5 hits total, OOL?
47f933cc-72de-442d-9320-7b2cc2539f98-image.png
@Martin Intercept?
@Martin Also, Intercept in Persia?
@flyingbadger yes please. Revenge!
@flyingbadger yes please, here as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
5 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Greece to Persia
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
4 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Archangel
5 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 artilleries and 4 infantry moved from Tambov to Samara
3 artilleries and 7 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Rostov
5 armour and 8 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Greece to Anglo Egyptian Sudan
2 fighters moved from 113 Sea Zone to 126 Sea Zone
2 fighters moved from Western Germany to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Western Germany to Trans-Jordan
1 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 88 Sea Zone
Combat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
British launches 1 interceptors out of Persia
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
British roll AA dice in Persia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 126 Sea Zone
Germans attack with 4 fighters
British defend with 3 transports; Americans defend with 2 destroyers and 2 transports
Germans roll dice for 4 fighters in 126 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 5 transports in 126 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 126 Sea Zone
3 transports owned by the British and 2 transports owned by the Americans lost in 126 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers and 2 transports
Casualties for British: 3 transports
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 artilleries and 12 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 5/0 hits, 5.00 expected hits
Americans roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 artilleries and 10 infantry in Normandy Bordeaux, round 3 : 5/1 hits, 4.67 expected hits
Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 1.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 3/1 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour and 8 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Caucasus, round 2 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 bomber moved from Persia to Trans-Jordan
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 126 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to France
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
2 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : 0.33
Defenders Fire, : -0.33
Attackers Fire, : -0.67
Russians regular : 1.33
Germans regular : 2.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Persia to Syria
Russians take Syria from Italians
1 fighter moved from Persia to 98 Sea Zone
2 artilleries moved from Sikang to Szechwan
1 artillery and 1 mech_infantry moved from Turkmenistan to Kazakhstan
2 artilleries moved from Turkmenistan to Eastern Persia
3 armour moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Timguska to Kansu
2 artilleries moved from Timguska to Kansu
3 armour moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in 98 Sea Zone
Russians attack with 1 fighter
Italians defend with 2 destroyers and 2 transports
Russians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in 98 Sea Zone
Italians win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Kazakhstan
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : -0,33
Russians regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Amur to Buryatia
7 infantry moved from India to West India
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Chahar
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Jehol to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsu
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 7 infantry
British defend with 1 mech_infantry
Japanese roll dice for 7 infantry in West India, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 artillery and 3 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to Jehol
1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@FlyingBadger good morning, do you scamble to SZ112?
@martin Good morning. No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Battle in 88 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win, taking Denmark from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from 37 Sea Zone to Northern Territory
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 4.
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Battle in 88 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win, taking Denmark from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from 37 Sea Zone to Northern Territory
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 4.
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 32 PUs;
British buy 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Iraq
1 destroyer and 1 submarine moved from 71 Sea Zone to 78 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 1,67
Japanese regular : -0,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Trans-Jordan to Syria
1 artillery moved from Egypt to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Syria
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Syria, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Syria to Greece
1 fighter moved from Syria to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Borneo from Japanese, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Borneo from Japanese, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : 0,00
@martin I’ve had this message pop up. I’m happy to keep playing if you are?
The Axis achieve victory by controlling 8 Europe VCs or 6 Pacific VCs and keeping control of one of their own capitals!
Test summary from TripleA, engine version: 2.5.22294, time: 18:01:00
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