@crockett36 no thanks
L21 BM3 Ghostglider vs aagamerz13 (+18) - Game 2
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Ukraine to Rostov 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Rostov Italians attack with 1 artillery and 4 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Rostov Italians roll dice for 1 artillery and 4 infantry in Rostov, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Alexandria, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria British win with no units remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 3 infantry moved from Western Germany to Denmark 1 aaGun moved from Ukraine to Rostov Place Units - Italians 1 artillery placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 Russians regular : -2.33 British regular : 1.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs; Combat Move - ANZAC 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs; Combat Move - ANZAC 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Vyborg to Finland 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Finland 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 artillery moved from Eastern Poland to Belarus 2 mech_infantrys moved from Archangel to Smolensk 1 fighter moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Russia 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 armour and 2 mech_infantrys moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Vologda Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Volgograd to Ukraine 2 tactical_bombers moved from Smolensk to Ukraine 1 fighter moved from Vologda to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 bomber moved from Russia to Novgorod 1 aaGun moved from Vyborg to Finland 1 fighter moved from Finland to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Denmark to Germany 2 infantry moved from Germany to Poland 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Ukraine to Caucasus 1 artillery moved from Eastern Poland to Western Ukraine Place Units - Germans 1 fighter placed in Western Germany 1 carrier and 1 fighter placed in 113 Sea Zone 3 infantry placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : 0.50 British regular : 0.00 Russians AA : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 11 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Bryansk to Persia 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Vologda 1 artillery moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Smolensk 3 infantry moved from Russia to Smolensk 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 artillery moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 artillery Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 artillery Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Anhwe Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Russians win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 : 4/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Russians 1 artillery moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia 42 infantry moved from Bryansk to Russia 1 aaGun and 2 infantry moved from Korea to Amur 1 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Jehol to Chahar Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -2.67 Russians regular : 4.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Hunan to Yunnan 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 bombers, 2 fighters and 1 tactical_bomber moved from Italian Somaliland to Belgian Congo 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya Combat - Japanese Battle in Ceylon Battle in Kenya Battle in Belgian Congo Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 armour and 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 armour and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 armour owned by the British lost in Belgian Congo Japanese win, taking Ceylon from UK_Pacific, taking Kenya from British with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 armour and 2 infantry Battle in Yunnan Japanese attack with 3 artilleries and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 2 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 2 bombers moved from Belgian Congo to Tobruk 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from Belgian Congo to 72 Sea Zone 1 fighter moved from Belgian Congo to Italian Somaliland Place Units - Japanese 1 armour and 2 artilleries placed in India 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,1,3,6,2,2,1,5,2,3,5,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,1,3,1,1,5,1,1,6,6,3 Japanese collect 24 PUs (11 lost to blockades); end with 25 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 British regular : -1.17
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@ghostglider I launched the fic fight by mistake as I thought the sz6 carrier could reach. it’s been a long week, lol. Can I cancel the fic fight and just take wide open kwangsi next to it instead?
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 fighters moved from 36 Sea Zone to Malaya 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 21 Sea Zone to French Indo China 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 bomber, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 cruiser Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Tunisia Americans attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Indo China Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 4 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to 112 Sea Zone 1 bomber moved from Norway to United Kingdom 3 infantry moved from Brazil to 86 Sea Zone 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 21 Sea Zone to 36 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 4 fighters moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 0.33
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sure - no problem. Feel free to change.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 fighters moved from 36 Sea Zone to Malaya 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 21 Sea Zone to French Indo China 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 bomber, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 cruiser Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Tunisia Americans attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Indo China Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 4 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Americans to Japanese EDIT: Adding units owned by Japanese to French Indo China: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Japanese EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Americans to Kwangsi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to 112 Sea Zone 1 bomber moved from Norway to United Kingdom 3 infantry moved from Brazil to 86 Sea Zone 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan 2 fighters moved from 6 Sea Zone to 21 Sea Zone Place Units - Americans 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 3 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Jehol to Anhwe Place Units - Chinese 3 infantry placed in Kweichow 2 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 fighters moved from 36 Sea Zone to Malaya 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 21 Sea Zone to French Indo China 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 bomber, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 cruiser Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Tunisia Americans attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Indo China Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 4 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Americans to Japanese EDIT: Adding units owned by Japanese to French Indo China: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Japanese EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Americans to Kwangsi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to 112 Sea Zone 1 bomber moved from Norway to United Kingdom 3 infantry moved from Brazil to 86 Sea Zone 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan 2 fighters moved from 6 Sea Zone to 21 Sea Zone Place Units - Americans 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 3 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Jehol to Anhwe Place Units - Chinese 3 infantry placed in Kweichow 2 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Non Combat Move - British 3 infantry moved from Persia to Northwest Persia 3 fighters moved from Persia to Northwest Persia 2 armour moved from Persia to Northwest Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Normandy Bordeaux to Gibraltar 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - British 1 submarine placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,2,2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Italians regular : -0.33 Japanese regular : 0.50 Germans regular : 0.33 Italians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 fighters moved from 36 Sea Zone to Malaya 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 21 Sea Zone to French Indo China 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 112 Sea Zone Combat - Americans Battle in Norway Americans attack with 1 bomber, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 cruiser Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Tunisia Americans attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 artillery Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in French Indo China Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 4 fighters and 2 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of French Indo China from Americans to Japanese EDIT: Adding units owned by Japanese to French Indo China: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Japanese EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Adding units owned by Americans to Kwangsi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to 112 Sea Zone 1 bomber moved from Norway to United Kingdom 3 infantry moved from Brazil to 86 Sea Zone 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan 2 fighters moved from 6 Sea Zone to 21 Sea Zone Place Units - Americans 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 3 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Jehol to Anhwe Place Units - Chinese 3 infantry placed in Kweichow 2 infantry placed in Szechwan Chinese undo move 1. 2 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Non Combat Move - British 3 infantry moved from Persia to Northwest Persia 3 fighters moved from Persia to Northwest Persia 2 armour moved from Persia to Northwest Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Normandy Bordeaux to Gibraltar 1 transport moved from 83 Sea Zone to 91 Sea Zone Place Units - British 1 submarine placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,2,2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Italians regular : -0.33 Japanese regular : 0.50 Germans regular : 0.33 Italians AA : -0.17
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@aagamerz13 plz use the last one as i had to make an edit
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 armour moved from Ukraine to Tambov Combat - Italians Battle in Cyprus Battle in Crete Battle in Tambov Italians attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Tambov, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Tambov from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Southern Italy to Denmark Place Units - Italians 1 submarine placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 21 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 carrier and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 21 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 carrier and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 77 PUs; Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 4 tactical_bombers moved from Ukraine to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Eastern Poland to Western Ukraine 2 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 4 mech_infantrys moved from Archangel to Vologda 2 mech_infantrys moved from Eastern Poland to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 artillery moved from Ukraine to Bryansk 2 armour and 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 fighters moved from 113 Sea Zone to Norway 1 fighter moved from Western Germany to Norway Combat - Germans Battle in Norway Germans attack with 5 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 5 fighters and 2 infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 artillery, 2 infantry and 4 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Smolensk, round 3 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Smolensk, round 4 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 4 mech_infantrys in Smolensk, round 5 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Vologda Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Northwest Persia Germans attack with 3 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers British defend with 2 armour, 3 fighters and 3 infantry Germans roll dice for 3 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 5/11 hits, 5.17 expected hits British roll dice for 2 armour, 3 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 4.00 expected hits 1 mech_infantry owned by the Germans, 3 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia Germans roll dice for 3 armour, 1 bomber, 2 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 3 : 3/10 hits, 5.00 expected hits British roll dice for 3 fighters in Northwest Persia, round 3 : 2/3 hits, 2.00 expected hits 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 armour, 3 fighters and 3 infantry Non Combat Move - Germans 1 bomber and 4 tactical_bombers moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 7 mech_infantrys moved from Ukraine to Volgograd 10 artilleries and 14 infantry moved from Ukraine to Rostov 2 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 mech_infantry moved from Archangel to Urals 3 infantry moved from Novgorod to Archangel 1 armour moved from Finland to Novgorod 1 aaGun moved from Finland to Norway 3 fighters moved from Norway to 113 Sea Zone 2 fighters moved from Norway to Western Germany 1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -2.17 British regular : -3.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Anhwe to Kweichow 9 infantry moved from Anhwe to Hunan 2 infantry moved from Amur to Buryatia 3 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Persia to Russia 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 45 infantry moved from Russia to Tambov 1 armour moved from Russia to Vologda 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Combat - Russians Battle in Hunan Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 45 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry Russians roll dice for 45 infantry in Tambov, round 2 : 2/45 hits, 7.50 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Tambov Russians roll dice for 43 infantry in Tambov, round 3 : 7/43 hits, 7.17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 42 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 infantry Battle in Smolensk Russians attack with 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 1 artillery and 3 mech_infantrys Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Smolensk 1 artillery owned by the Russians retreated to Russia Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Russians: 4 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 2 armour, 2 infantry and 1 mech_infantry Germans defend with 3 mech_infantrys Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 4 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Vologda, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Vologda, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 4 aaGuns moved from Russia to Tambov 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Chahar to Suiyuyan 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 2.67 Russians regular : -8.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 fighters moved from 39 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Caucasus to Samara 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan 1 bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Anglo Egyptian Sudan 4 infantry moved from 80 Sea Zone to Persia Combat - Japanese Japanese creates battle in territory 20 Sea Zone Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Tanganyika Territory Battle in Ethiopia Battle in Persia Japanese attack with 1 artillery and 5 infantry British defend with 1 airfield, 1 factory_minor and 3 infantry Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 1.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Persia Japanese roll dice for 1 artillery and 5 infantry in Persia, round 3 : 1/6 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia Japanese win, taking Tanganyika Territory from British, taking Ethiopia from British, taking Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan Japanese attack with 1 artillery, 1 bomber and 1 fighter British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anglo Egyptian Sudan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Samara Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters in Malaya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Malaya Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win with no units remaining. Battle score for attacker is -17 Casualties for Japanese: 2 fighters Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to French Indo China 1 bomber moved from Egypt to Italian Somaliland 1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from India to West India 1 artillery moved from India to West India 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Samara to Volgograd Place Units - Japanese 1 mech_infantry placed in French Indo China 3 infantry placed in India 1 fighter placed in French Indo China 2 infantry placed in Japan Japanese undo move 4. 1 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,1,3,6,3,4,5,3,6,6,3,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,3,6,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,3,2,3,2 Japanese collect 14 PUs (15 lost to blockades); end with 15 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -1.67 British AA : -0.17 Russians regular : -0.33 British regular : 0.33