5 hits total, OOL?
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@ghostglider bomber first, then maxd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 artillery and 4 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 bombers and 1 fighter moved from Italian Somaliland to Egypt
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Egypt
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/13 hits, 5.33 expected hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits, 5.67 expected hits
5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 bomber owned by the British and 6 infantry owned by the British lost in Egypt
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3.50 expected hits
British roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the British and 1 armour owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries, 2 bombers, 5 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Samara to Persia
2 fighters moved from Egypt to 81 Sea Zone
2 artilleries moved from West India to Eastern Persia
1 fighter moved from Kwangsi to India
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in Persia
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,4,5,2,5,6,3,1,1
Japanese collect 14 PUs (15 lost to blockades); end with 16 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.33
Russians regular : -0.67
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 4 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Denmark
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 airfield placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 6 PUs (8 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
ANZAC take 80 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
ANZAC take 80 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
5 armour, 1 artillery and 9 mech_infantrys moved from Tambov to Russia
2 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
5 artilleries and 5 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 armour, 1 artillery and 2 infantry moved from Vologda to Russia
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber and 3 fighters moved from Southern Italy to Egypt
2 armour moved from Syria to Egypt
3 tactical_bombers moved from Rostov to Egypt
1 tactical_bomber moved from Rostov to Egypt
1 fighter and 1 tactical_bomber moved from Rostov to Russia
Combat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour, 1 bomber, 3 fighters and 4 tactical_bombers in Egypt, round 2 : 5/10 hits, 5.83 expected hits
British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.67 expected hits
1 armour owned by the Germans, 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 2 fighters
Battle in Russia
Germans attack with 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber
Americans defend with 6 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 17 infantry and 1 tactical_bomber
Germans roll dice for 12 armour, 7 artilleries, 1 fighter, 2 infantry, 15 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/38 hits, 13.50 expected hits
Russians roll dice for 1 artillery, 7 fighters, 17 infantry and 2 tactical_bombers in Russia, round 2 : 9/27 hits, 11.67 expected hits
15 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 3 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/29 hits, 10.67 expected hits
Russians roll dice for 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers in Russia, round 3 : 8/12 hits, 6.67 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 4/21 hits, 8.33 expected hits
Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Germans: 7 artilleries, 2 infantry and 9 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber
Casualties for Americans: 6 fighters and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters moved from Western Germany to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Vyborg to Finland
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Archangel to Vologda
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
3 infantry moved from Denmark to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
5 infantry moved from Poland to Germany
Place Units - Germans
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 67 PUs (10 lost to blockades); end with 82 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -4.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
2 infantry moved from Kansu to Novosibirsk
9 infantry moved from Yunnan to French Indo China
Combat - Russians
Battle in Yenisey
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
1 infantry owned by the Russians retreated to Yakut S.S.R.
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
3 carriers moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
Japanese take 35 Sea Zone from Americans
Combat - Japanese
Battle in 97 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Japanese win, taking 97 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 carrier
1 submarine owned by the Japanese submerged
Non Combat Move - Japanese
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Siam
1 fighter moved from India to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
3 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
2 fighters moved from 81 Sea Zone to Trans-Jordan
6 transports moved from 81 Sea Zone to 97 Sea Zone
Place Units - Japanese
3 infantry placed in Persia
3 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,5,3,3,5,2,3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 fighter, 8 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
2 fighters moved from Tobruk to Egypt
1 fighter moved from Yakut S.S.R. to Yenisey
Combat - Americans
Battle in 36 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yenisey
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yenisey
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
Americans attack with 4 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 4/13 hits, 3.50 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Egypt
Americans win, taking Egypt from Germans with 3 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Egypt to Alexandria
3 fighters moved from Tobruk to Alexandria
2 fighters moved from Gibraltar to Tobruk
3 carriers moved from 76 Sea Zone to 81 Sea Zone
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 76 Sea Zone to Alexandria
1 fighter moved from 76 Sea Zone to Alexandria
4 fighters moved from Malaya to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Tunisia to Libya
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Malaya to Ceylon
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yenisey to Kansu
Place Units - Americans
1 airfield placed in Morocco
5 submarines placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
2 infantry placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from 112 Sea Zone to Morocco
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.83
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 fighter, 8 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
2 fighters moved from Tobruk to Egypt
1 fighter moved from Yakut S.S.R. to Yenisey
Combat - Americans
Battle in 36 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yenisey
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yenisey
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
Americans attack with 4 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 4 fighters, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 4/13 hits, 3.50 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Egypt
Americans win, taking Egypt from Germans with 3 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Egypt to Alexandria
3 fighters moved from Tobruk to Alexandria
2 fighters moved from Gibraltar to Tobruk
3 carriers moved from 76 Sea Zone to 81 Sea Zone
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 76 Sea Zone to Alexandria
1 fighter moved from 76 Sea Zone to Alexandria
4 fighters moved from Malaya to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Tunisia to Libya
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Malaya to Ceylon
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yenisey to Kansu
Place Units - Americans
1 airfield placed in Morocco
5 submarines placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
2 infantry placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from 112 Sea Zone to Morocco
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 aaGun, 1 infantry and 2 transports
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French Indo China: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.83
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Caucasus to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 aaGun and 9 infantry moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 79 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
Combat - ANZAC
Battle in West India
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 79 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
Combat - ANZAC
Battle in West India
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
1 fighter moved from 112 Sea Zone to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 4 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 bomber, 5 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Rostov to Egypt
2 bombers moved from Western Germany to Egypt
1 infantry moved from Vologda to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 3 bombers, 6 fighters and 4 tactical_bombers
British defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 7 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 3 bombers, 6 fighters and 4 tactical_bombers in Egypt, round 2 : 4/14 hits, 8.17 expected hits
British roll dice for 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Egypt, round 2 : 3/14 hits, 5.17 expected hits
3 fighters owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 3 bombers, 3 fighters and 4 tactical_bombers in Egypt, round 3 : 7/11 hits, 6.67 expected hits
British roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 2/10 hits, 3.83 expected hits
1 fighter owned by the Germans, 4 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 2 mech_infantrys owned by the Americans lost in Egypt
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 4 : 6/9 hits, 5.50 expected hits
British roll dice for 3 armour in Egypt, round 4 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Germans and 3 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 6 fighters and 1 tactical_bomber
Casualties for Americans: 7 infantry and 2 mech_infantrys
Casualties for British: 3 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
9 armour and 3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Western Germany to 97 Sea Zone
3 bombers and 3 tactical_bombers moved from Egypt to Trans-Jordan
3 bombers and 3 tactical_bombers moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Iraq
1 fighter moved from 97 Sea Zone to Iraq
2 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Germany to Western Germany
1 aaGun moved from Normandy Bordeaux to France
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
1 factory_minor placed in Iraq
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters and 4 infantry placed in Western Germany
Germans undo move 6.
4 fighters and 2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Germans collect 72 PUs (5 lost to blockades); end with 72 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -4.33
British regular : -3.50