@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Finns round 26
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26 Combat Move - Finns Purchase Units - Finns Finns buy 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 2 Mech.Infs moved from Brest to Hamburg 1 Fighter moved from Helsinki to Hamburg 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Stockholm to Middle Norrland 2 Mech.Infs moved from S.Karelia to East Prussia 1 Tank moved from Vologda to Leningrad Place Units - Finns 1 Adv.Fighter and 1 Fighter placed in Middle Norrland 2 Mech.Infs placed in S.Karelia Turn Complete - Finns Finns collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 26
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26 Combat Move - Romanians 2 ArmoredCars moved from Krakow to Hungary 1 Fighter moved from Krakow to Hungary 1 Artillery and 1 Infantry moved from Bucharest to W.Romania 2 Artillerys moved from E.Romania to Bulgaria 1 ArmoredCar moved from Krakow to Bulgaria 1 Adv.Fighter moved from Kiev to Bulgaria 1 Fighter moved from Krakow to W.Romania 1 ArmoredCar moved from Krakow to Bulgaria 1 Tank moved from Pomerania to Hamburg Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Artillery and 1 Tank Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in W.Romania, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Romania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Romanians lost in W.Romania Romanians roll dice for 1 Artillery and 1 Fighter in W.Romania, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Romania, round 3 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the Romanians and 1 Artillery owned by the Romanians lost in W.Romania Americans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -14 Casualties for Romanians: 1 Artillery, 1 Fighter and 1 Infantry Battle in Hungary Romanians attack with 2 ArmoredCars and 1 Fighter French defend with 1 Mech.Inf Romanians roll dice for 2 ArmoredCars and 1 Fighter in Hungary, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Mech.Inf in Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the French lost in Hungary Romanians win, taking Hungary from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 6 Casualties for French: 1 Mech.Inf Battle in Bulgaria Romanians attack with 1 Adv.Fighter, 2 ArmoredCars and 2 Artillerys French defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 2 Artillerys in Bulgaria, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Romanians, 1 Artillery owned by the French and 2 Infantrys owned by the French lost in Bulgaria Romanians win, taking Bulgaria from French with 1 Adv.Fighter, 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Casualties for French: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Hungary to Bucharest 1 Adv.Fighter moved from Bulgaria to E.Romania 2 ArmoredCars moved from Kiev to E.Romania Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest 2 ArmoredCars and 1 Tank placed in Kiev Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 French regular : -0.33 Romanians regular : -0.50
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TripleA Turn Summary: Thai round 26
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26 Combat Move - Thai 1 Elite moved from Java to 110 Sea Zone 1 Elite moved from Lombok to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Northern Territory 1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Western Australia 2 ArmoredCars and 2 Tanks moved from E.Iran to Iraq 1 ArmoredCar and 1 Tank moved from E.Iran to Azerbaijan 1 ArmoredCar moved from E.Iran to Iraq 1 Mech.Inf moved from Baluchistan to Iraq Purchase Units - Thai Thai buy 4 ArmoredCars, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Western Australia Thai attack with 1 Elite and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in Western Australia, round 2 : 1/2 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Western Australia Thai win, taking Western Australia from Anzac with 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Azerbaijan Thai attack with 1 ArmoredCar and 1 Tank British defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 1 Tank in Azerbaijan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Thai lost in Azerbaijan Thai roll dice for 1 Tank in Azerbaijan, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Azerbaijan Thai win, taking Azerbaijan from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Northern Territory Thai attack with 1 Elite and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in Northern Territory, round 2 : 1/2 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Northern Territory Thai win, taking Northern Territory from Anzac with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Iraq Thai attack with 3 ArmoredCars, 1 Mech.Inf and 2 Tanks British defend with 1 Artillery and 2 Infantrys Thai roll dice for 3 ArmoredCars, 1 Mech.Inf and 2 Tanks in Iraq, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Thai and 2 Infantrys owned by the British lost in Iraq Thai roll dice for 1 ArmoredCar, 1 Mech.Inf and 2 Tanks in Iraq, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 Artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Iraq Thai win, taking Iraq from British with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 2 ArmoredCars Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 2 ArmoredCars and 3 Tanks moved from Rajputana to E.Iran 2 ArmoredCars and 3 Tanks moved from Madras to Rajputana 2 Artillerys and 1 Infantry moved from Bangkok to Malaya Place Units - Thai 4 ArmoredCars and 1 Tank placed in Madras 3 Infantrys placed in Bangkok 1 Transport placed in 105 Sea Zone Turn Complete - Thai Thai collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Thai round 26
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26 Combat Move - Thai 1 Elite moved from Java to 110 Sea Zone 1 Elite moved from Lombok to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Northern Territory 1 Elite, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Western Australia 2 ArmoredCars and 2 Tanks moved from E.Iran to Iraq 1 ArmoredCar and 1 Tank moved from E.Iran to Azerbaijan 1 ArmoredCar moved from E.Iran to Iraq 1 Mech.Inf moved from Baluchistan to Iraq Purchase Units - Thai Thai buy 4 ArmoredCars, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Western Australia Thai attack with 1 Elite and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in Western Australia, round 2 : 1/2 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Western Australia Thai win, taking Western Australia from Anzac with 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Azerbaijan Thai attack with 1 ArmoredCar and 1 Tank British defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 1 Tank in Azerbaijan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Thai lost in Azerbaijan Thai roll dice for 1 Tank in Azerbaijan, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Azerbaijan Thai win, taking Azerbaijan from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Thai: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Northern Territory Thai attack with 1 Elite and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in Northern Territory, round 2 : 1/2 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Northern Territory Thai win, taking Northern Territory from Anzac with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Iraq Thai attack with 3 ArmoredCars, 1 Mech.Inf and 2 Tanks British defend with 1 Artillery and 2 Infantrys Thai roll dice for 3 ArmoredCars, 1 Mech.Inf and 2 Tanks in Iraq, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Thai and 2 Infantrys owned by the British lost in Iraq Thai roll dice for 1 ArmoredCar, 1 Mech.Inf and 2 Tanks in Iraq, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 Artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Iraq Thai win, taking Iraq from British with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 2 ArmoredCars Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 2 ArmoredCars and 3 Tanks moved from Rajputana to E.Iran 2 ArmoredCars and 3 Tanks moved from Madras to Rajputana 2 Artillerys and 1 Infantry moved from Bangkok to Malaya Place Units - Thai 4 ArmoredCars and 1 Tank placed in Madras 3 Infantrys placed in Bangkok 1 Transport placed in 105 Sea Zone Turn Complete - Thai Thai collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Thai regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 26 Combat Move - Americans 2 ArmoredCars moved from Albania to Bulgaria 1 Artillery and 1 Tank moved from W.Romania to E.Romania 1 Infantry and 1 Mech.Inf moved from Croatia to Hungary 3 Artillerys moved from Serbia to W.Romania 5 Infantrys moved from Serbia to W.Romania 1 Tank moved from Greece to W.Romania 2 Infantrys and 1 Tank moved from Greece to Bulgaria 1 Fighter moved from Lombardy to Hungary 1 Artillery and 12 Infantrys moved from Venetia to Austria 4 Mech.Infs and 1 Tank moved from Lombardy to Austria 3 Artillerys and 6 Infantrys moved from Lombardy to Venetia 1 Artillery and 1 Infantry moved from Sardinia to 46 Sea Zone 1 Artillery and 1 Infantry moved from 46 Sea Zone to Tuscany 2 Infantrys moved from Tuscany to Venetia 1 Fighter moved from Catalonia to Venetia 2 Mech.Infs moved from Catalonia to Lombardy 1 Bomber moved from Valencia to Austria 1 Fighter moved from Serbia to Bulgaria 1 Bomber moved from Serbia to Hungary 1 Fighter and 1 S.Bomber moved from Serbia to E.Romania 1 Transport moved from 20 Sea Zone to 19 Sea Zone 1 Artillery and 1 Infantry moved from Galicia to 19 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 Infantry moved from Portugal to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Galicia 1 Adv.Fighter moved from Portugal to Netherlands 1 L.Fighter moved from Rio de Oro to Netherlands 1 Infantry and 1 Tank moved from Angola to Belgian Congo 1 Fighter moved from Equatoria to 62 Sea Zone 1 Fighter moved from 40 Sea Zone to 62 Sea Zone 1 Adv.Fighter moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Bahia to 39 Sea Zone 1 L.Fighter moved from Salvador to 62 Sea Zone 1 Destroyer moved from 40 Sea Zone to 62 Sea Zone 1 Mech.Inf moved from Bolivia to Santiago 1 Mech.Inf moved from Bolivia to Santiago 1 Infantry moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 39 Sea Zone to 40 Sea Zone 2 Infantrys moved from 40 Sea Zone to South Africa 1 ArmoredCar moved from South Africa to Belgian Congo Purchase Units - Americans Americans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 1 Fighter, 21 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in E.Romania Americans attack with 1 Artillery, 1 Fighter, 1 S.Bomber and 1 Tank Romanians defend with 1 Adv.Fighter and 2 ArmoredCars Americans roll dice for 1 Artillery, 1 Fighter, 1 S.Bomber and 1 Tank in E.Romania, round 2 : 3/4 hits, 2.00 expected hits Romanians roll dice for 1 Adv.Fighter and 2 ArmoredCars in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Romanians and 1 Adv.Fighter owned by the Romanians lost in E.Romania Americans win, taking E.Romania from Romanians with 1 Artillery, 1 Fighter, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is 18 Casualties for Romanians: 1 Adv.Fighter and 2 ArmoredCars Battle in Austria Americans attack with 1 Artillery, 1 Bomber, 12 Infantrys, 4 Mech.Infs and 1 Tank Germans defend with 3 Artillerys, 1 Factory and 4 Infantrys Americans roll dice for 1 Artillery, 1 Bomber, 12 Infantrys, 4 Mech.Infs and 1 Tank in Austria, round 2 : 4/19 hits, 5.67 expected hits Germans roll dice for 3 Artillerys and 4 Infantrys in Austria, round 2 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Americans and 4 Infantrys owned by the Germans lost in Austria Americans roll dice for 1 Artillery, 1 Bomber, 9 Infantrys, 4 Mech.Infs and 1 Tank in Austria, round 3 : 5/16 hits, 5.17 expected hits Germans roll dice for 3 Artillerys in Austria, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the Germans lost in Austria Americans win, taking Austria from Germans with 1 Artillery, 1 Bomber, 9 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 14 Casualties for Americans: 3 Infantrys Casualties for Germans: 3 Artillerys and 4 Infantrys Battle in Hungary Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf Romanians defend with 2 ArmoredCars Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf in Hungary, round 2 : 1/4 hits, 1.67 expected hits Romanians roll dice for 2 ArmoredCars in Hungary, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Hungary Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf in Hungary, round 3 : 1/4 hits, 1.67 expected hits Romanians roll dice for 1 ArmoredCar in Hungary, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Hungary Americans win, taking Hungary from Romanians with 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Romanians: 2 ArmoredCars Battle in Bulgaria Americans attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank Romanians defend with 1 ArmoredCar and 2 Artillerys Americans roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 0/6 hits, 1.83 expected hits Romanians roll dice for 1 ArmoredCar and 2 Artillerys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in Bulgaria Americans roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 3 : 1/5 hits, 1.67 expected hits Romanians roll dice for 1 ArmoredCar and 2 Artillerys in Bulgaria, round 3 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Romanians lost in Bulgaria Americans roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 4 : 2/5 hits, 1.67 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Romanians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 1 ArmoredCar and 2 Artillerys Battle in 62 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 62 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 62 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Adv.Fighter moved from 62 Sea Zone to 40 Sea Zone 1 L.Fighter moved from 62 Sea Zone to Madagascar 1 Fighter moved from 62 Sea Zone to 40 Sea Zone 1 Fighter moved from 62 Sea Zone to South Africa 1 S.Bomber moved from E.Romania to Serbia 1 Bomber moved from Hungary to Serbia 1 Fighter moved from Bulgaria to W.Romania 1 Fighter moved from E.Romania to W.Romania 1 Fighter moved from Hungary to W.Romania 1 Bomber moved from Austria to Venetia Place Units - Americans 1 Bunker and 1 Factory placed in W.Romania 2 ArmoredCars and 2 Tanks placed in Greece 2 ArmoredCars placed in Albania 1 Artillery and 1 Infantry placed in Croatia 1 Artillery and 2 Infantrys placed in Serbia 4 Infantrys placed in Venetia 2 Artillerys, 2 Infantrys and 1 Tank placed in Lombardy 2 Mech.Infs placed in Catalonia 2 Infantrys placed in Sardinia 2 Infantrys placed in Portugal 1 Destroyer placed in 39 Sea Zone 1 Infantry placed in Bahia 2 Infantrys placed in Salvador 1 Fighter and 2 Infantrys placed in Santiago 3 Infantrys placed in San Francisco Americans undo move 15. 1 Adv.Fighter and 2 Infantrys placed in Rio de Oro 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -4.33 Romanians regular : -1.83 Germans regular : -0.33
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - Germans 1 Artillery, 8 Infantrys, 2 Stukas and 10 Tanks moved from Hamburg to Rhine 10 Infantrys moved from Saxony to Rhine 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 10 HeavyTanks, 15 Infantrys, 15 Mech.Infs, 2 Stukas and 11 Tanks moved from Bavaria to Rhine 1 Stuka moved from Krakow to Rhine 2 Mech.Infs moved from Danzig to Rhine 3 Infantrys moved from Krakow to Hungary 2 Artillerys moved from Bohemia to Hungary 2 Tanks moved from Donetsk to E.Romania 3 Infantrys and 5 Tanks moved from Astrakhan to Erzurum 3 Infantrys moved from Georgia to Erzurum 2 Tanks moved from Georgia to Erzurum Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 3 Bunkers, 27 Infantrys, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Rhine Germans attack with 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Elite, 10 HeavyTanks, 33 Infantrys, 17 Mech.Infs, 5 Stukas and 21 Tanks French defend with 5 ArmoredCars, 16 Artillerys, 4 Elites, 1 Factory, 44 Infantrys, 6 Mech.Infs and 15 Tanks Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Elite, 10 HeavyTanks, 33 Infantrys, 17 Mech.Infs, 5 Stukas and 21 Tanks in Rhine, round 2 : 41/94 hits, 37.83 expected hits French roll dice for 5 ArmoredCars, 16 Artillerys, 4 Elites, 44 Infantrys, 6 Mech.Infs and 15 Tanks in Rhine, round 2 : 31/90 hits, 31.67 expected hits 5 ArmoredCars owned by the French, 31 Infantrys owned by the Germans and 36 Infantrys owned by the French lost in Rhine Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars, 3 Artillerys, 1 Elite, 10 HeavyTanks, 2 Infantrys, 17 Mech.Infs, 5 Stukas and 21 Tanks in Rhine, round 3 : 22/63 hits, 29.00 expected hits French roll dice for 16 Artillerys, 4 Elites, 8 Infantrys, 6 Mech.Infs and 15 Tanks in Rhine, round 3 : 22/49 hits, 18.83 expected hits 3 ArmoredCars owned by the Germans, 4 Elites owned by the French, 3 Artillerys owned by the Germans, 10 Artillerys owned by the French, 2 Infantrys owned by the Germans, 8 Infantrys owned by the French and 14 Mech.Infs owned by the Germans lost in Rhine Germans roll dice for 1 Adv.Fighter, 1 Elite, 10 HeavyTanks, 3 Mech.Infs, 5 Stukas and 21 Tanks in Rhine, round 4 : 20/41 hits, 21.67 expected hits French roll dice for 6 Artillerys, 6 Mech.Infs and 15 Tanks in Rhine, round 4 : 13/27 hits, 11.50 expected hits 1 Elite owned by the Germans, 8 Tanks owned by the French, 6 Artillerys owned by the French, 6 Mech.Infs owned by the French, 3 Mech.Infs owned by the Germans and 9 Tanks owned by the Germans lost in Rhine 10 HeavyTanks and 12 Tanks retreated to Bavaria French win with 7 Tanks remaining. Battle score for attacker is 20 Casualties for Germans: 3 ArmoredCars, 3 Artillerys, 1 Elite, 33 Infantrys, 17 Mech.Infs and 9 Tanks Casualties for French: 5 ArmoredCars, 16 Artillerys, 4 Elites, 44 Infantrys, 6 Mech.Infs and 8 Tanks Battle in Erzurum Germans attack with 6 Infantrys and 7 Tanks French defend with 1 Infantry Germans roll dice for 6 Infantrys and 7 Tanks in Erzurum, round 2 : 4/13 hits, 4.50 expected hits French roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Erzurum Germans win, taking Erzurum from French with 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Hungary Germans attack with 2 Artillerys and 3 Infantrys Americans defend with 1 Infantry and 1 Mech.Inf Germans roll dice for 2 Artillerys and 3 Infantrys in Hungary, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry and 1 Mech.Inf in Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Hungary Germans roll dice for 2 Artillerys and 2 Infantrys in Hungary, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry and 1 Mech.Inf in Hungary, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans win, taking Hungary from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Americans: 1 Infantry and 1 Mech.Inf Battle in E.Romania Germans attack with 2 Tanks Americans defend with 1 Artillery and 1 Tank Germans roll dice for 2 Tanks in E.Romania, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery and 1 Tank in E.Romania, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Americans lost in E.Romania Germans roll dice for 2 Tanks in E.Romania, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Tank in E.Romania, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in E.Romania Germans roll dice for 1 Tank in E.Romania, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Tank in E.Romania, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in E.Romania, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Tank in E.Romania, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in E.Romania Americans win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery Casualties for Germans: 2 Tanks Non Combat Move - Germans 5 Tanks moved from Danzig to Hamburg 2 Infantrys moved from Denmark to Hamburg 1 Adv.Fighter moved from Rhine to Hamburg 5 Stukas moved from Rhine to Bavaria 2 AAGuns moved from Bohemia to Krakow 3 Infantrys moved from Bohemia to Bavaria 4 Mech.Infs moved from Warsaw to Hamburg 1 Infantry moved from Berlin to Saxony 8 Infantrys moved from Berlin to Brandenburg 2 Artillerys moved from Berlin to Brandenburg 1 Elite moved from Berlin to Brandenburg 2 Infantrys moved from Berlin to Brandenburg 4 Tanks moved from Donetsk to Krakow 3 Tanks moved from Georgia to Donetsk 2 ArmoredCars, 4 HeavyTanks and 2 Tanks moved from S.Karelia to Latvia 4 Infantrys moved from Kirov to Vologda 4 Infantrys moved from Kuybyshev to Astrakhan Place Units - Germans 1 Bunker and 3 Infantrys placed in Bavaria 1 Bunker and 5 Infantrys placed in Bohemia 1 Bunker and 6 Infantrys placed in Hamburg 1 Artillery and 2 Infantrys placed in Krakow 1 Artillery and 3 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 4 ArmoredCars, 2 Artillerys, 5 Infantrys, 1 Stuka and 3 Tanks placed in Berlin Germans undo move 2. 1 Infantry placed in Bohemia 1 Bunker placed in Berlin 4 Infantrys placed in Warsaw Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : 4.67 Germans regular : -8.83
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TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - French 1 Tank moved from Rhine to Saxony 1 Tank moved from Rhine to Saxony 1 Adv.Fighter moved from Netherlands to Saxony 2 Infantrys moved from Iceland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 12 Sea Zone 2 Infantrys moved from 12 Sea Zone to Oslo French take Oslo from Finns 2 Elites moved from Normandy to 20 Sea Zone 2 Elites and 1 Transport moved from 20 Sea Zone to 22 Sea Zone 2 Elites moved from 22 Sea Zone to Denmark French take Denmark from Germans 2 Artillerys and 6 Infantrys moved from Paris to Burgundy 1 Artillery and 3 Infantrys moved from Provence to Burgundy 1 Artillery moved from Normandy to Picardy 1 Tank moved from Venetia to Bohemia 1 Artillery and 3 Infantrys moved from Venetia to Austria 1 Artillery and 1 Infantry moved from Syria to Iraq 2 ArmoredCars moved from Lower Egypt to Iraq 1 Artillery and 2 Infantrys moved from Bursa to Ankara 1 Artillery and 1 Infantry moved from Istanbul to Bursa 1 Artillery and 3 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Tank moved from Rhodes to 51 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 51 Sea Zone to 53 Sea Zone 2 Infantrys and 1 Tank moved from 53 Sea Zone to Ankara 1 Artillery, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from 51 Sea Zone to Rhodes 1 Infantry moved from Darfur to Kordofan 1 Infantry moved from Darfur to Equatoria 1 Infantry moved from Adana to Iraq 1 Artillery moved from Adana to Iraq 1 Infantry moved from Ankara to Adana 1 Infantry moved from Ankara to Adana Purchase Units - French French buy 2 Bunkers, 11 Infantrys and 10 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Saxony French attack with 1 Adv.Fighter and 2 Tanks Germans defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Tanks in Saxony, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Saxony, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Saxony French win, taking Saxony from Germans with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -3 Casualties for French: 1 Tank Casualties for Germans: 1 Infantry Battle in Bohemia French attack with 1 Tank Germans defend with 1 Factory and 1 Infantry French roll dice for 1 Tank in Bohemia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Bohemia, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the French lost in Bohemia Germans win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for French: 1 Tank Battle in Iraq French attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys Thai defend with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks French roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Iraq, round 2 : 2/6 hits, 2.00 expected hits Thai roll dice for 1 ArmoredCar, 1 Mech.Inf and 2 Tanks in Iraq, round 2 : 2/4 hits, 1.50 expected hits 1 Mech.Inf owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Infantrys owned by the French lost in Iraq French roll dice for 2 ArmoredCars and 2 Artillerys in Iraq, round 3 : 1/4 hits, 1.33 expected hits Thai roll dice for 2 Tanks in Iraq, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the French and 1 Tank owned by the Thai lost in Iraq French roll dice for 1 ArmoredCar and 2 Artillerys in Iraq, round 4 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Iraq, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Iraq French win, taking Iraq from Thai with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 12 Casualties for French: 1 ArmoredCar and 2 Infantrys Casualties for Thai: 1 ArmoredCar, 1 Mech.Inf and 2 Tanks Non Combat Move - French 1 AAGun moved from Netherlands to Rhine 5 Tanks moved from Rhine to Burgundy 1 Adv.Fighter moved from Saxony to Netherlands Place Units - French 1 Bunker placed in Adana 1 Bunker and 2 Infantrys placed in Ankara 3 Infantrys placed in Bursa 2 Infantrys placed in Syria 4 Infantrys placed in Rhine 8 Tanks placed in Paris 2 Tanks placed in Provence Turn Complete - French French collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
French regular : 1.67 Thai regular : 0.00 Germans regular : 1.33
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TripleA Turn Summary: Yamamoto round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - Yamamoto 3 S.Bombers moved from E.Iran to 120 Sea Zone 2 Adv.Fighters moved from 109 Sea Zone to 120 Sea Zone 2 Adv.Fighters, 1 Fighter and 1 L.Fighter moved from Port Moresby to 120 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 98 Sea Zone to 114 Sea Zone 3 Destroyers and 1 Submarine moved from 109 Sea Zone to 114 Sea Zone 1 Destroyer moved from 64 Sea Zone to 62 Sea Zone 1 L.Fighter moved from 58 Sea Zone to 62 Sea Zone 3 L.Fighters moved from E.Iran to 56 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Elite and 1 Infantry moved from Bombay to 59 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Elite and 1 Infantry moved from 58 Sea Zone to Iraq 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Iraq 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 4 Infantrys moved from Mysore to 59 Sea Zone 1 B.Transport and 4 Infantrys moved from 59 Sea Zone to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to Iraq 1 Bomber and 2 S.Bombers moved from E.Iran to 53 Sea Zone 1 L.Fighter moved from 58 Sea Zone to 62 Sea Zone 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Iraq 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to French Somaliland Yamamoto take French Somaliland from French 2 Infantrys moved from Koryakia to 72 Sea Zone 1 Artillery and 3 Infantrys moved from Attu to 72 Sea Zone 1 Artillery and 5 Infantrys moved from 72 Sea Zone to Kiska 2 Fighters and 1 L.Fighter moved from 72 Sea Zone to 80 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 2 B.Transports, 1 Bunker, 1 Carrier, 1 Elite, 1 Fighter, 11 Infantrys, 2 L.Fighters, 2 Mech.Infs, 1 S.Bomber and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 80 Sea Zone Yamamoto attack with 2 Fighters and 1 L.Fighter British defend with 2 Transports Yamamoto roll dice for 2 Fighters and 1 L.Fighter in 80 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Transports in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the British lost in 80 Sea Zone Yamamoto roll dice for 2 Fighters and 1 L.Fighter in 80 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Transport in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 80 Sea Zone Yamamoto win with 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in 120 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Fighter, 1 L.Fighter and 3 S.Bombers Anzac defend with 1 Adv.Fighter, 2 Carriers, 1 Destroyer and 3 Fighters Yamamoto roll dice for 4 Adv.Fighters, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 120 Sea Zone, round 2 : 6/9 hits, 5.33 expected hits Anzac roll dice for 1 Adv.Fighter, 2 Carriers, 1 Destroyer and 3 Fighters in 120 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits 4 Adv.Fighters owned by the Yamamoto, 3 Fighters owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Carriers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 120 Sea Zone Yamamoto roll dice for 1 L.Fighter and 3 S.Bombers in 120 Sea Zone, round 3 : 4/4 hits, 3.00 expected hits Anzac roll dice for 1 Adv.Fighter in 120 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 L.Fighter owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 120 Sea Zone Yamamoto win with 3 S.Bombers remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 Adv.Fighters, 1 Fighter and 1 L.Fighter Casualties for Anzac: 1 Adv.Fighter, 2 Carriers, 1 Destroyer and 3 Fighters Battle in 114 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Destroyers, 1 Fighter and 1 Submarine Anzac defend with 1 S.Submarine Yamamoto roll dice for 1 Submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 S.Submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Anzac lost in 114 Sea Zone Yamamoto win with 1 Adv.Fighter, 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Submarine Casualties for Anzac: 1 S.Submarine Battle in 56 Sea Zone Yamamoto attack with 3 L.Fighters British defend with 2 Transports Yamamoto roll dice for 3 L.Fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 2 Transports in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the British lost in 56 Sea Zone Yamamoto roll dice for 3 L.Fighters in 56 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 56 Sea Zone Yamamoto win with 3 L.Fighters remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in 53 Sea Zone Yamamoto attack with 1 Bomber and 2 S.Bombers French defend with 2 Transports Yamamoto roll dice for 1 Bomber and 2 S.Bombers in 53 Sea Zone, round 2 : 3/3 hits, 2.33 expected hits French roll dice for 2 Transports in 53 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the French lost in 53 Sea Zone Yamamoto win with 1 Bomber and 2 S.Bombers remaining. Battle score for attacker is 12 Casualties for French: 2 Transports Battle in Kiska Yamamoto attack with 1 Artillery and 5 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Kiska, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 5 Infantrys in Kiska, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kiska, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 5 Infantrys in Kiska, round 3 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kiska, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Kiska Yamamoto win, taking Kiska from Americans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in 62 Sea Zone Yamamoto attack with 1 Destroyer and 2 L.Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 2 L.Fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 62 Sea Zone Yamamoto win with 1 Destroyer and 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Iraq Yamamoto attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank French defend with 1 ArmoredCar and 2 Artillerys Yamamoto roll dice for 1 Cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank in Iraq, round 2 : 5/11 hits, 3.00 expected hits British roll dice for 1 ArmoredCar and 2 Artillerys in Iraq, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the French, 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the French lost in Iraq Yamamoto win, taking Iraq from British with 2 ArmoredCars, 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for French: 1 ArmoredCar and 2 Artillerys Non Combat Move - Yamamoto 1 AAGun moved from E.Iran to W.Iran 2 ArmoredCars and 2 Tanks moved from Delhi to Baluchistan 3 ArmoredCars moved from Baluchistan to W.Iran 2 L.Fighters moved from 62 Sea Zone to 58 Sea Zone 1 L.Fighter moved from 56 Sea Zone to 58 Sea Zone 2 L.Fighters moved from 56 Sea Zone to W.Iran 2 S.Bombers moved from 53 Sea Zone to W.Iran 1 Bomber moved from 53 Sea Zone to Kiev 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 4 Infantrys moved from Mysore to 59 Sea Zone 1 B.Transport and 4 Infantrys moved from 59 Sea Zone to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to Italian East Africa 2 B.Transports moved from 58 Sea Zone to 64 Sea Zone 1 B.Transport moved from 108 Sea Zone to 114 Sea Zone 1 B.Carrier moved from 108 Sea Zone to 114 Sea Zone 3 S.Bombers moved from 120 Sea Zone to West Papua 2 Infantrys moved from Port Moresby to West Papua 1 Carrier moved from 109 Sea Zone to 114 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to New Ireland 1 Artillery and 1 Elite moved from Christmas to 98 Sea Zone 1 Artillery and 1 Infantry moved from Palmyra to 98 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 116 Sea Zone to Fiji 1 B.Carrier moved from 72 Sea Zone to 79 Sea Zone 2 Fighters and 1 L.Fighter moved from 80 Sea Zone to 79 Sea Zone 1 B.Transport moved from 72 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Bunker, 2 Infantrys and 1 Tank placed in Italian East Africa 2 Infantrys placed in Bombay 4 ArmoredCars and 1 Tank placed in Delhi 2 Mech.Infs placed in Assam 1 Carrier placed in 67 Sea Zone 1 Fighter placed in 67 Sea Zone 2 B.Transports placed in 110 Sea Zone 1 Elite and 5 Infantrys placed in Malaya 2 L.Fighters placed in 114 Sea Zone 2 Infantrys placed in Banjarmasin 1 S.Bomber placed in Davao Turn Complete - Yamamoto Yamamoto collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Americans regular : 0.00 French regular : -0.33 Anzac regular : 2.33 British regular : -0.83
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TripleA Turn Summary: Hisaichi round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - Hisaichi 4 ArmoredCars, 6 Mech.Infs and 23 Tanks moved from W.Iran to Palestine 2 Artillerys moved from Italian East Africa to 58 Sea Zone 1 Elite and 2 Infantrys moved from Italian East Africa to 58 Sea Zone 1 Elite and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 ArmoredCar moved from Baluchistan to 59 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 1 ArmoredCar, 1 Elite and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 ArmoredCar and 1 Elite moved from 58 Sea Zone to N.Saudi Arabia 1 Adv.Fighter and 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Fighter moved from Italian East Africa to S.Saudi Arabia 1 Adv.Fighter moved from E.Iran to N.Saudi Arabia 1 Bomber moved from E.Iran to S.Saudi Arabia 4 ArmoredCars and 1 Tank moved from E.Iran to Adana 4 Mech.Infs moved from Uzbekistan to Adana 6 Mech.Infs moved from Baluchistan to Adana 1 Infantry moved from Ufa to Kuybyshev 3 Tanks moved from Novosibirsk to Kuybyshev 2 Mech.Infs moved from Bratsk to Ufa Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 L.Fighter, 12 Mech.Infs and 3 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.Saudi Arabia Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Elite British defend with 1 Artillery Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Elite in N.Saudi Arabia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.Saudi Arabia Hisaichi win, taking N.Saudi Arabia from British with 1 Adv.Fighter, 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in 57 Sea Zone Hisaichi attack with 1 Adv.Fighter and 2 Fighters British defend with 2 Transports Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in 57 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Transports in 57 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the British lost in 57 Sea Zone Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in 57 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 57 Sea Zone Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 12 Casualties for British: 2 Transports Battle in Adana Hisaichi attack with 4 ArmoredCars, 10 Mech.Infs and 1 Tank French defend with 1 Bunker and 2 Infantrys Hisaichi roll dice for 4 ArmoredCars, 10 Mech.Infs and 1 Tank in Adana, round 2 : 5/15 hits, 5.17 expected hits French roll dice for 1 Bunker and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the French and 2 Infantrys owned by the French lost in Adana Hisaichi win, taking Adana from French with 4 ArmoredCars, 10 Mech.Infs and 1 Tank remaining. Battle score for attacker is 10 Casualties for French: 1 Bunker and 2 Infantrys Battle in S.Saudi Arabia Hisaichi attack with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys British defend with 2 Artillerys, 1 Factory and 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in S.Saudi Arabia, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 Artillerys and 1 Infantry in S.Saudi Arabia, round 2 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Saudi Arabia Hisaichi win, taking S.Saudi Arabia from British with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 Artillerys and 1 Infantry Battle in Palestine Hisaichi attack with 4 ArmoredCars, 6 Mech.Infs and 23 Tanks British defend with 1 AAGun, 3 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi roll dice for 4 ArmoredCars, 6 Mech.Infs and 23 Tanks in Palestine, round 2 : 13/33 hits, 14.83 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Artillerys, 3 Bunkers, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 1 Tank in Palestine, round 2 : 10/24 hits, 8.83 expected hits 4 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the British and 6 Mech.Infs owned by the Hisaichi lost in Palestine Hisaichi roll dice for 23 Tanks in Palestine, round 3 : 13/23 hits, 11.50 expected hits British roll dice for 3 Artillerys, 3 Bunkers, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 1 Tank in Palestine, round 3 : 4/14 hits, 5.50 expected hits 3 Bunkers owned by the British, 4 Tanks owned by the Hisaichi, 1 Tank owned by the British, 3 Artillerys owned by the British, 5 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Palestine Hisaichi roll dice for 19 Tanks in Palestine, round 4 : 12/19 hits, 9.50 expected hits British roll dice for 1 Fighter in Palestine, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Palestine Hisaichi win, taking Palestine from British with 19 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 4 ArmoredCars, 6 Mech.Infs and 4 Tanks Casualties for British: 3 Artillerys, 3 Bunkers, 1 Fighter, 15 Infantrys, 1 Mech.Inf and 1 Tank Non Combat Move - Hisaichi 1 Elite moved from W.Iran to Adana 1 Adv.Fighter moved from N.Saudi Arabia to Iraq 1 Adv.Fighter and 2 Fighters moved from 57 Sea Zone to Italian East Africa 1 Fighter moved from S.Saudi Arabia to Italian East Africa 1 Bomber moved from S.Saudi Arabia to Iraq 4 Tanks moved from Uzbekistan to W.Iran 18 Tanks moved from Alma Ata to E.Iran 6 Mech.Infs moved from C.Sinkiang to E.Iran 7 Artillerys and 1 Elite moved from C.Sinkiang to Alma Ata 4 Tanks moved from Urumqi to Alma Ata 2 Tanks moved from Khobdo to Alma Ata 6 ArmoredCars moved from Hsining to E.Sinkiang 1 Mech.Inf moved from Kamchatka to Zhigansk 3 ArmoredCars moved from Ayan to Irkutsk 1 Adv.Fighter and 2 Fighters moved from Hupeh to Bihar 1 Artillery, 1 Elite and 1 Infantry moved from West Borneo to 110 Sea Zone 1 Artillery moved from Java to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 64 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 110 Sea Zone to 65 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 65 Sea Zone to 64 Sea Zone 1 B.Transport and 2 Infantrys moved from 110 Sea Zone to 64 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 64 Sea Zone to Mysore 1 Battleship, 1 Carrier and 2 Fighters moved from 110 Sea Zone to 64 Sea Zone 1 S.Bomber moved from Java to Iraq 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra 1 B.Transport moved from 106 Sea Zone to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 106 Sea Zone 4 Infantrys moved from 106 Sea Zone to West Borneo Place Units - Hisaichi 3 Tanks placed in W.Iran 4 Mech.Infs placed in Urumqi 2 Mech.Infs placed in Khobdo 6 Mech.Infs placed in Hsining 1 Adv.Fighter and 1 L.Fighter placed in Hupeh Turn Complete - Hisaichi Hisaichi collect 113 PUs; end with 114 PUs
Combat Hit Differential Summary :
French regular : -1.17 British regular : -2.67 Hisaichi regular : 2.17
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TripleA Turn Summary: British round 27
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 27 Combat Move - British 1 Tank moved from Manchester to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 5 Artillerys moved from Dover to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 8 Infantrys moved from Dover to 21 Sea Zone 6 Infantrys moved from Dover to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Cruiser, 7 Infantrys and 3 Transports moved from 20 Sea Zone to 22 Sea Zone 2 Adv.Fighters, 6 Artillerys, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter, 9 Infantrys, 1 Submarine, 1 Tank and 7 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Adv.Fighters, 6 Artillerys, 1 Fighter, 16 Infantrys and 1 Tank moved from 22 Sea Zone to Hamburg 8 Artillerys and 8 Infantrys moved from Netherlands to Hamburg 1 Bomber moved from Dover to Hamburg 1 ArmoredCar and 2 Mech.Infs moved from Hun to Darfur 1 Infantry moved from Nubia to Darfur 1 Infantry moved from Lower Egypt to Nubia 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 1 Fighter moved from Rome to Crete 1 Fighter moved from Crete to Cairo 1 Artillery and 3 Infantrys moved from Rome to Campania 1 ArmoredCar moved from Kenya to Darfur 1 Infantry moved from Rhodesia to Kenya 1 ArmoredCar moved from Cape Town to Rhodesia 1 Tank moved from Cape Town to Rhodesia 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from Rhodesia to Belgian Congo Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 3 Fighters, 17 Infantrys, 1 Tank and 2 Transports; Remaining resources: 1 PUs; Combat - British Battle in Hamburg British attack with 2 Adv.Fighters, 14 Artillerys, 1 Bomber, 1 Fighter, 24 Infantrys and 1 Tank Germans defend with 1 AAGun, 1 Adv.Fighter, 5 Bunkers, 1 Factory, 8 Infantrys, 4 Mech.Infs and 5 Tanks; Romanians defend with 1 Adv.Fighter and 1 Tank; Finns defend with 3 Adv.Fighters, 4 Fighters and 2 Mech.Infs Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits British roll dice for 3 Cruisers in Hamburg, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 2 Bunkers owned by the Germans British roll dice for 2 Adv.Fighters, 14 Artillerys, 1 Bomber, 1 Fighter, 24 Infantrys and 1 Tank in Hamburg, round 2 : 12/43 hits, 13.50 expected hits Units damaged: 3 Bunkers owned by the Germans Germans roll dice for 5 Adv.Fighters, 5 Bunkers, 4 Fighters, 8 Infantrys, 6 Mech.Infs and 6 Tanks in Hamburg, round 2 : 17/34 hits, 15.50 expected hits 1 Mech.Inf owned by the Finns, 8 Infantrys owned by the Germans and 17 Infantrys owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 14 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Hamburg, round 3 : 6/26 hits, 9.50 expected hits Germans roll dice for 5 Adv.Fighters, 5 Bunkers, 4 Fighters, 5 Mech.Infs and 6 Tanks in Hamburg, round 3 : 16/25 hits, 12.50 expected hits 1 Mech.Inf owned by the Finns, 1 Tank owned by the Romanians, 9 Artillerys owned by the British, 4 Mech.Infs owned by the Germans and 7 Infantrys owned by the British lost in Hamburg British roll dice for 2 Adv.Fighters, 5 Artillerys, 1 Bomber, 1 Fighter and 1 Tank in Hamburg, round 4 : 5/10 hits, 4.17 expected hits Germans roll dice for 5 Adv.Fighters, 5 Bunkers, 4 Fighters and 5 Tanks in Hamburg, round 4 : 7/19 hits, 10.33 expected hits 1 Fighter owned by the British, 1 Tank owned by the British, 5 Artillerys owned by the British and 5 Tanks owned by the Germans lost in Hamburg British roll dice for 2 Adv.Fighters and 1 Bomber in Hamburg, round 5 : 2/3 hits, 1.67 expected hits Germans roll dice for 5 Adv.Fighters, 5 Bunkers and 4 Fighters in Hamburg, round 5 : 9/14 hits, 7.83 expected hits 1 Bomber owned by the British, 2 Bunkers owned by the Germans and 2 Adv.Fighters owned by the British lost in Hamburg Germans win with 5 Adv.Fighters, 3 Bunkers and 4 Fighters remaining. Battle score for attacker is -57 Casualties for British: 2 Adv.Fighters, 14 Artillerys, 1 Bomber, 1 Fighter, 24 Infantrys and 1 Tank Casualties for Finns: 2 Mech.Infs Casualties for Germans: 2 Bunkers, 8 Infantrys, 4 Mech.Infs and 5 Tanks Casualties for Romanians: 1 Tank Non Combat Move - British Place Units - British 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 3 Fighters, 17 Infantrys, 1 Tank and 2 Transports were produced but were not placed Turn Complete - British British collect 104 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans AA : -0.67 Germans regular : 2.83 British regular : -3.33
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@Karl7 OK, I concede. Good game! I got diced in Hamburg and France/America can’t do it alone. It was only like a 60% chance to win that battle, but you should have had only 1 or 2 units left for the Americans to mop up, and instead the whole air force lived and you can likely rebuild and hold the front lines where they are.
Meanwhile, I just don’t have an answer for the 1-2-3 punch with Yama/Hisacihi/Thai. I can’t actually hold any ground because whatever I put in the way gets mowed over and then you take the next factory a couple of turns later. Doesn’t matter if you lose 100 IPCs of units along the way because you will rebuild it and move it to the new front lines within a couple of turns. The battle for Cairo doesn’t look any different than the battle for West Iran or East Iran or Calcutta or Burma; it’s just the same battering ram over and over, and we don’t need to see it play out five more times. To effectively defend I would have to stop producing units for the UK offense, and then I’m even more dead in the water than I am anyway, which is already pretty dead.
Good game!
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@argothair I decided not to place my last turn’s production of UK units, because it doesn’t matter. I had enough of the usual land units and so on, but nothing interesting.
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Understood. Hard fought. If Germany hadn’t squeeked though the front lines, this would have been a different game.
Seems so far Axis are triumphant at every turn in our games! LOL
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Although I think you trounced me a few times as Axis
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@argothair said in Karl7 (X) vs. Argothair (L), World at War 1939 Game 11:
@Karl7 OK, I concede. Good game! I got diced in Hamburg and France/America can’t do it alone. It was only like a 60% chance to win that battle, but you should have had only 1 or 2 units left for the Americans to mop up, and instead the whole air force lived and you can likely rebuild and hold the front lines where they are.
Meanwhile, I just don’t have an answer for the 1-2-3 punch with Yama/Hisacihi/Thai. I can’t actually hold any ground because whatever I put in the way gets mowed over and then you take the next factory a couple of turns later. Doesn’t matter if you lose 100 IPCs of units along the way because you will rebuild it and move it to the new front lines within a couple of turns. The battle for Cairo doesn’t look any different than the battle for West Iran or East Iran or Calcutta or Burma; it’s just the same battering ram over and over, and we don’t need to see it play out five more times. To effectively defend I would have to stop producing units for the UK offense, and then I’m even more dead in the water than I am anyway, which is already pretty dead.
Good game!
Yeah the Japanese land game was intense
There was about 5 turns where they built up and then we sent the Thais in to their death and that opened the gate