TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
1 Tank moved from Timor to 112 Sea Zone
1 Tank and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
1 Tank moved from Timor to 112 Sea Zone
1 Tank and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
1 Artillery moved from Timor to 112 Sea Zone
1 Infantry moved from Jilolo to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
2 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
1 Infantry moved from 107 Sea Zone to Hollandia
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
Yamamoto take Sumatra from Dutch
1 Tank moved from Java to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 110 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
3 Infantrys moved from 107 Sea Zone to Hollandia
1 Artillery and 1 Infantry moved from Yap to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
1 Infantry and 1 T.Boat moved from 101 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Hollandia
1 Adv.Fighter moved from 85 Sea Zone to Hollandia
2 Fighters moved from 101 Sea Zone to Hollandia
1 Bomber moved from Davao to Hollandia
1 Bomber moved from Minamitori to Hollandia
1 Battleship moved from 112 Sea Zone to 107 Sea Zone
2 Fighters moved from 112 Sea Zone to Hollandia
1 Fighter moved from Peleliu to Hollandia
1 Infantry and 1 Tank moved from Java to Lombok
1 Destroyer moved from 101 Sea Zone to 109 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 109 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Infantry and 1 T.Boat moved from 95 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from Yap to Ulithi
1 Infantry moved from 102 Sea Zone to Ponape
Yamamoto take Ponape from Americans
1 Elite moved from Kunashir to 76 Sea Zone
1 Elite and 2 Transports moved from 76 Sea Zone to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Elite and 1 Infantry moved from Saipan to 86 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 86 Sea Zone to 102 Sea Zone
2 Elites and 2 Infantrys moved from 102 Sea Zone to Woleai
1 Fighter moved from 87 Sea Zone to Woleai
1 Fighter moved from 76 Sea Zone to Woleai
1 Battleship moved from 76 Sea Zone to 102 Sea Zone
1 Infantry moved from Wake to 87 Sea Zone
1 Infantry and 1 Transport moved from 87 Sea Zone to 102 Sea Zone
1 Infantry moved from Eniwetok to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Woleai
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Fighter, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Woleai
Yamamoto attack with 2 Elites, 2 Fighters and 4 Infantrys
Americans defend with 1 Artillery and 4 Infantrys
Yamamoto roll dice for 1 Battleship in Woleai, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Elites, 2 Fighters and 4 Infantrys in Woleai, round 2 : 3/8 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 4 Infantrys in Woleai, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Woleai
Yamamoto roll dice for 2 Elites, 2 Fighters and 3 Infantrys in Woleai, round 3 : 0/7 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Elites, 2 Fighters and 3 Infantrys in Woleai, round 4 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Woleai
Yamamoto win, taking Woleai from Americans with 2 Elites, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 4 Infantrys
Battle in Hollandia
Yamamoto attack with 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 14 Infantrys and 3 Tanks
Americans defend with 1 Bomber and 2 Fighters; Anzac defend with 1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 14 Infantrys and 3 Tanks in Hollandia, round 2 : 10/28 hits, 8.83 expected hits
Dutch roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 3 Fighters, 12 Infantrys and 2 Tanks in Hollandia, round 2 : 10/21 hits, 7.83 expected hits
8 Infantrys owned by the Anzac, 1 Bomber owned by the Americans, 10 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters, 4 Infantrys and 3 Tanks in Hollandia, round 3 : 9/18 hits, 7.17 expected hits
Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 3 Infantrys and 2 Tanks in Hollandia, round 3 : 4/11 hits, 4.67 expected hits
1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Fighter owned by the Americans, 1 Tank owned by the Anzac, 1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto, 1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Bombers, 5 Fighters and 3 Tanks in Hollandia, round 4 : 5/14 hits, 6.00 expected hits
Dutch roll dice for 2 Fighters in Hollandia, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 2 Artillerys owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 5 Fighters and 3 Tanks remaining. Battle score for attacker is 50
Casualties for Yamamoto: 2 Artillerys and 14 Infantrys
Casualties for Americans: 1 Bomber and 2 Fighters
Casualties for Anzac: 1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank
Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Battle in 109 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Submarine
Battle in Lombok
Yamamoto attack with 1 Infantry and 1 Tank
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Tank
Battle in Ulithi
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Ulithi
Yamamoto win, taking Ulithi from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
2 Carriers moved from 87 Sea Zone to 102 Sea Zone
2 Fighters moved from Woleai to 102 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to 102 Sea Zone
1 Carrier and 1 Submarine moved from 76 Sea Zone to 102 Sea Zone
2 Bombers moved from Hollandia to Davao
1 Carrier and 1 Destroyer moved from 101 Sea Zone to 102 Sea Zone
1 Submarine moved from 101 Sea Zone to 102 Sea Zone
1 Fighter moved from Hollandia to 102 Sea Zone
1 Fighter moved from Hollandia to 102 Sea Zone
1 Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Carrier moved from 112 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Hollandia to 107 Sea Zone
1 Fighter moved from Hollandia to 107 Sea Zone
2 Fighters moved from Hollandia to 102 Sea Zone
1 Destroyer moved from 112 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Malaya
1 Artillery and 3 Infantrys placed in Banjarmasin
1 Artillery and 3 Infantrys placed in Davao
1 Submarine placed in 86 Sea Zone
2 Infantrys placed in Saipan
1 Adv.Fighter, 1 B.Transport and 1 Fighter placed in 85 Sea Zone
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.50
Americans regular : -2.33
Anzac regular : 0.67
Dutch regular : 2.00
Savegame