Understand, it was a fun game. Best of luck in the rest of the tournament.
You can use the version you have probably but I don’t do that. I only do play by email.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Central India to Eastern India
1 fighter moved from Southern France to France
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Slovakia Hungary to Austria
1 infantry moved from Germany to Austria
1 artillery moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
3 fighters and 2 tactical_bombers moved from Western Germany to Austria
1 artillery moved from Denmark to Western Germany
Combat - Germans
Battle in Austria
Germans attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 4 artilleries and 4 infantry
Germans roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Austria, round 2 : 1/10 hits, 4.33 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Austria, round 2 : 0/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Austria
Germans roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Austria, round 3 : 5/10 hits, 4.33 expected hits
Americans roll dice for 4 artilleries and 3 infantry in Austria, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Austria
Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Austria, round 4 : 4/8 hits, 3.83 expected hits
Americans roll dice for 2 artilleries in Austria, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Austria
Germans win, taking Austria from Americans with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 4 artilleries and 4 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Austria to Germany
3 aaGuns, 7 artilleries and 11 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Germans regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
8 infantry moved from Urals to Timguska
2 infantry moved from Northern Sinkiang to Timguska
2 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Northern Sinkiang to Urals
1 armour and 1 mech_infantry moved from Eastern Sinkiang to Timguska
1 armour moved from Eastern Sinkiang to Kansu
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Eastern Poland
2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
3 armour, 3 artilleries and 5 infantry moved from Eastern Poland to Poland
4 infantry moved from Baltic States to Poland
1 armour moved from Vyborg to Baltic States
3 artilleries moved from Finland to Vyborg
2 armour moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Poland
1 fighter moved from Russia to Leningrad
3 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 mech_infantry placed in Urals
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter, 1 infantry and 1 tactical_bomber placed in Leningrad
1 armour placed in Urals
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 7 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 battleship moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
3 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 bomber moved from Davao to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Queensland
1 tactical_bomber moved from 35 Sea Zone to Queensland
1 tactical_bomber moved from 35 Sea Zone to Queensland
3 artilleries, 1 battleship, 2 carriers, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 7 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Yunnan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 artillery moved from Honan to Tsinghai
1 mech_infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 artillery moved from Shansi to Honan
1 infantry moved from Shansi to Honan
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Northern Manchuria to Buryatia
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 armour moved from Southern Manchuria to Buryatia
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 bomber moved from Northern Manchuria to Caroline Islands
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 7 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 battleship moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
3 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 bomber moved from Davao to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Queensland
1 tactical_bomber moved from 35 Sea Zone to Queensland
1 tactical_bomber moved from 35 Sea Zone to Queensland
3 artilleries, 1 battleship, 2 carriers, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 7 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Yunnan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 artillery moved from Honan to Tsinghai
1 mech_infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Tsinghai
1 artillery moved from Shansi to Honan
1 infantry moved from Shansi to Honan
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Northern Manchuria to Buryatia
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 armour moved from Southern Manchuria to Buryatia
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 bomber moved from Northern Manchuria to Caroline Islands
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Tsinghai, round 2 : 2/12 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
ANZAC defend with 1 destroyer and 2 submarines; Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 55 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 2 destroyers in 55 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 55 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 55 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 55 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits
Americans roll dice for 1 battleship in 55 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Americans with 1 battleship, 1 bomber, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 68
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Queensland
Japanese attack with 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
ANZAC roll AA dice in Queensland : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Queensland, round 2 : 3/13 hits, 4.33 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Queensland, round 2 : 8/11 hits, 4.00 expected hits
7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Queensland, round 3 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Queensland, round 3 : 4/9 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
1 fighter owned by the Japanese retreated
ANZAC win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 3 artilleries, 7 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 aaGun and 5 infantry
Non Combat Move - Japanese
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
2 destroyers moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Northern Manchuria to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Honan to Hopei
1 fighter moved from Hopei to Kwangtung
Place Units - Japanese
1 transport placed in 132 Sea Zone
1 artillery placed in Malaya
1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 submarine and 1 transport placed in 7 Sea Zone
1 infantry placed in Japan
Japanese undo move 4.
1 artillery placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -3.50
Japanese regular : -2.50
ANZAC AA : -0.50
ANZAC regular : 4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
10 artilleries and 9 infantry moved from Holland Belgium to Western Germany
8 artilleries and 8 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 battleship, 3 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to Denmark
2 armour moved from Southern Italy to Austria
2 armour moved from Southern France to Austria
2 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Western Germany
7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Western Germany
4 armour moved from Yugoslavia to Austria
1 tactical_bomber moved from Southern Italy to Austria
1 fighter moved from 99 Sea Zone to Austria
1 battleship, 1 carrier and 4 destroyers moved from 99 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in Austria
Americans attack with 8 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 artilleries
Americans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Austria, round 2 : 5/10 hits, 5.17 expected hits
Germans roll dice for 2 artilleries in Austria, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Austria
Americans win, taking Austria from Germans with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Denmark
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 17 artilleries and 17 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Americans roll dice for 2 cruisers in Western Germany, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 17 artilleries and 17 infantry in Western Germany, round 2 : 9/34 hits, 11.33 expected hits
Germans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 17 artilleries and 16 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Austria to Northern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
4 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 107 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
3 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Denmark to France
1 fighter moved from Denmark to 115 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in Northern Italy
1 bomber and 1 tactical_bomber placed in Southern Italy
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,6,5,2,3,2,5
Americans collect 75 PUs (1 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
10 artilleries and 9 infantry moved from Holland Belgium to Western Germany
8 artilleries and 8 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 battleship, 3 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to Denmark
2 armour moved from Southern Italy to Austria
2 armour moved from Southern France to Austria
2 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Western Germany
7 artilleries, 7 infantry and 7 transports moved from 93 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Western Germany
4 armour moved from Yugoslavia to Austria
1 tactical_bomber moved from Southern Italy to Austria
1 fighter moved from 99 Sea Zone to Austria
1 battleship, 1 carrier and 4 destroyers moved from 99 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in Austria
Americans attack with 8 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 artilleries
Americans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Austria, round 2 : 5/10 hits, 5.17 expected hits
Germans roll dice for 2 artilleries in Austria, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Austria
Americans win, taking Austria from Germans with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Denmark
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 17 artilleries and 17 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Americans roll dice for 2 cruisers in Western Germany, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 17 artilleries and 17 infantry in Western Germany, round 2 : 9/34 hits, 11.33 expected hits
Germans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 17 artilleries and 16 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Austria to Northern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
4 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 107 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
3 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Denmark to France
1 fighter moved from Denmark to 115 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in Northern Italy
1 bomber and 1 tactical_bomber placed in Southern Italy
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,6,5,2,3,2,5
Americans collect 75 PUs (1 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Eastern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to Burma
3 fighters moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 0/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to Eastern India
2 infantry moved from Italian Somaliland to 78 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 83 Sea Zone
2 infantry moved from Trans-Jordan to 83 Sea Zone
1 mech_infantry moved from Iraq to Baluchistan
2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 83 Sea Zone to 81 Sea Zone
2 infantry and 1 transport moved from 78 Sea Zone to 81 Sea Zone
2 artilleries and 6 infantry moved from 81 Sea Zone to Western India
4 submarines moved from 100 Sea Zone to 82 Sea Zone
2 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
3 artilleries and 7 infantry moved from Holland Belgium to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Western Germany
3 artilleries and 7 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 7 infantry moved from 115 Sea Zone to Western Germany
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Greece to Albania
Place Units - British
1 armour, 4 artilleries, 4 infantry and 1 tactical_bomber placed in United Kingdom
1 submarine placed in 83 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : -0.67
Germans regular : -0.33
British regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,4,2,1,1,2,4,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - French
French buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Eastern India to Burma
4 infantry moved from France to Western Germany
1 fighter moved from France to Western Germany
Non Combat Move - French
Place Units - French
2 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Austria
1 artillery moved from Germany to Austria
1 fighter moved from Germany to Austria
2 fighters and 2 tactical_bombers moved from Germany to Austria
1 artillery moved from Germany to Austria
1 infantry moved from Germany to Austria
1 infantry moved from Germany to Austria
1 artillery moved from Germany to Austria
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Austria
1 artillery moved from Germany to Austria
1 fighter moved from Germany to Austria
2 fighters and 2 tactical_bombers moved from Germany to Austria
1 artillery moved from Germany to Austria
1 infantry moved from Germany to Austria
1 infantry moved from Germany to Austria
1 artillery moved from Germany to Austria
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
Combat - Germans
Americans scrambles 3 units out of Western Germany to defend against the attack in Austria
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 2 infantry
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 3 artilleries in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 artilleries in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 4 : 2/3 hits, 1.50 expected hits
2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Germans: 3 artilleries and 2 infantry
Battle in Austria
Germans attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 fighters; French defend with 1 fighter; Americans defend with 8 armour
Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Austria, round 2 : 3/11 hits, 4.83 expected hits
Americans roll dice for 8 armour and 3 fighters in Austria, round 2 : 6/11 hits, 6.00 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Americans lost in Austria
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Americans win with 5 armour and 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Americans: 3 armour
Moving scrambled unit from Austria back to originating territory: Western Germany
Moving scrambled unit from Austria back to originating territory: Western Germany
Moving scrambled unit from Austria back to originating territory: Western Germany
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Austria to Germany
Place Units - Germans
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.50
Germans regular : -5.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 10 infantry and 1 mech_infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 fighter moved from Urals to Yenisey
1 armour moved from Urals to Kansu
1 infantry moved from Samara to Urals
1 mech_infantry moved from Russia to Urals
3 armour moved from Baltic States to Germany
4 armour and 3 mech_infantrys moved from Eastern Poland to Germany
4 armour, 10 artilleries, 1 fighter and 21 infantry moved from Poland to Germany
2 fighters and 1 tactical_bomber moved from Leningrad to Germany
2 infantry moved from Leningrad to Baltic States
2 artilleries moved from Vyborg to Leningrad
2 artilleries and 5 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Germany
Russians attack with 11 armour, 10 artilleries, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 3 artilleries, 1 factory_major, 3 fighters, 34 infantry and 2 tactical_bombers
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Russians roll dice for 11 armour, 10 artilleries, 3 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 21/49 hits, 17.17 expected hits
Germans roll dice for 6 aaGuns, 3 artilleries, 3 fighters, 34 infantry and 2 tactical_bombers in Germany, round 2 : 17/42 hits, 15.33 expected hits
17 infantry owned by the Russians, 6 aaGuns owned by the Germans and 15 infantry owned by the Germans lost in Germany
Russians roll dice for 11 armour, 10 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 17/32 hits, 13.33 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 19 infantry and 2 tactical_bombers in Germany, round 3 : 18/27 hits, 10.33 expected hits
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 10 artilleries owned by the Russians and 17 infantry owned by the Germans lost in Germany
Russians roll dice for 10 armour, 3 fighters and 1 tactical_bomber in Germany, round 4 : 6/14 hits, 7.17 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Germany, round 4 : 6/10 hits, 4.67 expected hits
6 armour owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Germany, round 5 : 5/8 hits, 4.17 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in Germany, round 5 : 4/4 hits, 2.50 expected hits
1 fighter owned by the Russians, 3 armour owned by the Russians, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
Russians captures 5PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 10 armour, 10 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys
Casualties for Germans: 6 aaGuns, 3 artilleries, 3 fighters, 34 infantry and 2 tactical_bombers
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Russians
2 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
1 aaGun moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Urals
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Stalingrad
4 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 57 PUs; end with 62 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 67 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 69 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans AA : -0.67
Germans regular : 12.17
Russians regular : 7.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 8 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 31 Sea Zone
1 fighter moved from 55 Sea Zone to 31 Sea Zone
1 carrier moved from 55 Sea Zone to 31 Sea Zone
1 fighter moved from 55 Sea Zone to 31 Sea Zone
1 carrier moved from 55 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Tsinghai to Kansu
1 fighter moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Hopei to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Honan to Inner Mongolia
1 fighter moved from Japan to Buryatia
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 artillery moved from 32 Sea Zone to Wake Island
1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery moved from Caroline Islands to 34 Sea Zone
5 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 artillery moved from 55 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
1 artillery moved from 31 Sea Zone to Johnston Island
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shan State to Yunnan
Combat - Japanese
Battle in Johnston Island
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 28 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Wake Island
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry; Russians defend with 3 armour and 3 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 4/16 hits, 5.17 expected hits
Chinese roll dice for 3 armour, 1 fighter and 8 infantry in Kansu, round 2 : 5/12 hits, 4.83 expected hits
5 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 6/11 hits, 4.33 expected hits
Chinese roll dice for 3 armour, 1 fighter and 4 infantry in Kansu, round 3 : 4/8 hits, 3.50 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese, 2 armour owned by the Russians and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 4 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 1 armour and 1 fighter in Kansu, round 4 : 0/2 hits, 1.17 expected hits
1 armour owned by the Russians and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries and 7 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Russians: 3 armour and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Kansu to Szechwan
1 tactical_bomber moved from Kansu to Szechwan
1 mech_infantry moved from Shantung to Southern Manchuria
1 armour moved from Shantung to Southern Manchuria
1 armour moved from Shantung to Hopei
1 bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 transport placed in 7 Sea Zone
1 artillery placed in Japan
1 artillery, 1 infantry and 1 tactical_bomber placed in Kwangtung
3 tactical_bombers placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.50