5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Malta to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
2 mech_infantrys moved from Belarus to Russia
23 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
5 armour moved from Bryansk to Russia
4 armour and 5 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber and 2 tactical_bombers moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/1 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 4 armour, 1 bomber and 5 mech_infantrys
British defend with 3 infantry
Germans roll dice for 4 armour, 1 bomber and 5 mech_infantrys in Northwest Persia, round 2 : 3/1 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 4 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Russia
Germans attack with 5 armour, 5 artilleries, 23 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 9 infantry
Germans roll dice for 5 armour, 5 artilleries, 23 infantry and 5 mech_infantrys in Russia, round 2 : 10/1 hits, 9.67 expected hits
Russians roll dice for 2 aaGuns and 9 infantry in Russia, round 2 : 3/0 hits, 3.00 expected hits
8 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 5 armour, 5 artilleries, 20 infantry and 5 mech_infantrys in Russia, round 3 : 9/1 hits, 9.17 expected hits
Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
3 fighters moved from Bryansk to Germany
1 bomber moved from Bryansk to France
1 bomber moved from Germany to France
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Greece
1 bomber moved from Tambov to Greece
1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
2 aaGuns and 2 artilleries moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Northwest Persia to Greece
5 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Norway
Place Units - Germans
1 airfield placed in Germany
3 artilleries placed in France
3 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
1 infantry moved from Samara to Tambov
1 artillery moved from Tambov to Volgograd
2 mech_infantrys moved from Novosibirsk to Volgograd
1 armour moved from Novosibirsk to Shensi
3 mech_infantrys moved from Urals to Yenisey
3 armour moved from Urals to Yenisey
1 armour moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
2 armour moved from Novosibirsk to Kazakhstan
3 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kansu to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
2 artilleries moved from Samara to Novosibirsk
5 artilleries moved from Samara to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 2 armour and 1 mech_infantry
Russians roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits, 2,50 expected hits
Italians roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 2,33 expected hits
2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 2 armour and 1 tactical_bomber in Caucasus, round 3 : 2/1 hits, 1,67 expected hits
Italians roll dice for 1 armour and 2 tactical_bombers in Caucasus, round 3 : 2/1 hits, 1,50 expected hits
2 armour owned by the Russians, 1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 1 tactical_bomber in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 tactical_bomber in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians lost in Caucasus
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Russians: 3 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Turkmenistan
2 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Kansu to Shensi
2 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 aaGun moved from Urals to Novosibirsk
1 mech_infantry moved from Urals to Kazakhstan
1 infantry moved from Vologda to Urals
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 1,67
Germans regular : -0,33
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from 42 Sea Zone to Philippines
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Jehol to Manchuria
3 infantry moved from Anhwe to Jehol
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -1.67
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/1 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 aaGun, 1 armour and 1 fighter placed in Normandy Bordeaux
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/1 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 aaGun, 1 armour and 1 fighter placed in Normandy Bordeaux
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 27 PUs;
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 88 Sea Zone to French Guiana
Place Units - British
1 armour and 2 infantry placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
2 artilleries and 2 infantry moved from Syria to Iraq
1 bomber moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 mech_infantry; French defend with 1 fighter; Russians defend with 1 airfield and 1 harbour
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the French and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Greece
2 aaGuns moved from Northern Italy to France
1 bomber moved from Iraq to Greece
2 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 1 bomber placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Northern Territory
1 artillery moved from New South Wales to South Australia
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Northern Territory
1 artillery moved from New South Wales to South Australia
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
Germans buy 2 armour, 1 carrier, 3 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
4 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 bombers moved from Greece to Egypt
5 artilleries and 12 infantry moved from Russia to Tambov
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
2 submarines moved from 95 Sea Zone to 93 Sea Zone
5 armour and 5 mech_infantrys moved from Russia to Rostov
4 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
3 artilleries and 8 infantry moved from Western Germany to France
2 fighters moved from Germany to 113 Sea Zone
1 fighter moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Caucasus to Greece
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Egypt rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 3/1 hits, 2.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 12 infantry in Tambov, round 2 : 4/1 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 bombers moved from Egypt to Greece
2 bombers moved from United Kingdom to France
3 aaGuns moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to France
Place Units - Germans
2 armour, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
1 fighter placed in Germany
1 carrier and 1 submarine placed in 113 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : 0.17
Russians regular : 0.00
Germans regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Kansu to Chahar
1 armour moved from Kansu to Chahar
1 armour moved from Shensi to Anhwe
3 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan
2 artilleries moved from Novosibirsk to Timguska
2 infantry moved from Yakut S.S.R. to Buryatia
3 mech_infantrys moved from Yenisey to Buryatia
3 armour moved from Yenisey to Buryatia
2 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries in Iraq, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Iraq
1 fighter owned by the Russians retreated
Italians win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Iraq to Persia
1 aaGun moved from Novosibirsk to Timguska
1 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Kazakhstan to Sikang
3 artilleries moved from Kazakhstan to Turkmenistan
1 aaGun moved from Shensi to Kweichow
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -0,50
@FlyingBadger I am back - thank you for your patience!
@martin Welcome! Glad to have you back, but no problem, sometimes life is too busy for A&A!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to 16 Sea Zone
6 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/0 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Amur
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 3 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Chahar
Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 armour, 6 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Chahar, round 2 : 3/1 hits, 3.33 expected hits
Chinese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Chahar, round 2 : 3/1 hits, 2.83 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 3 : 3/1 hits, 2.83 expected hits
Chinese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Chahar, round 3 : 2/1 hits, 1.83 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 4 : 3/1 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 armour, 6 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Chahar to Jehol
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Manchuria to Amur
1 bomber moved from 16 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 infantry moved from West India to India
2 infantry moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 artilleries and 1 tactical_bomber placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.50
Japanese regular : -0.50
ANZAC regular : -0.67
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 armour moved from 126 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Americans: 2 artilleries
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 infantry
Americans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/0 hits, 3,00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/1 hits, 1,33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/1 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 2 infantry
Casualties for Germans: 4 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter in Southern France, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,33
Japanese regular : -0,33
Germans regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
2 armour moved from 126 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Americans: 2 artilleries
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 infantry
Americans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 3/0 hits, 3,00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/1 hits, 1,33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 2 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/1 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 2 infantry
Casualties for Germans: 4 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Southern France, round 4 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter in Southern France, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Southern France
Italians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to 110 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 45 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 26 PUs;
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
1 armour and 1 infantry moved from Persia to Iraq
1 infantry moved from French Guiana to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to Norway
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter moved from 110 Sea Zone to Southern France
Combat - British
Battle in Iraq
British attack with 1 armour and 2 infantry
Italians defend with 1 airfield, 2 artilleries and 1 harbour
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 2 artilleries in Iraq, round 2 : 0/1 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Iraq
British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Southern France
British attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Southern France to 110 Sea Zone
5 infantry moved from 126 Sea Zone to Norway
1 mech_infantry moved from 126 Sea Zone to Norway
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,4
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -1,00
Japanese regular : -0,33
Germans regular : 2,33
British regular : 0,33
@FlyingBadger yesterday, I watched “Flying Tigers” with John Wayne, so I was motivated to play them, today. Well, I then realised that they are not on the board any longer ;-)
@martin Sorry about that. China is fun to play, but it is sad if Japan corners them and finishes off the fighter. There are some very annoying Red Tigers now running around China in this game…