Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L21 BM3 Ghostglider vs aagamerz13 (+18) - Game 2
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 carriers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 79 Sea Zone Combat - ANZAC Battle in Italian Somaliland Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Queensland to Malaya Place Units - ANZAC 2 carriers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 carriers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 79 Sea Zone Combat - ANZAC Battle in Italian Somaliland Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Queensland to Malaya Place Units - ANZAC 2 carriers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 100 PUs; Germans buy 4 fighters, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Iraq to Egypt 1 bomber moved from Iraq to 39 Sea Zone 2 fighters and 3 tactical_bombers moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 2 mech_infantrys moved from Russia to Urals 1 armour moved from Novosibirsk to Urals 1 mech_infantry moved from Novosibirsk to Urals 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 2 mech_infantrys moved from Kazakhstan to Timguska 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians 1 fighter moved from 98 Sea Zone to Egypt Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 39 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine; Americans defend with 2 transports 1 submarine owned by the ANZAC submerged 2 transports owned by the Americans lost in 39 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Timguska Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/10 hits, 4.67 expected hits British roll dice for 1 armour and 3 infantry in Egypt, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber Casualties for British: 1 armour and 2 infantry Casualties for Americans: 1 infantry 2 bombers, 3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan 4 fighters moved from Western Germany to Trans-Jordan 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour and 6 mech_infantrys moved from Caucasus to Iraq 9 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Karelia to Novgorod 6 infantry moved from Finland to Vyborg 2 mech_infantrys moved from Bryansk to Novgorod 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Russia to Rostov 2 infantry moved from Russia to Vologda 6 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark 4 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from 39 Sea Zone to Iraq Place Units - Germans 3 mech_infantrys placed in Iraq 3 infantry placed in France 3 infantry placed in Novgorod 4 fighters and 6 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 Germans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.00 Germans regular : 2.33 British regular : 1.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Shensi to Sikang Non Combat Move - Russians 1 aaGun moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Shensi to Sikang 1 infantry moved from French Indo China to Yunnan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 infantry moved from India to West India 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya Combat - Japanese Japanese creates battle in territory 98 Sea Zone Battle in West India Japanese attack with 9 infantry ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry Japanese roll dice for 9 infantry in West India, round 2 : 0/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 9 infantry in West India, round 3 : 1/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 4 infantry in West India, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the ANZAC lost in West India Japanese roll dice for 9 infantry in West India, round 4 : 2/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in West India, round 4 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in West India Japanese roll dice for 9 infantry in West India, round 5 : 1/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in West India, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India Japanese roll dice for 8 infantry in West India, round 6 : 1/8 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in West India, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in West India Japanese win, taking West India from ANZAC with 8 infantry remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 fighters and 4 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Malaya, round 2 : 2/10 hits, 2.67 expected hits Americans roll dice for 2 fighters and 6 infantry in Malaya, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Malaya, round 3 : 1/8 hits, 2.33 expected hits Americans roll dice for 2 fighters and 4 infantry in Malaya, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 4 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 fighters and 3 infantry in Malaya, round 4 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Japanese roll dice for 3 artilleries and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -5.67 ANZAC regular : -4.67
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Please give OOL in Malaya… Feel free to change casulties for the first rounds if you like.
Round 5: 1 mINF+3ART vs 2 INF+2FTR -> 1 hit.
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@ghostglider max d. if any inf are left, they should be usa
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 infantry moved from India to West India 3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya Combat - Japanese Japanese creates battle in territory 98 Sea Zone Battle in West India Japanese attack with 9 infantry ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry Japanese roll dice for 9 infantry in West India, round 2 : 0/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 9 infantry in West India, round 3 : 1/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 4 infantry in West India, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the ANZAC lost in West India Japanese roll dice for 9 infantry in West India, round 4 : 2/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in West India, round 4 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in West India Japanese roll dice for 9 infantry in West India, round 5 : 1/9 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in West India, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India Japanese roll dice for 8 infantry in West India, round 6 : 1/8 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in West India, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in West India Japanese win, taking West India from ANZAC with 8 infantry remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 fighters and 4 infantry Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Malaya, round 2 : 2/10 hits, 2.67 expected hits Americans roll dice for 2 fighters and 6 infantry in Malaya, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Malaya, round 3 : 1/8 hits, 2.33 expected hits Americans roll dice for 2 fighters and 4 infantry in Malaya, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 4 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 fighters and 3 infantry in Malaya, round 4 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Japanese roll dice for 3 artilleries and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Malaya, round 5 : 2/4 hits, 2.00 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 fighters and 1 infantry in Malaya, round 6 : 3/3 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry Casualties for ANZAC: 4 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Shan State to Siam 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan 2 battleships, 3 carriers, 1 cruiser and 6 transports moved from 98 Sea Zone to 97 Sea Zone 4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - Japanese 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,1,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,3,1,1,5,5,2,3,6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,3,5 Japanese collect 2 PUs (17 lost to blockades); end with 4 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -5.33 ANZAC regular : -4.67
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@ghostglider well gg. Hadn’t seen that strat from Japan before. gj taking egypt.
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Thank you for a good game
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@ghostglider Yes, thx too. Once I start new games again, after a break during the summer, let’s play another one.