@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai 3 Mech.Infs moved from Shantung to Ningsia 1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk 1 Tank moved from Krasnoyarsk to Semipalatinsk 3 ArmoredCars moved from Irkutsk to Khobdo 1 ArmoredCar moved from S.Buryat Mongolia to Khobdo 2 Tanks moved from Krasnoyarsk to Khobdo 1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Infantry moved from Yeniseysk to Novosibirsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Battleship moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Semipalatinsk Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Semipalatinsk Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ningsia Hisaichi attack with 3 Mech.Infs and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Khobdo Hisaichi attack with 6 ArmoredCars and 2 Tanks Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in E.Qinghai Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits 3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits 6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88 Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow 13 Tanks moved from Baluchistan to E.Iran 1 Elite and 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars and 1 Tank moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone 6 Tanks moved from Hunan to Yunnan 1 B.Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java 1 Carrier moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Hong Kong to Hunan Place Units - Hisaichi 3 Tanks placed in Chita 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 ArmoredCars placed in Heilungchiang 1 Mech.Inf placed in Shantung 1 ArmoredCar placed in Shantung 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 1 Infantry placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.50 Hisaichi regular : 6.50
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai 3 Mech.Infs moved from Shantung to Ningsia 1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk 1 Tank moved from Krasnoyarsk to Semipalatinsk 3 ArmoredCars moved from Irkutsk to Khobdo 1 ArmoredCar moved from S.Buryat Mongolia to Khobdo 2 Tanks moved from Krasnoyarsk to Khobdo 1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Infantry moved from Yeniseysk to Novosibirsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Battleship moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Semipalatinsk Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Semipalatinsk Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ningsia Hisaichi attack with 3 Mech.Infs and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Khobdo Hisaichi attack with 6 ArmoredCars and 2 Tanks Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in E.Qinghai Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits 3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits 6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88 Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow 13 Tanks moved from Baluchistan to E.Iran 1 Elite and 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars and 1 Tank moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone 6 Tanks moved from Hunan to Yunnan 1 B.Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java 1 Carrier moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Hong Kong to Hunan Place Units - Hisaichi 3 Tanks placed in Chita 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 ArmoredCars placed in Heilungchiang 1 Mech.Inf placed in Shantung 1 ArmoredCar placed in Shantung 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 1 Infantry placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.50 Hisaichi regular : 6.50
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - British 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 3 Infantrys moved from Manchester to 21 Sea Zone 1 Transport moved from 12 Sea Zone to 21 Sea Zone 3 Infantrys moved from Dover to 21 Sea Zone 1 Adv.Fighter, 1 Artillery, 2 Carriers, 2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine and 4 Transports moved from 21 Sea Zone to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery moved from Normandy to 20 Sea Zone 4 Tanks moved from Normandy to Belgium 3 Artillerys and 9 Infantrys moved from 20 Sea Zone to Belgium 1 Fighter moved from London to 20 Sea Zone 2 Artillerys and 5 Infantrys moved from London to Dover 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Iraq to Palestine 1 ArmoredCar, 2 Mech.Infs and 1 Tank moved from Cairo to Palestine 1 Mech.Inf moved from Hun to Darfur 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu Americans take Attu from Yamamoto 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Kiska Americans take Kiska from Yamamoto 2 Mech.Infs and 1 Mot.Inf moved from Vancouver to Alaska 2 Infantrys moved from British Columbia to Yukon 1 Artillery moved from Azerbaijan to W.Iran 1 Infantry moved from Azerbaijan to W.Iran 1 Infantry moved from Uzbekistan to Chimkent Russians take Chimkent from Finns 1 Infantry moved from Alma Ata to C.Sinkiang 1 Infantry moved from Uzbekistan to Alma Ata 1 Mot.Inf moved from W.Iran to Palestine 1 Mot.Inf moved from W.Iran to Palestine 3 Mot.Infs moved from W.Iran to Palestine Purchase Units - British British buy 1 Adv.Fighter, 8 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter and 28 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 3 Artillerys, 9 Infantrys and 4 Tanks Germans defend with 1 ArmoredCar and 1 Mech.Inf British roll dice for 2 Cruisers in Belgium, round 2 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Belgium British roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Belgium, round 2 : 4/16 hits, 5.00 expected hits Germans roll dice for 1 Mech.Inf in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Belgium British win, taking Belgium from Germans with 3 Artillerys, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf Non Combat Move - British 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 AAGun moved from Greece to 48 Sea Zone 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine 1 AAGun moved from Lower Egypt to Cairo Place Units - British 1 Factory placed in Greece 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 2 Infantrys placed in Palestine 1 Bunker and 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town 2 Artillerys and 4 Infantrys placed in Cairo 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales 1 Artillery and 2 Infantrys placed in Campania 1 Fighter and 1 Infantry placed in Rome 1 Artillery and 2 Infantrys placed in Hun 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London Turn Complete - British British collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Anzac round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from New Caledonia to 114 Sea Zone 1 Fighter moved from Townsville to 114 Sea Zone Purchase Units - Anzac Anzac buy 2 Adv.Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 114 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Yamamoto defend with 1 S.Submarine Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Non Combat Move - Anzac 1 Fighter moved from 114 Sea Zone to Wellington 1 Adv.Fighter moved from 114 Sea Zone to Wellington 1 Fighter moved from 114 Sea Zone to Townsville Place Units - Anzac 2 Infantrys placed in Wellington 1 Adv.Fighter and 1 Infantry placed in Townsville 1 Adv.Fighter and 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
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TripleA Turn Summary: Dutch round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Dutch 1 Marine moved from Suriname to 32 Sea Zone 1 Infantry moved from Amazon to 32 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Elite moved from Johnston to 98 Sea Zone 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Elite, 1 Fighter, 1 Infantry and 1 Transport moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter moved from W.Mexico to Johnston Purchase Units - Dutch Dutch buy 1 Elite, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in 88 Sea Zone Dutch attack with 1 Carrier, 2 Destroyers and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 88 Sea Zone Dutch win with 1 Carrier, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Wake Dutch attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Yamamoto defend with 2 Elites, 1 Factory and 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Elites and 1 Infantry in Wake, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Wake Dutch roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Wake, round 3 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Elite in Wake, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Dutch and 1 Elite owned by the Yamamoto lost in Wake Dutch win, taking Wake from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Fighter and 1 Infantry Casualties for Yamamoto: 2 Elites and 1 Infantry Non Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Johnston: 1 Adv.Fighter EDIT: Adding units owned by Dutch to 88 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Wake to 88 Sea Zone 1 Infantry moved from W.Mexico to E.Mexico 1 Tank moved from W.Mexico to E.Mexico 1 ArmoredCar moved from W.Mexico to Southwest USA 1 ArmoredCar moved from W.Mexico to Central America Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Elite and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 1.83
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TripleA Turn Summary: Finns round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Purchase Units - Finns Finns buy 1 Factory and 2 Fighters; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Fighter moved from Middle Norrland to Hamburg 2 Adv.Fighters moved from Helsinki to Hamburg 1 Elite and 1 Infantry moved from Tampere to Helsinki 2 Tanks moved from Oulu to Leningrad 1 ArmoredCar and 1 Infantry moved from Nordland to Middle Norrland 1 ArmoredCar and 2 Infantrys moved from Oslo to Middle Norrland Place Units - Finns 1 Factory placed in S.Karelia 2 Fighters placed in Middle Norrland Turn Complete - Finns Finns collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Romanians 1 ArmoredCar moved from E.Romania to Greece Romanians take Bulgaria from French Romanians take Greece from British 2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania 1 Infantry moved from E.Romania to W.Romania 2 Fighters moved from Bucharest to W.Romania 1 ArmoredCar moved from Krakow to Croatia 1 Tank moved from E.Romania to Croatia Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 2 Artillerys, 2 Fighters and 3 Infantrys Americans defend with 1 ArmoredCar, 2 Artillerys and 2 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in W.Romania, round 2 : 4/7 hits, 2.17 expected hits Americans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in W.Romania, round 2 : 2/5 hits, 1.50 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Infantrys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery in W.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in W.Romania Romanians win, taking W.Romania from Americans with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Romanians: 2 Infantrys Casualties for Americans: 1 ArmoredCar, 2 Artillerys and 2 Infantrys Battle in Croatia Romanians attack with 1 ArmoredCar and 1 Tank Americans defend with 1 Artillery, 1 Factory and 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Croatia, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia Romanians roll dice for 1 Tank in Croatia, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Croatia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Romanians lost in Croatia Americans win with no units remaining. Battle score for attacker is -3 Casualties for Romanians: 1 ArmoredCar and 1 Tank Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Romanians 2 Fighters moved from W.Romania to Bucharest 1 Infantry moved from Vinnytsia to Krakow 2 ArmoredCars moved from Kiev to Krakow 1 Tank moved from Kiev to Krakow Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 ArmoredCars and 1 Tank placed in Kiev Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Romanians regular : 1.83
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TripleA Turn Summary: Thai round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Thai 3 ArmoredCars and 2 Tanks moved from Rajputana to Alma Ata 1 Adv.Fighter moved from Hyderabad to Alma Ata 2 Mech.Infs moved from Baluchistan to E.Iran 1 ArmoredCar moved from Rajputana to Alma Ata Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Alma Ata Thai attack with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks British defend with 1 Infantry; Russians defend with 1 Bunker Thai roll dice for 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks in Alma Ata, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Alma Ata, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Russians lost in Alma Ata Thai win, taking Alma Ata from Russians with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker Casualties for British: 1 Infantry Non Combat Move - Thai 1 Adv.Fighter moved from Alma Ata to Baluchistan 1 Infantry moved from Punjab to Baluchistan 4 Infantrys moved from Rajputana to Baluchistan 3 ArmoredCars and 6 Tanks moved from Rajputana to E.Iran 4 ArmoredCars moved from Hyderabad to Baluchistan 2 Tanks moved from Assam to Punjab 2 ArmoredCars and 3 Tanks moved from Madras to Rajputana 2 Transports moved from 60 Sea Zone to 110 Sea Zone 1 Tank moved from Burma to Bihar 2 ArmoredCars moved from N.Thailand to Assam Place Units - Thai 2 ArmoredCars and 3 Tanks placed in Madras 1 Mech.Inf placed in N.Thailand 1 Elite placed in Bangkok Turn Complete - Thai Thai collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Thai regular : 0.17 Russians regular : -0.83
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Americans 2 Infantrys moved from Brittany to 20 Sea Zone 2 Marines moved from Normandy to 20 Sea Zone 1 B.Transport, 2 Infantrys and 2 Marines moved from 20 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Marines moved from 22 Sea Zone to Denmark 1 Infantry moved from Serbia to Bulgaria Americans take Bulgaria from Romanians 1 ArmoredCar moved from Albania to Greece 2 Infantrys moved from Sardinia to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Artillery moved from Serbia to W.Romania 1 Infantry moved from Serbia to W.Romania 1 ArmoredCar moved from Albania to W.Romania 2 Artillerys and 7 Infantrys moved from Venetia to Austria 1 Infantry moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Marine moved from Austria to Bohemia 1 Elite moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Artillery moved from Austria to Bohemia 1 Artillery moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Tank moved from Austria to Bohemia 1 Infantry moved from Austria to Hungary 1 Infantry moved from Austria to Hungary 1 Artillery moved from Austria to Hungary 1 Infantry moved from Austria to Hungary 1 Fighter moved from Lombardy to Hungary 1 Fighter moved from Austria to Hungary 1 Fighter moved from Austria to Hungary 1 Adv.Fighter and 2 Fighters moved from Austria to W.Romania 1 L.Fighter moved from Serbia to Greece 1 Bomber moved from Serbia to W.Romania 1 S.Bomber moved from Serbia to Hungary 2 Mech.Infs and 1 Tank moved from Lombardy to Austria 2 Infantrys moved from Lombardy to Venetia 2 Mech.Infs moved from Catalonia to Lombardy 1 Fighter moved from Catalonia to Lombardy 1 B.Transport moved from 19 Sea Zone to 17 Sea Zone 2 Infantrys moved from Portugal to 17 Sea Zone 1 B.Transport and 2 Infantrys moved from 17 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Brittany 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 1 Artillery and 1 Infantry moved from 40 Sea Zone to Cape Town 1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 35 Sea Zone to 40 Sea Zone 1 Fighter moved from Santiago to 40 Sea Zone 1 Fighter moved from Rio de Oro to Catalonia 1 Infantry moved from Alaska to 74 Sea Zone 1 Infantry moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Umnak Americans take Umnak from Yamamoto 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter moved from Johnston to 88 Sea Zone 1 Bomber moved from Townsville to 63 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Bunkers, 1 Carrier, 2 Fighters, 18 Infantrys, 1 Marine, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 63 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 63 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 63 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Denmark Americans attack with 2 Infantrys and 2 Marines Germans defend with 2 Artillerys and 1 Tank Americans roll dice for 2 Infantrys and 2 Marines in Denmark, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in Denmark Americans roll dice for 2 Marines in Denmark, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits 2 Marines owned by the Americans and 1 Artillery owned by the Germans lost in Denmark Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -8 Casualties for Americans: 2 Infantrys and 2 Marines Casualties for Germans: 1 Artillery Battle in Greece Americans attack with 1 ArmoredCar, 2 Infantrys and 1 L.Fighter Romanians defend with 1 ArmoredCar and 1 Factory Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 L.Fighter in Greece, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar in Greece, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Americans lost in Greece Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 L.Fighter in Greece, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar in Greece, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Greece Americans win, taking Greece from Romanians with 1 ArmoredCar, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Romanians: 1 ArmoredCar Battle in Bohemia Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank Germans defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in Bohemia, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys in Bohemia, round 2 : 2/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Bohemia Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Bohemia, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Bohemia, round 3 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia Americans win, taking Bohemia from Germans with 2 Artillerys, 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 9 Casualties for Americans: 4 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys Battle in Hungary Americans attack with 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber Germans defend with 3 Infantrys Americans roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber in Hungary, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Hungary Americans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber in Hungary, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Hungary Americans win, taking Hungary from Germans with 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Germans: 3 Infantrys Battle in W.Romania Americans attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Romanians defend with 2 Artillerys and 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in W.Romania, round 2 : 3/7 hits, 2.83 expected hits Romanians roll dice for 2 Artillerys and 1 Infantry in W.Romania, round 2 : 2/3 hits, 1.00 expected hits 2 Artillerys owned by the Romanians, 1 Infantry owned by the Americans, 1 Infantry owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Americans win, taking W.Romania from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 2 Artillerys and 1 Infantry Non Combat Move - Americans 3 Fighters moved from Hungary to Austria 2 Fighters moved from W.Romania to Austria 1 Adv.Fighter moved from W.Romania to Austria 1 L.Fighter moved from Greece to Austria 1 Bomber moved from W.Romania to Serbia 1 S.Bomber moved from Hungary to Serbia 1 Infantry moved from Tuscany to Venetia 1 Infantry moved from Tuscany to Venetia 1 Bomber moved from 63 Sea Zone to Italian East Africa 1 AAGun and 9 Infantrys moved from Southwest USA to San Francisco 2 ArmoredCars moved from Central America to Amazon 2 ArmoredCars moved from E.Mexico to Colombia 3 Artillerys, 16 Infantrys and 1 Marine moved from W.Mexico to E.Mexico 5 Mech.Infs moved from North Central USA to Central America 1 Tank moved from Santiago to Argentina Place Units - Americans 1 Battleship and 1 Carrier placed in 88 Sea Zone 1 Bunker placed in Wake 1 Bunker and 3 Infantrys placed in Austria 4 Infantrys placed in Venetia 4 Infantrys and 1 Tank placed in Lombardy 1 Artillery and 1 Infantry placed in Croatia 1 Artillery and 2 Infantrys placed in Serbia 2 ArmoredCars placed in Albania 2 Mech.Infs placed in Catalonia 1 Infantry and 1 Marine placed in Portugal 1 Infantry and 1 Tank placed in Sardinia 1 Transport placed in 39 Sea Zone 1 Fighter placed in Bahia 1 Fighter and 2 Infantrys placed in Rio de Oro Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : -2.50 Romanians regular : 1.67 Germans regular : 2.50
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Germans 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 7 Mech.Infs, 7 Mot.Infs and 4 Tanks moved from Bavaria to Austria 1 Tank moved from Brandenburg to Austria 1 ArmoredCar moved from Brandenburg to Austria 4 Mech.Infs moved from Hamburg to Austria 2 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 1 Stuka moved from Krakow to Bulgaria 1 Artillery and 1 Infantry moved from E.Romania to Hungary 1 Infantry moved from Krakow to Hungary 1 Infantry moved from Krakow to Hungary 1 Stuka moved from Bavaria to Venetia 1 Stuka moved from Venetia to Croatia 1 Stuka moved from Croatia to Hungary 4 ArmoredCars moved from Warsaw to Bohemia 2 Infantrys moved from Brandenburg to Bohemia 1 Artillery moved from Brandenburg to Bohemia 1 Tank moved from Krakow to Bohemia 1 Infantry moved from Krakow to Bohemia 1 Stuka moved from Bavaria to Netherlands 1 ArmoredCar moved from Perm to Sverdlovsk 1 ArmoredCar moved from Surgut to Sverdlovsk 2 Infantrys moved from Tashkent to Chimkent 2 Tanks moved from Novosibirsk to Chimkent 6 Infantrys moved from Novosibirsk to Sverdlovsk 4 HeavyTanks and 2 Tanks moved from Ufa to Sverdlovsk 1 Infantry moved from Ufa to Sverdlovsk 2 Infantrys moved from Ufa to Chimkent 1 Adv.Fighter moved from Bavaria to Netherlands 1 Tank moved from Berlin to Bohemia 2 Infantrys moved from Astrakhan to Erzurum 3 Tanks moved from Kuybyshev to Erzurum 1 Infantry moved from Georgia to Erzurum Purchase Units - Germans Germans buy 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 HeavyTank, 14 Infantrys, 4 Mech.Infs, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Austria Germans attack with 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks Americans defend with 1 AAGun, 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 1 Factory, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks Germans roll dice for 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks in Austria, round 2 : 29/84 hits, 27.17 expected hits Units damaged: 2 Bunkers owned by the Americans Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 2 : 25/67 hits, 25.33 expected hits 1 ArmoredCar owned by the Germans, 6 Mot.Infs owned by the Germans, 27 Infantrys owned by the Americans and 18 Infantrys owned by the Germans lost in Austria Germans roll dice for 14 Artillerys, 6 HeavyTanks, 22 Infantrys, 11 Mech.Infs, 1 Mot.Inf and 5 Tanks in Austria, round 3 : 17/59 hits, 22.33 expected hits Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 1 Infantry, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 3 : 20/40 hits, 16.33 expected hits 8 Marines owned by the Americans, 1 Mot.Inf owned by the Germans, 1 Mech.Inf owned by the Americans, 7 Artillerys owned by the Americans, 1 Infantry owned by the Americans and 19 Infantrys owned by the Germans lost in Austria Germans roll dice for 14 Artillerys, 6 HeavyTanks, 3 Infantrys, 11 Mech.Infs and 5 Tanks in Austria, round 4 : 17/39 hits, 15.83 expected hits Americans roll dice for 1 Adv.Fighter, 2 Bunkers, 5 Fighters, 1 L.Fighter, 7 Mech.Infs and 7 Tanks in Austria, round 4 : 12/23 hits, 10.67 expected hits 1 Fighter owned by the Americans, 2 Bunkers owned by the Americans, 7 Mech.Infs owned by the Americans, 9 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 7 Tanks owned by the Americans lost in Austria Germans roll dice for 5 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks in Austria, round 5 : 17/27 hits, 11.83 expected hits Americans roll dice for 1 Adv.Fighter, 4 Fighters and 1 L.Fighter in Austria, round 5 : 3/6 hits, 3.33 expected hits 4 Fighters owned by the Americans, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Germans and 1 Adv.Fighter owned by the Americans lost in Austria Germans win, taking Austria from Americans with 2 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 106 Casualties for Germans: 1 ArmoredCar, 12 Artillerys, 40 Infantrys and 7 Mot.Infs Casualties for Americans: 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks Battle in Netherlands Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka French defend with 1 Artillery Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Netherlands Germans win, taking Netherlands from French with 1 Adv.Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Hungary Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka Americans defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Hungary, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans win, taking Hungary from Americans with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Bohemia Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks Americans defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Marine and 1 Tank Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Bohemia, round 2 : 5/10 hits, 3.33 expected hits Americans roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Bohemia, round 2 : 1/5 hits, 1.83 expected hits 1 Marine owned by the Americans, 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Bohemia Germans win, taking Bohemia from Americans with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 1 Infantry Casualties for Americans: 2 Artillerys, 1 Elite, 1 Marine and 1 Tank Battle in Sverdlovsk Germans attack with 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks Chinese defend with 6 Mech.Infs; Russians defend with 1 Factory and 4 Infantrys Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks in Sverdlovsk, round 2 : 7/15 hits, 5.50 expected hits Russians roll dice for 4 Infantrys and 6 Mech.Infs in Sverdlovsk, round 2 : 2/10 hits, 3.33 expected hits 3 Mech.Infs owned by the Chinese, 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Sverdlovsk Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 5 Infantrys and 2 Tanks in Sverdlovsk, round 3 : 8/13 hits, 5.17 expected hits Russians roll dice for 3 Mech.Infs in Sverdlovsk, round 3 : 1/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Chinese and 1 Infantry owned by the Germans lost in Sverdlovsk Germans captures 8PUs while taking Russians capital Germans win, taking Sverdlovsk from Russians with 2 ArmoredCars, 4 HeavyTanks, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Germans: 3 Infantrys Casualties for Chinese: 6 Mech.Infs Casualties for Russians: 4 Infantrys Battle in Bulgaria Germans attack with 2 Infantrys and 1 Stuka Americans defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Erzurum Germans attack with 3 Infantrys and 3 Tanks French defend with 3 Artillerys and 3 Infantrys Germans roll dice for 3 Infantrys and 3 Tanks in Erzurum, round 2 : 0/6 hits, 2.00 expected hits French roll dice for 3 Artillerys and 3 Infantrys in Erzurum, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Germans lost in Erzurum 3 Tanks retreated to Georgia French win with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 3 Infantrys Battle in Chimkent Germans attack with 4 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Chimkent, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Chimkent, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Chimkent Germans win, taking Chimkent from Russians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 4 Tanks moved from Kuybyshev to Astrakhan 3 Infantrys moved from Georgia to Astrakhan 1 Adv.Fighter moved from Netherlands to Bavaria 1 AAGun moved from Rhine to Bavaria 1 Stuka moved from Netherlands to Bavaria 1 Artillery and 4 Infantrys moved from Brandenburg to Bavaria 1 Stuka moved from Hungary to Krakow 3 Infantrys moved from Berlin to Saxony 3 Tanks moved from Berlin to Hamburg 1 ArmoredCar moved from Berlin to Hamburg 3 ArmoredCars moved from Danzig to Hamburg 4 Tanks moved from East Prussia to Pomerania 1 Stuka moved from Bulgaria to Bucharest Place Units - Germans 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank placed in Hamburg 1 Artillery, 1 Elite and 1 HeavyTank placed in Bavaria Germans undo move 2. 2 Artillerys and 1 Elite placed in Bavaria 2 ArmoredCars and 1 HeavyTank placed in Berlin 2 Infantrys and 1 Stuka placed in Georgia 1 Artillery and 2 Infantrys placed in Krakow 6 ArmoredCars, 2 Infantrys and 1 Tank placed in Berlin 4 Mech.Infs placed in Warsaw 3 Infantrys placed in Berlin Germans undo move 6. 6 ArmoredCars and 3 Infantrys placed in Berlin 3 Tanks placed in Danzig 1 Tank placed in Vinnytsia Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 Artillery and 1 Tank EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 1 Tank EDIT: Removing units owned by Germans from Rhine: 1 Artillery EDIT: Removing units owned by Germans from Rhine: 3 Infantrys EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 3 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 133 PUs; end with 141 PUs
Combat Hit Differential Summary :
Americans regular : 3.17 French regular : 0.67 Russians regular : -1.00 Germans regular : 6.33
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Turn Complete - Russians Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Turn Complete - Russians Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - French 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Netherlands 2 Infantrys moved from Normandy to 20 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 1 Adv.Fighter moved from 20 Sea Zone to Netherlands 1 Artillery, 2 Infantrys and 1 Tank moved from Lorraine to Rhine 1 Tank moved from Picardy to Rhine 8 Artillerys, 2 Elites and 2 Infantrys moved from Picardy to Lorraine 2 ArmoredCars, 1 Artillery, 8 Infantrys and 1 Tank moved from Provence to Burgundy 2 Tanks moved from Orleanais to Lorraine 5 Tanks moved from Paris to Lorraine 14 Artillerys, 4 Elites and 31 Infantrys moved from Paris to Burgundy 2 ArmoredCars and 1 Tank moved from Burgundy to Lorraine 5 Infantrys moved from Orleanais to Burgundy 1 Artillery moved from Normandy to Picardy 1 Infantry moved from Scotland to Manchester 1 Artillery and 1 Infantry moved from S.Tunisia to 47 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Rhodes 1 Artillery, 7 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Bursa to Ankara 1 Infantry moved from Izmir to Ankara 1 Infantry moved from Adana to Ankara 3 Artillerys and 2 Infantrys moved from Erzurum to Ankara 1 Tank moved from Syria to Ankara 1 Infantry moved from Erzurum to Ankara 1 Adv.Fighter moved from W.Iran to Ankara 1 Artillery and 4 Infantrys moved from Syria to Adana 1 Fighter moved from Tunis to Rhodes 2 Infantrys moved from Tripoli to El Agheila 2 ArmoredCars moved from Tunis to Tripoli 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 42 Sea Zone to 43 Sea Zone 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 3 Infantrys moved from 43 Sea Zone to Provence Purchase Units - French French buy 6 ArmoredCars, 2 Artillerys, 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Netherlands French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands French win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Rhine French attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 1 Bunker and 1 Factory French roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rhine, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Bunker in Rhine, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French and 1 Bunker owned by the Germans lost in Rhine French win, taking Rhine from Germans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Germans: 1 Bunker Battle in Ankara French attack with 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank Germans defend with 1 Artillery, 1 Factory, 2 Infantrys and 12 Tanks French roll dice for 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 2 : 5/21 hits, 6.17 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 12 Tanks in Ankara, round 2 : 6/15 hits, 7.00 expected hits 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 6 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 3 : 3/15 hits, 5.17 expected hits Germans roll dice for 10 Tanks in Ankara, round 3 : 5/10 hits, 5.00 expected hits 1 Mot.Inf owned by the French, 4 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank in Ankara, round 4 : 5/10 hits, 3.67 expected hits Germans roll dice for 7 Tanks in Ankara, round 4 : 3/7 hits, 3.50 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 5 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Mech.Infs and 1 Tank in Ankara, round 5 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 Tanks in Ankara, round 5 : 2/2 hits, 1.00 expected hits 2 Artillerys owned by the French and 2 Tanks owned by the Germans lost in Ankara French win, taking Ankara from Germans with 1 Adv.Fighter, 1 Artillery, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 27 Casualties for French: 3 Artillerys, 12 Infantrys and 1 Mot.Inf Casualties for Germans: 1 Artillery, 2 Infantrys and 12 Tanks Non Combat Move - French 1 Adv.Fighter moved from Ankara to W.Iran 3 Infantrys moved from Iraq to W.Iran 1 AAGun moved from Picardy to Lorraine 1 Adv.Fighter moved from Netherlands to Burgundy Place Units - French 1 Artillery and 2 Infantrys placed in Bursa 1 Artillery and 1 Infantry placed in Syria 3 ArmoredCars and 5 Tanks placed in Paris 2 ArmoredCars and 1 Tank placed in Normandy 1 ArmoredCar and 2 Tanks placed in Provence Turn Complete - French French collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Yamamoto round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Yamamoto 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa 1 Bomber moved from Baluchistan to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to Italian East Africa 1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 1 Bomber moved from West Papua to 88 Sea Zone 3 S.Bombers moved from West Papua to 88 Sea Zone 1 Battleship moved from 95 Sea Zone to 88 Sea Zone 1 Carrier moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Artillery moved from New Ireland to 109 Sea Zone 2 Infantrys moved from New Ireland to 109 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake 1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to British Somaliland Yamamoto take British Somaliland from British Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Italian East Africa Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits 1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys Casualties for Americans: 1 Bomber Casualties for British: 2 Bunkers and 8 Infantrys Casualties for French: 1 Infantry Battle in 57 Sea Zone Yamamoto attack with 1 L.Fighter and 1 S.Submarine British defend with 1 Transport Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 S.Submarine Casualties for British: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits 1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Battle in Wake Yamamoto attack with 1 Artillery and 6 Infantrys Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Casualties for Dutch: 1 Elite Non Combat Move - Yamamoto 3 S.Bombers moved from 88 Sea Zone to West Papua 1 B.Transport moved from 95 Sea Zone to 85 Sea Zone 2 Carriers moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from Port Moresby to 109 Sea Zone 1 Adv.Fighter moved from West Papua to 109 Sea Zone 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa 2 Destroyers moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from 109 Sea Zone to Jaluit 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone 2 Infantrys moved from 64 Sea Zone to Mysore 1 Destroyer moved from 58 Sea Zone to 64 Sea Zone 1 B.Transport moved from 58 Sea Zone to 64 Sea Zone 1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone 1 Bomber moved from Italian East Africa to E.Iran 1 Artillery and 1 Tank moved from Baluchistan to E.Iran 5 ArmoredCars moved from Delhi to Baluchistan 2 ArmoredCars moved from Punjab to E.Iran 1 ArmoredCar moved from Assam to Punjab 1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 3 Tanks placed in E.Iran 2 Infantrys placed in Bombay 5 ArmoredCars placed in Delhi 1 ArmoredCar placed in Assam 1 B.Transport placed in 65 Sea Zone 2 Artillerys and 3 Infantrys placed in Malaya 1 L.Fighter and 1 S.Bomber placed in Java Yamamoto undo move 7. 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya Yamamoto undo move 7. 1 L.Fighter and 1 S.Bomber placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 8. 2 Infantrys placed in Java 1 L.Fighter and 1 S.Bomber placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -1.17 British regular : 3.33
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TripleA Turn Summary: Yamamoto round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Yamamoto 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa 1 Bomber moved from Baluchistan to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to Italian East Africa 1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 1 Bomber moved from West Papua to 88 Sea Zone 3 S.Bombers moved from West Papua to 88 Sea Zone 1 Battleship moved from 95 Sea Zone to 88 Sea Zone 1 Carrier moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Artillery moved from New Ireland to 109 Sea Zone 2 Infantrys moved from New Ireland to 109 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake 1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to British Somaliland Yamamoto take British Somaliland from British Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Italian East Africa Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits 1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys Casualties for Americans: 1 Bomber Casualties for British: 2 Bunkers and 8 Infantrys Casualties for French: 1 Infantry Battle in 57 Sea Zone Yamamoto attack with 1 L.Fighter and 1 S.Submarine British defend with 1 Transport Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 S.Submarine Casualties for British: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits 1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Battle in Wake Yamamoto attack with 1 Artillery and 6 Infantrys Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Casualties for Dutch: 1 Elite Non Combat Move - Yamamoto 3 S.Bombers moved from 88 Sea Zone to West Papua 1 B.Transport moved from 95 Sea Zone to 85 Sea Zone 2 Carriers moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from Port Moresby to 109 Sea Zone 1 Adv.Fighter moved from West Papua to 109 Sea Zone 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa 2 Destroyers moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from 109 Sea Zone to Jaluit 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone 2 Infantrys moved from 64 Sea Zone to Mysore 1 Destroyer moved from 58 Sea Zone to 64 Sea Zone 1 B.Transport moved from 58 Sea Zone to 64 Sea Zone 1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone 1 Bomber moved from Italian East Africa to E.Iran 1 Artillery and 1 Tank moved from Baluchistan to E.Iran 5 ArmoredCars moved from Delhi to Baluchistan 2 ArmoredCars moved from Punjab to E.Iran 1 ArmoredCar moved from Assam to Punjab 1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 3 Tanks placed in E.Iran 2 Infantrys placed in Bombay 5 ArmoredCars placed in Delhi 1 ArmoredCar placed in Assam 1 B.Transport placed in 65 Sea Zone 2 Artillerys and 3 Infantrys placed in Malaya 1 L.Fighter and 1 S.Bomber placed in Java Yamamoto undo move 7. 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya Yamamoto undo move 7. 1 L.Fighter and 1 S.Bomber placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 8. 2 Infantrys placed in Java 1 L.Fighter and 1 S.Bomber placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -1.17 British regular : 3.33
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Chinese 1 Artillery moved from Gobi Altai to E.Sinkiang 1 Tank moved from Gobi Altai to W.Qinghai 1 Tank moved from W.Qinghai to Hsining 1 Infantry moved from Hsining to W.Qinghai Purchase Units - Chinese Chinese buy 9 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Hisaichi 2 ArmoredCars and 2 Tanks moved from Semipalatinsk to Uzbekistan 2 ArmoredCars and 1 Tank moved from Khobdo to C.Sinkiang 2 ArmoredCars and 1 Tank moved from Khobdo to E.Sinkiang 1 ArmoredCar moved from Khobdo to C.Sinkiang 1 Tank moved from Irkutsk to C.Sinkiang 2 ArmoredCars moved from Irkutsk to C.Sinkiang 1 Elite moved from E.Qinghai to W.Qinghai 2 Artillerys moved from E.Qinghai to W.Qinghai 5 Artillerys moved from E.Qinghai to Gobi Altai 1 Artillery moved from E.Qinghai to W.Qinghai 2 Mech.Infs and 3 Tanks moved from Ningsia to Hsining 2 Mech.Infs moved from Shensi to Hsining 1 ArmoredCar moved from E.Qinghai to Hsining 3 Mech.Infs moved from E.Qinghai to W.Qinghai 8 Tanks moved from E.Qinghai to W.Qinghai 2 Tanks moved from E.Qinghai to W.Qinghai 14 Tanks moved from E.Qinghai to Hsining Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Bomber, 1 Factory and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in C.Sinkiang Hisaichi attack with 5 ArmoredCars and 2 Tanks British defend with 1 Infantry Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in C.Sinkiang, round 2 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.Sinkiang Hisaichi win, taking C.Sinkiang from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Uzbekistan Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Uzbekistan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Uzbekistan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Uzbekistan Hisaichi win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Bunker Battle in W.Qinghai Hisaichi attack with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks in W.Qinghai, round 2 : 8/17 hits, 7.50 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hsining Hisaichi attack with 1 ArmoredCar, 4 Mech.Infs and 17 Tanks Chinese defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 4 Mech.Infs and 17 Tanks in Hsining, round 2 : 13/22 hits, 10.17 expected hits Chinese roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Hsining, round 2 : 6/11 hits, 3.83 expected hits 1 ArmoredCar owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hsining Hisaichi captures 13PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 4 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 5 Tanks Casualties for Chinese: 2 Artillerys, 8 Infantrys and 1 Tank Battle in E.Sinkiang Hisaichi attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 2 ArmoredCars and 1 Tank in E.Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in E.Sinkiang Hisaichi win, taking E.Sinkiang from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery Battle in Gobi Altai Hisaichi attack with 5 Artillerys Chinese defend with 1 Infantry Hisaichi roll dice for 5 Artillerys in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gobi Altai Hisaichi win, taking Gobi Altai from Chinese with 4 Artillerys remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from Lanchow to Punjab 6 Tanks moved from Yunnan to Bihar 3 Mech.Infs moved from Hupeh to Assam 1 ArmoredCar moved from Hunan to Yunnan 3 ArmoredCars moved from S.Buryat Mongolia to Khobdo 3 Tanks moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 1 Mech.Inf moved from Shantung to Szechwan 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Elite and 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite and 2 Infantrys moved from Baluchistan to E.Iran 2 ArmoredCars and 4 Infantrys moved from Java to 110 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 64 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 64 Sea Zone to Mysore 2 Artillerys, 1 B.Transport, 1 Elite, 3 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo Place Units - Hisaichi 1 Factory placed in Khobdo 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 Mech.Infs placed in Chita 1 Adv.Fighter and 1 Bomber placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 97 PUs; end with 110 PUs
Combat Hit Differential Summary :
Chinese regular : 2.83 Russians regular : 0.00 Hisaichi regular : 1.50
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TripleA Turn Summary: British round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - British 2 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 57 Sea Zone 2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Mech.Inf moved from Darfur to Italian East Africa 2 Mech.Infs moved from Palestine to Italian East Africa 5 Mot.Infs moved from Palestine to Italian East Africa 1 Artillery and 2 Infantrys moved from Hun to Kufra 2 Infantrys moved from Cairo to Lower Egypt 2 ArmoredCars and 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Wales to 20 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Oslo British take Oslo from Finns 1 Infantry moved from Wales to 20 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark British take Denmark from Germans 3 Artillerys, 9 Infantrys and 4 Tanks moved from Belgium to Netherlands 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 2 Artillerys moved from Dover to 20 Sea Zone 5 Infantrys moved from Dover to 20 Sea Zone 3 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 6 Infantrys, 1 Submarine and 6 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 4 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 8 Infantrys, 1 Submarine and 6 Transports moved from 21 Sea Zone to 22 Sea Zone 8 Infantrys moved from 22 Sea Zone to Netherlands 4 Artillerys moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from London to 22 Sea Zone 1 Infantry moved from Manchester to Dover 2 Artillerys and 3 Infantrys moved from London to Dover 1 Infantry moved from Kiska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Amchitka Americans take Amchitka from Yamamoto 1 Infantry moved from 71 Sea Zone to Adak Americans take Adak from Yamamoto 2 Mech.Infs and 1 Mot.Inf moved from Alaska to Vancouver 1 Infantry moved from Rome to Campania 1 Fighter moved from Rome to Kufra Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Fighter, 20 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs Yamamoto defend with 4 Artillerys, 1 Factory and 3 Tanks British roll dice for 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 2 : 4/12 hits, 3.17 expected hits Yamamoto roll dice for 4 Artillerys and 3 Tanks in Italian East Africa, round 2 : 3/7 hits, 2.83 expected hits 4 Artillerys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 1 Artillery, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 3 : 3/9 hits, 2.17 expected hits Yamamoto roll dice for 3 Tanks in Italian East Africa, round 3 : 2/3 hits, 1.50 expected hits 1 Artillery owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Italian East Africa British win, taking Italian East Africa from Yamamoto with 2 Mech.Infs and 5 Mot.Infs remaining. Battle score for attacker is 13 Casualties for British: 2 Artillerys, 2 Infantrys and 1 Mech.Inf Casualties for Yamamoto: 4 Artillerys and 3 Tanks Non Combat Move - British Place Units - British 3 Infantrys placed in W.Iran 2 Infantrys placed in Palestine 1 ArmoredCar and 1 Artillery placed in Cape Town 1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Hun 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo 2 Transports placed in 48 Sea Zone 1 Fighter placed in Campania 1 Artillery and 2 Infantrys placed in Rome 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London 1 Artillery and 1 Infantry placed in London Turn Complete - British British collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Anzac round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Anzac 1 Adv.Fighter moved from Broome to 110 Sea Zone 1 Adv.Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 2 Fighters, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter Hisaichi defend with 1 B.Transport and 2 Transports; Thai defend with 2 Transports Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 B.Transport and 4 Transports in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone Hisaichi win with 1 B.Transport and 3 Transports remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Adv.Fighter Casualties for Hisaichi: 1 Transport Non Combat Move - Anzac Place Units - Anzac 2 Infantrys placed in Wellington 1 Tank placed in Canberra 1 Fighter placed in Canberra 1 Fighter placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50 Hisaichi regular : 0.17
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TripleA Turn Summary: Dutch round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Dutch 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone 1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA 1 ArmoredCar moved from Central America to South Central USA 1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa 1 Elite and 1 Tank moved from Suriname to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan 1 Infantry moved from Yukon to British Columbia Purchase Units - Dutch Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Fighter, 1 Infantry and 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :