@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
bretters X vs feckingwrecked L PTV2
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 10 artilleries and 9 infantry moved from Holland Belgium to Western Germany 8 artilleries and 8 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Denmark 1 tactical_bomber moved from 113 Sea Zone to Denmark 1 battleship, 3 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Southern Italy to Denmark 2 armour moved from Southern Italy to Austria 2 armour moved from Southern France to Austria 2 infantry moved from Southern France to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Western Germany 7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone 7 artilleries and 7 infantry moved from 115 Sea Zone to Western Germany 4 armour moved from Yugoslavia to Austria 1 tactical_bomber moved from Southern Italy to Austria 1 fighter moved from 99 Sea Zone to Austria 1 battleship, 1 carrier and 4 destroyers moved from 99 Sea Zone to 83 Sea Zone Combat - Americans Battle in Austria Americans attack with 8 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 artilleries Americans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Austria, round 2 : 5/10 hits, 5.17 expected hits Germans roll dice for 2 artilleries in Austria, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Austria Americans win, taking Austria from Germans with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Denmark Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Germany Americans attack with 17 artilleries and 17 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_major and 1 harbour Americans roll dice for 2 cruisers in Western Germany, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 17 artilleries and 17 infantry in Western Germany, round 2 : 9/34 hits, 11.33 expected hits Germans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 17 artilleries and 16 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Austria to Northern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 4 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 107 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 3 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Denmark to France 1 fighter moved from Denmark to 115 Sea Zone Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 2 armour and 1 mech_infantry placed in Northern Italy 1 bomber and 1 tactical_bomber placed in Southern Italy Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,6,5,2,3,2,5 Americans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern India to Burma 3 fighters moved from Eastern India to Burma Combat - British Battle in Burma British attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to Eastern India 2 infantry moved from Italian Somaliland to 78 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 83 Sea Zone 2 infantry moved from Trans-Jordan to 83 Sea Zone 1 mech_infantry moved from Iraq to Baluchistan 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 83 Sea Zone to 81 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 81 Sea Zone 2 artilleries and 6 infantry moved from 81 Sea Zone to Western India 4 submarines moved from 100 Sea Zone to 82 Sea Zone 2 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 armour and 1 mech_infantry moved from Greece to Yugoslavia 2 fighters moved from Holland Belgium to Western Germany 3 artilleries and 7 infantry moved from Holland Belgium to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from France to Western Germany 3 artilleries and 7 infantry moved from United Kingdom to 113 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries and 7 infantry moved from 115 Sea Zone to Western Germany 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Greece to Albania Place Units - British 1 armour, 4 artilleries, 4 infantry and 1 tactical_bomber placed in United Kingdom 1 submarine placed in 83 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -0.67 Germans regular : -0.33 British regular : -2.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,4,2,1,1,2,4,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - French French buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Eastern India to Burma 4 infantry moved from France to Western Germany 1 fighter moved from France to Western Germany Non Combat Move - French Place Units - French 2 armour and 1 mech_infantry placed in France Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 14
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Austria 1 artillery moved from Germany to Austria 1 fighter moved from Germany to Austria 2 fighters and 2 tactical_bombers moved from Germany to Austria 1 artillery moved from Germany to Austria 1 infantry moved from Germany to Austria 1 infantry moved from Germany to Austria 1 artillery moved from Germany to Austria 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Austria 1 artillery moved from Germany to Austria 1 fighter moved from Germany to Austria 2 fighters and 2 tactical_bombers moved from Germany to Austria 1 artillery moved from Germany to Austria 1 infantry moved from Germany to Austria 1 infantry moved from Germany to Austria 1 artillery moved from Germany to Austria 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary Combat - Germans Americans scrambles 3 units out of Western Germany to defend against the attack in Austria Battle in Slovakia Hungary Germans attack with 3 artilleries and 2 infantry British defend with 2 armour and 1 mech_infantry Germans roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 3 artilleries in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 artilleries in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 4 : 2/3 hits, 1.50 expected hits 2 artilleries owned by the Germans lost in Slovakia Hungary Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Germans: 3 artilleries and 2 infantry Battle in Austria Germans attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 2 fighters; French defend with 1 fighter; Americans defend with 8 armour Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Austria, round 2 : 3/11 hits, 4.83 expected hits Americans roll dice for 8 armour and 3 fighters in Austria, round 2 : 6/11 hits, 6.00 expected hits 3 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Americans lost in Austria 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated Americans win with 5 armour and 3 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 3 artilleries and 3 infantry Casualties for Americans: 3 armour Moving scrambled unit from Austria back to originating territory: Western Germany Moving scrambled unit from Austria back to originating territory: Western Germany Moving scrambled unit from Austria back to originating territory: Western Germany Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Austria to Germany Place Units - Germans 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.50 Germans regular : -5.17 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 10 infantry and 1 mech_infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 fighter moved from Urals to Yenisey 1 armour moved from Urals to Kansu 1 infantry moved from Samara to Urals 1 mech_infantry moved from Russia to Urals 3 armour moved from Baltic States to Germany 4 armour and 3 mech_infantrys moved from Eastern Poland to Germany 4 armour, 10 artilleries, 1 fighter and 21 infantry moved from Poland to Germany 2 fighters and 1 tactical_bomber moved from Leningrad to Germany 2 infantry moved from Leningrad to Baltic States 2 artilleries moved from Vyborg to Leningrad 2 artilleries and 5 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Germany Russians attack with 11 armour, 10 artilleries, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 aaGuns, 3 artilleries, 1 factory_major, 3 fighters, 34 infantry and 2 tactical_bombers Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits Russians roll dice for 11 armour, 10 artilleries, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 21/49 hits, 17.17 expected hits Germans roll dice for 6 aaGuns, 3 artilleries, 3 fighters, 34 infantry and 2 tactical_bombers in Germany, round 2 : 17/42 hits, 15.33 expected hits 17 infantry owned by the Russians, 6 aaGuns owned by the Germans and 15 infantry owned by the Germans lost in Germany Russians roll dice for 11 armour, 10 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 17/32 hits, 13.33 expected hits Germans roll dice for 3 artilleries, 3 fighters, 19 infantry and 2 tactical_bombers in Germany, round 3 : 18/27 hits, 10.33 expected hits 3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 10 artilleries owned by the Russians and 17 infantry owned by the Germans lost in Germany Russians roll dice for 10 armour, 3 fighters and 1 tactical_bomber in Germany, round 4 : 6/14 hits, 7.17 expected hits Germans roll dice for 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Germany, round 4 : 6/10 hits, 4.67 expected hits 6 armour owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Germany, round 5 : 5/8 hits, 4.17 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in Germany, round 5 : 4/4 hits, 2.50 expected hits 1 fighter owned by the Russians, 3 armour owned by the Russians, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany Russians captures 5PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 10 armour, 10 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys Casualties for Germans: 6 aaGuns, 3 artilleries, 3 fighters, 34 infantry and 2 tactical_bombers triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - Russians 2 armour and 3 mech_infantrys moved from Ukraine to Stalingrad 1 aaGun moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland Place Units - Russians 2 armour and 1 mech_infantry placed in Urals 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Stalingrad 4 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 57 PUs; end with 62 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 65 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 67 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 69 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans AA : -0.67 Germans regular : 12.17 Russians regular : 7.17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 8 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 55 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 fighter moved from 55 Sea Zone to 31 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 fighter moved from 55 Sea Zone to 31 Sea Zone 1 carrier moved from 55 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Tsinghai to Kansu 1 fighter moved from Hopei to Kansu 1 tactical_bomber moved from Hopei to Kansu 1 mech_infantry moved from Hopei to Kansu 1 armour moved from Hopei to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Honan to Inner Mongolia 1 fighter moved from Japan to Buryatia 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery moved from 32 Sea Zone to Wake Island 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery moved from Caroline Islands to 34 Sea Zone 5 transports moved from 55 Sea Zone to 35 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 34 Sea Zone to 27 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 artillery moved from 55 Sea Zone to Solomon Islands 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Johnston Island 1 artillery moved from 31 Sea Zone to Johnston Island 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to Yunnan Combat - Japanese Battle in Johnston Island Battle in 28 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 28 Sea Zone Japanese win, taking Johnston Island from Americans with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Wake Island Battle in Solomon Islands Battle in Kansu Japanese attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry; Russians defend with 3 armour and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/16 hits, 5.17 expected hits Chinese roll dice for 3 armour, 1 fighter and 8 infantry in Kansu, round 2 : 5/12 hits, 4.83 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 6/11 hits, 4.33 expected hits Chinese roll dice for 3 armour, 1 fighter and 4 infantry in Kansu, round 3 : 4/8 hits, 3.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese, 2 armour owned by the Russians and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 4 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 armour and 1 fighter in Kansu, round 4 : 0/2 hits, 1.17 expected hits 1 armour owned by the Russians and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 2 artilleries and 7 infantry Casualties for Chinese: 1 fighter and 5 infantry Casualties for Russians: 3 armour and 3 infantry Non Combat Move - Japanese 1 fighter moved from Kansu to Szechwan 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Shantung to Southern Manchuria 1 armour moved from Shantung to Southern Manchuria 1 armour moved from Shantung to Hopei 1 bomber moved from Caroline Islands to Japan Place Units - Japanese 1 transport placed in 7 Sea Zone 1 artillery placed in Japan 1 artillery, 1 infantry and 1 tactical_bomber placed in Kwangtung 3 tactical_bombers placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.50





