
Casualties for Germans: 3 bombers
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
2 cruisers owned by the Italians, 1 submarine owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 2/1 hits, 2,83 expected hits
Italians roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 3 : 3/0 hits, 3,00 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 4 : 1/1 hits, 1,17 expected hits
Italians roll dice for 3 fighters and 2 transports in 99 Sea Zone, round 4 : 2/0 hits, 2,00 expected hits
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
2 transports owned by the British retreated to 98 Sea Zone
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -15
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
Non Combat Move - British
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
Place Units - British
1 carrier and 2 transports placed in 110 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0,17
Germans regular : -1,00
British regular : -3,00
@flyingbadger yes… I saw a 54% chance in my favour and thought I have to take the risk. Maybe I should be a bit more risk avers when the outcome of a close battle decides on the survival of transporters and freight. In this case, it turned out to be too risky and expensive. Lesson learned
@martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:
@flyingbadger yes… I saw a 54% chance in my favour and thought I have to take the risk. Maybe I should be a bit more risk avers when the outcome of a close battle decides on the survival of transporters and freight. In this case, it turned out to be too risky and expensive. Lesson learned
Well, you can’t be too predictable. Sometimes the potential reward can be worth the risk. Eliminating the Italian fleet and giving yourself a free hand in the Mediterranean is very useful for the Allies.
We can exchange our After Action Reports on conclusion and learn from each other!
@martin I’ll edit the armour to be unloaded from those transports, did you want them in Egypt?
@flyingbadger thank you, but do not edit. It is the rules. They were involved in the amphibious assault on Greece and retreated. Unlucky, but that’s the way it is.
@martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:
@flyingbadger thank you, but do not edit. It is the rules. They were involved in the amphibious assault on Greece and retreated. Unlucky, but that’s the way it is.
I suppose it is the old can’t load and unload in different phases rule. However, in this situation I think it is too harsh. I shall put them in Egypt. Monty will be pleased to have them :desert: :rat:
@flyingbadger that’s very kind, but you should leave them to their destiny. They were involved in combat and then retreated. They should not be able to make a non-combat movement on top…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 armour moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Greece to 98 Sea Zone
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 98 Sea Zone
1 armour owned by the British lost in Egypt
1 armour owned by the British lost in Egypt
Italians win with 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 2 armour and 2 transports
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians defend with 1 bomber
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Southern Italy
2 artilleries and 1 infantry moved from Syria to 99 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Western Ukraine
Place Units - Italians
8 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Changing ownership of Egypt from British to British
EDIT: Adding units owned by British to Egypt: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17
British AA : -0.17
Russians regular : -0.33
@martin said in L21 FlyingBadger (Axis) - Martin (Allies + 30) OOB 2nd ed - low luck:
@flyingbadger that’s very kind, but you should leave them to their destiny. They were involved in combat and then retreated. They should not be able to make a non-combat movement on top…
Well I’ve made the edit (took 2 goes at it :confused: ), I’ll leave it up to you whether you keep them or not. Whatever you choose is 100% okay with me.
@flyingbadger it is funny how we are always fighting for the right of the opponent :-) I will take these tanks away, as I guess you will kill the transports. I hope that battle will not decide the war… But thank you again!