@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 armour moved from 126 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Americans: 2 artilleries
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 infantry
Americans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/0 hits, 3,00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/1 hits, 1,33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/1 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 2 infantry
Casualties for Germans: 4 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter in Southern France, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 26 PUs;
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
1 armour and 1 infantry moved from Persia to Iraq
1 infantry moved from French Guiana to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to Norway
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter moved from 110 Sea Zone to Southern France
Combat - British
Battle in Iraq
British attack with 1 armour and 2 infantry
Italians defend with 1 airfield, 2 artilleries and 1 harbour
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 artilleries in Iraq, round 2 : 0/1 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Iraq
British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Southern France
British attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to 110 Sea Zone
5 infantry moved from 126 Sea Zone to Norway
1 mech_infantry moved from 126 Sea Zone to Norway
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,4
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -1,00
Japanese regular : -0,33
Germans regular : 2,33
British regular : 0,33
@FlyingBadger yesterday, I watched “Flying Tigers” with John Wayne, so I was motivated to play them, today. Well, I then realised that they are not on the board any longer ;-)
@martin Sorry about that. China is fun to play, but it is sad if Japan corners them and finishes off the fighter. There are some very annoying Red Tigers now running around China in this game…
@Martin I see the General Hand Grenade video you talked about is being discussed https://www.axisandallies.org/forums/topic/37087/turtling-vs-counter-attacking-as-soviet-union. I’m tracking it to see if anyone drops in any tactical nuggets…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Greece to Egypt
1 bomber moved from Southern Italy to Egypt
3 infantry moved from France to Southern France
6 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 armour moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Egypt, round 2 : 3/1 hits, 3.67 expected hits
British roll dice for 1 artillery and 6 infantry in Egypt, round 2 : 2/1 hits, 2.33 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries, 2 bombers and 2 fighters in Egypt, round 3 : 3/0 hits, 3.00 expected hits
British roll dice for 1 artillery and 3 infantry in Egypt, round 3 : 2/1 hits, 1.33 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 2/0 hits, 2.00 expected hits
British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery, 2 bombers and 2 infantry
Casualties for British: 1 artillery and 4 infantry
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 3 artilleries and 9 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
2 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : 0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 armour placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 armour placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
5 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Greece to Persia
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
4 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Archangel
5 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 artilleries and 4 infantry moved from Tambov to Samara
3 artilleries and 7 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Rostov
5 armour and 8 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Greece to Anglo Egyptian Sudan
2 fighters moved from 113 Sea Zone to 126 Sea Zone
2 fighters moved from Western Germany to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Western Germany to Trans-Jordan
1 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 88 Sea Zone
Combat Hit Differential Summary :
@Martin Intercept?
@Martin Also, Intercept in Persia?
@flyingbadger yes please. Revenge!
@flyingbadger yes please, here as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
5 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Greece to Persia
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
4 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Archangel
5 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 artilleries and 4 infantry moved from Tambov to Samara
3 artilleries and 7 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Rostov
5 armour and 8 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Greece to Anglo Egyptian Sudan
2 fighters moved from 113 Sea Zone to 126 Sea Zone
2 fighters moved from Western Germany to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Western Germany to Trans-Jordan
1 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 88 Sea Zone
Combat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
British launches 1 interceptors out of Persia
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
British roll AA dice in Persia : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 126 Sea Zone
Germans attack with 4 fighters
British defend with 3 transports; Americans defend with 2 destroyers and 2 transports
Germans roll dice for 4 fighters in 126 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 5 transports in 126 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 126 Sea Zone
3 transports owned by the British and 2 transports owned by the Americans lost in 126 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers and 2 transports
Casualties for British: 3 transports
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 artilleries and 12 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 5/0 hits, 5.00 expected hits
Americans roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 artilleries and 10 infantry in Normandy Bordeaux, round 3 : 5/1 hits, 4.67 expected hits
Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 1.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 artilleries and 7 infantry in Volgograd, round 2 : 3/1 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour and 8 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Caucasus, round 2 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 bomber moved from Persia to Trans-Jordan
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 126 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to France
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
2 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : 0.33
Defenders Fire, : -0.33
Attackers Fire, : -0.67
Russians regular : 1.33
Germans regular : 2.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Persia to Syria
Russians take Syria from Italians
1 fighter moved from Persia to 98 Sea Zone
2 artilleries moved from Sikang to Szechwan
1 artillery and 1 mech_infantry moved from Turkmenistan to Kazakhstan
2 artilleries moved from Turkmenistan to Eastern Persia
3 armour moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Timguska to Kansu
2 artilleries moved from Timguska to Kansu
3 armour moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in 98 Sea Zone
Russians attack with 1 fighter
Italians defend with 2 destroyers and 2 transports
Russians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in 98 Sea Zone
Italians win with 2 destroyers and 2 transports remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Kazakhstan
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : -0,33
Russians regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Amur to Buryatia
7 infantry moved from India to West India
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Chahar
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from 6 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Jehol to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsu
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 7 infantry
British defend with 1 mech_infantry
Japanese roll dice for 7 infantry in West India, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 artillery and 3 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to Jehol
1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 infantry placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@FlyingBadger good morning, do you scamble to SZ112?
@martin Good morning. No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Battle in 88 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win, taking Denmark from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from 37 Sea Zone to Northern Territory
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 4.
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,17
Germans regular : 0,67