Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 fighters moved from 39 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Anglo Egyptian Sudan
4 infantry moved from 80 Sea Zone to Persia
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Tanganyika Territory
Battle in Ethiopia
Battle in Persia
Japanese attack with 1 artillery and 5 infantry
British defend with 1 airfield, 1 factory_minor and 3 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery and 5 infantry in Persia, round 3 : 1/6 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win, taking Tanganyika Territory from British, taking Ethiopia from British, taking Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters in Malaya, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to French Indo China
1 bomber moved from Egypt to Italian Somaliland
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from India to West India
1 artillery moved from India to West India
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
Place Units - Japanese
1 mech_infantry placed in French Indo China
3 infantry placed in India
1 fighter placed in French Indo China
2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,1,3,6,3,4,5,3,6,6,3,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,3,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,3,2,3,2
Japanese collect 14 PUs (15 lost to blockades); end with 15 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -1.67
British AA : -0.17
Russians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer and 8 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Battle in Ceylon
Non Combat Move - Americans
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 bomber and 1 fighter moved from United Kingdom to Algeria
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from Morocco to Algeria
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from French Central Africa to French Equatorial Africa
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 6 Sea Zone to Suiyuyan
1 fighter moved from Suiyuyan to Samara
2 fighters moved from Suiyuyan to Russia
2 fighters moved from 36 Sea Zone to Shensi
1 fighter and 1 tactical_bomber moved from Hainan to Szechwan
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield placed in Algeria
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Malaya
3 fighters placed in 6 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 70 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
7 infantry moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer and 8 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Battle in Ceylon
Non Combat Move - Americans
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 bomber and 1 fighter moved from United Kingdom to Algeria
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from Morocco to Algeria
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from French Central Africa to French Equatorial Africa
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 6 Sea Zone to Suiyuyan
1 fighter moved from Suiyuyan to Samara
2 fighters moved from Suiyuyan to Russia
2 fighters moved from 36 Sea Zone to Shensi
1 fighter and 1 tactical_bomber moved from Hainan to Szechwan
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield placed in Algeria
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Malaya
3 fighters placed in 6 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 70 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
7 infantry moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Norway
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Union of South Africa to Rhodesia
Combat - British
British creates battle in territory 96 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Norway
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 2 fighters and 1 mech_infantry in Norway, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
British roll dice for 2 fighters and 1 mech_infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,2,6,4,3,1,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 carrier, 1 fighter and 4 transports
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Rostov to Caucasus
2 fighters moved from Denmark to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
3 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Tambov
1 artillery moved from Bryansk to Tambov
10 artilleries and 14 infantry moved from Rostov to Tambov
2 armour and 1 mech_infantry moved from Western Ukraine to Tambov
2 armour and 7 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
Germans take Trans-Jordan from British
1 armour moved from Northwest Persia to Syria
Germans take Syria from British
3 fighters moved from Western Germany to 96 Sea Zone
1 bomber moved from Caucasus to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
3 tactical_bombers moved from Caucasus to Tambov
1 artillery moved from Volgograd to Tambov
1 tactical_bomber moved from Caucasus to Tambov
2 fighters moved from 113 Sea Zone to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Smolensk to Vologda
1 artillery moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Volgograd to Tambov
Combat - Germans
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 1 mech_infantry
British roll AA dice in Norway : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 mech_infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for British: 1 aaGun and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 carrier, 1 fighter and 4 transports
Germans roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 carrier, 1 fighter and 4 transports in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 96 Sea Zone
4 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 54
Casualties for Americans: 1 carrier, 1 fighter and 4 transports
Battle in Tambov
Germans attack with 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns and 42 infantry
Russians roll AA dice in Tambov : 0/6 hits, 1.00 expected hits
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 15 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 2 : 18/49 hits, 17.00 expected hits
Russians roll dice for 4 aaGuns and 42 infantry in Tambov, round 2 : 9/42 hits, 14.00 expected hits
14 infantry owned by the Russians, 9 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Tambov
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 6 infantry, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 3 : 11/40 hits, 15.50 expected hits
Russians roll dice for 28 infantry in Tambov, round 3 : 11/28 hits, 9.33 expected hits
11 infantry owned by the Russians, 5 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Tambov
Germans roll dice for 5 armour, 8 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 4 : 11/29 hits, 12.00 expected hits
Russians roll dice for 17 infantry in Tambov, round 4 : 5/17 hits, 5.67 expected hits
11 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Tambov
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 5 tactical_bombers in Tambov, round 5 : 13/24 hits, 9.50 expected hits
Russians roll dice for 6 infantry in Tambov, round 5 : 3/6 hits, 2.00 expected hits
6 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 5 armour, 1 artillery, 1 fighter, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 12 artilleries, 15 infantry and 1 mech_infantry
Casualties for Russians: 4 aaGuns and 42 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Norway to Western Germany
1 armour moved from Northwest Persia to Syria
1 fighter and 5 tactical_bombers moved from Tambov to Rostov
1 bomber moved from 96 Sea Zone to Southern Italy
3 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Vyborg
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Ukraine
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British AA : 0.67
Russians regular : -2.50
Germans regular : 1.00
Russians AA : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kiangsi to Kwangsi
9 infantry moved from Hunan to Yunnan
3 infantry moved from Suiyuyan to Kansu
Non Combat Move - Russians
1 aaGun moved from Suiyuyan to Kansu
1 aaGun and 2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Kweichow to Shensi
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 artillery and 4 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 bombers and 1 fighter moved from Italian Somaliland to Egypt
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Egypt
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.17
OOL in EGY?
@ghostglider bomber first, then maxd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 artillery and 4 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 6 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 bombers and 1 fighter moved from Italian Somaliland to Egypt
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Egypt
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Egypt, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 7/13 hits, 5.33 expected hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits, 5.67 expected hits
5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 bomber owned by the British and 6 infantry owned by the British lost in Egypt
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 5/6 hits, 3.50 expected hits
British roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the British and 1 armour owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries, 2 bombers, 5 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 fighter
Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Samara, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Samara to Persia
2 fighters moved from Egypt to 81 Sea Zone
2 artilleries moved from West India to Eastern Persia
1 fighter moved from Kwangsi to India
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in Persia
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,4,5,2,5,6,3,1,1
Japanese collect 14 PUs (15 lost to blockades); end with 16 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.33
Russians regular : -0.67
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 harbour, 9 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Algeria to Egypt
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in French Indo China
Battle in Egypt
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Egypt
Americans win, taking French Indo China from Japanese, taking Egypt from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Egypt to Alexandria
1 bomber moved from Anglo Egyptian Sudan to Alexandria
6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 fighters moved from Gibraltar to Tobruk
2 fighters moved from Morocco to Tobruk
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Suiyuyan to Russia
2 fighters moved from Shensi to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 fighter moved from 6 Sea Zone to Yakut S.S.R.
1 aaGun moved from Algeria to Tunisia
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
1 harbour placed in Korea
3 fighters placed in Malaya
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
10 infantry moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Burma
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
6 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 4 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Denmark
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 airfield placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 6 PUs (8 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
ANZAC take 80 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :