Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@ghostglider I launched the fic fight by mistake as I thought the sz6 carrier could reach. it’s been a long week, lol. Can I cancel the fic fight and just take wide open kwangsi next to it instead?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Battle in Malaya
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 21 Sea Zone to 36 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
4 fighters moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : -0.17
Germans regular : 0.33
sure - no problem. Feel free to change.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Battle in Malaya
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Americans to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Japanese
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Adding units owned by Americans to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan
2 fighters moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : -0.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
3 infantry placed in Kweichow
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Battle in Malaya
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Americans to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Japanese
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Adding units owned by Americans to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan
2 fighters moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
3 infantry placed in Kweichow
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British buy 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Non Combat Move - British
3 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Normandy Bordeaux to Gibraltar
1 transport moved from 83 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 0.50
Germans regular : 0.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tunisia
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Battle in Malaya
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 4 fighters and 1 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Americans to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 21 Sea Zone: 2 fighters, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Japanese
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Adding units owned by Americans to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan
2 fighters moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
3 infantry placed in Kweichow
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British buy 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Italians roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Non Combat Move - British
3 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest Persia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Normandy Bordeaux to Gibraltar
1 transport moved from 83 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Italians regular : -0.33
Japanese regular : 0.50
Germans regular : 0.33
Italians AA : -0.17
@aagamerz13 plz use the last one as i had to make an edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
Combat - Italians
Battle in Cyprus
Battle in Crete
Battle in Tambov
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Tambov, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Tambov from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Southern Italy to Denmark
Place Units - Italians
1 submarine placed in 95 Sea Zone
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 carriers moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 21 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 carrier and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 carriers moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 21 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 carrier and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 77 PUs;
Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 tactical_bombers moved from Ukraine to Northwest Persia
1 bomber moved from Novgorod to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
4 mech_infantrys moved from Archangel to Vologda
2 mech_infantrys moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery moved from Ukraine to Bryansk
2 armour and 1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 5 fighters and 2 infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Smolensk, round 3 : 0/7 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Smolensk, round 4 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 4 mech_infantrys in Smolensk, round 5 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 armour, 3 fighters and 3 infantry
Germans roll dice for 3 armour, 1 bomber, 3 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 5/11 hits, 5.17 expected hits
British roll dice for 2 armour, 3 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 4.00 expected hits
1 mech_infantry owned by the Germans, 3 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans roll dice for 3 armour, 1 bomber, 2 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 3 : 3/10 hits, 5.00 expected hits
British roll dice for 3 fighters in Northwest Persia, round 3 : 2/3 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour, 3 fighters and 3 infantry
Non Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
7 mech_infantrys moved from Ukraine to Volgograd
10 artilleries and 14 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 mech_infantry moved from Archangel to Urals
3 infantry moved from Novgorod to Archangel
1 armour moved from Finland to Novgorod
1 aaGun moved from Finland to Norway
3 fighters moved from Norway to 113 Sea Zone
2 fighters moved from Norway to Western Germany
1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.33
Germans regular : -2.17
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Kweichow
9 infantry moved from Anhwe to Hunan
2 infantry moved from Amur to Buryatia
3 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
45 infantry moved from Russia to Tambov
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Hunan
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Russians win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 45 infantry
Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
Russians roll dice for 45 infantry in Tambov, round 2 : 2/45 hits, 7.50 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Tambov
Russians roll dice for 43 infantry in Tambov, round 3 : 7/43 hits, 7.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 42 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Battle in Smolensk
Russians attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 mech_infantrys
Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Russians: 4 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 4 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Vologda, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Vologda, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Russia to Tambov
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Chahar to Suiyuyan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 2.67
Russians regular : -8.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 fighters moved from 39 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Anglo Egyptian Sudan
4 infantry moved from 80 Sea Zone to Persia
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Tanganyika Territory
Battle in Ethiopia
Battle in Persia
Japanese attack with 1 artillery and 5 infantry
British defend with 1 airfield, 1 factory_minor and 3 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 1.33 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery and 5 infantry in Persia, round 3 : 1/6 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win, taking Tanganyika Territory from British, taking Ethiopia from British, taking Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters in Malaya, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win with no units remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to French Indo China
1 bomber moved from Egypt to Italian Somaliland
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from India to West India
1 artillery moved from India to West India
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
Place Units - Japanese
1 mech_infantry placed in French Indo China
3 infantry placed in India
1 fighter placed in French Indo China
2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,1,3,6,3,4,5,3,6,6,3,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,3,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,3,2,3,2
Japanese collect 14 PUs (15 lost to blockades); end with 15 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -1.67
British AA : -0.17
Russians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer and 8 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Battle in Ceylon
Non Combat Move - Americans
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 bomber and 1 fighter moved from United Kingdom to Algeria
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from Morocco to Algeria
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from French Central Africa to French Equatorial Africa
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 6 Sea Zone to Suiyuyan
1 fighter moved from Suiyuyan to Samara
2 fighters moved from Suiyuyan to Russia
2 fighters moved from 36 Sea Zone to Shensi
1 fighter and 1 tactical_bomber moved from Hainan to Szechwan
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield placed in Algeria
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Malaya
3 fighters placed in 6 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 70 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
7 infantry moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer and 8 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Battle in Ceylon
Non Combat Move - Americans
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 bomber and 1 fighter moved from United Kingdom to Algeria
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun moved from Morocco to Algeria
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from French Central Africa to French Equatorial Africa
3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 6 Sea Zone to Suiyuyan
1 fighter moved from Suiyuyan to Samara
2 fighters moved from Suiyuyan to Russia
2 fighters moved from 36 Sea Zone to Shensi
1 fighter and 1 tactical_bomber moved from Hainan to Szechwan
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield placed in Algeria
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Malaya
3 fighters placed in 6 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 70 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
7 infantry moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Norway
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Union of South Africa to Rhodesia
Combat - British
British creates battle in territory 96 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Norway
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Germans roll AA dice in Norway : 0/2 hits, 0.33 expected hits
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 2 fighters and 1 mech_infantry in Norway, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
British roll dice for 2 fighters and 1 mech_infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,2,6,4,3,1,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 carrier, 1 fighter and 4 transports
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 4 transports in 96 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Rostov to Caucasus
2 fighters moved from Denmark to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33