@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yaroslavl to Smolensk
2 artilleries moved from Russia to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 fighter moved from Yaroslavl to Smolensk
1 tactical_bomber moved from Yaroslavl to Smolensk
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Northern Sinkiang to Olgiy
1 artillery moved from Urals to Samara
2 artilleries and 2 infantry moved from Vologda to Gorky
3 infantry moved from Yaroslavl to Russia
7 infantry moved from Tula to Russia
1 artillery moved from Tula to Russia
1 infantry moved from Ukraine to Kursk
2 mech_infantrys moved from Ukraine to Stalingrad
2 armour moved from Ukraine to Stalingrad
3 artilleries and 6 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Gorky
9 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Olgiy
Combat - Russians
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/9 hits, 3,83 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Smolensk, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/8 hits, 3,67 expected hits
Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 5 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
1 aaGun moved from Vologda to Gorky
1 infantry moved from Urals to Timguska
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -2,00
Russians regular : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Honan to Yunnan
1 mech_infantry moved from Chahar to Honan
1 infantry moved from Buyant-Uhaa to Chahar
2 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
2 artilleries and 6 infantry moved from Korea to Southern Manchuria
1 mech_infantry moved from Korea to Buryatia
1 artillery and 3 infantry moved from Siberia to Amur
4 artilleries and 4 infantry moved from Japan to 7 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers
British defend with 3 aaGuns, 1 armour, 4 artilleries and 11 infantry
British roll AA dice in Yunnan : 2/9 hits, 1.50 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 7 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/15 hits, 8.67 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 4 artilleries and 11 infantry in Yunnan, round 2 : 3/16 hits, 5.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 6/12 hits, 7.00 expected hits
Chinese roll dice for 1 armour, 4 artilleries and 8 infantry in Yunnan, round 3 : 4/13 hits, 4.50 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 6 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 4/8 hits, 4.67 expected hits
Chinese roll dice for 1 armour, 4 artilleries and 2 infantry in Yunnan, round 4 : 2/7 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 5 : 3/6 hits, 3.50 expected hits
Chinese roll dice for 1 armour and 2 artilleries in Yunnan, round 5 : 1/3 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -54
Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 4 artilleries and 11 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kiangsi
3 fighters moved from Yunnan to Kiangsi
4 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from Borneo to 37 Sea Zone
1 armour moved from 37 Sea Zone to Kwangsi
1 aaGun moved from Amur to Korea
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 destroyers placed in 7 Sea Zone
1 armour and 1 infantry placed in Korea
3 infantry placed in Japan
Japanese undo move 4.
3 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Japanese regular : -4.83
British AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Davao to Manilla
Americans take Manilla from Japanese
1 infantry moved from Davao to Manilla
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Marianas
3 fighters moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from Paulau to 35 Sea Zone
1 artillery and 2 infantry moved from Paulau to 35 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@nikola1975 2 on each carrier
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Davao to Manilla
Americans take Manilla from Japanese
1 infantry moved from Davao to Manilla
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Marianas
3 fighters moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 38 Sea Zone
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
3 submarines moved from 35 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from Paulau to 35 Sea Zone
1 artillery and 2 infantry moved from Paulau to 35 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Battle in 38 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 132 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Marianas, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Marianas to 36 Sea Zone
1 tactical_bomber moved from Marianas to 36 Sea Zone
1 fighter moved from 22 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Marianas to 36 Sea Zone
2 fighters moved from 22 Sea Zone to Davao
1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 88 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 carrier placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Inner Mongolia to Honan
1 fighter moved from Kansu to Honan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 3,00 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
2 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
2 artilleries moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
5 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 83 Sea Zone to 73 Sea Zone
2 fighters moved from Egypt to Northeast Persia
2 tactical_bombers moved from Egypt to Northeast Persia
1 fighter moved from Eastern India to Northeast Persia
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Morocco
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 1,33
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Eastern India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 3 destroyers and 3 fighters
Japanese defend with 2 carriers, 1 cruiser, 1 destroyer and 5 transports
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 37 Sea Zone, round 2 : 0/4 hits, 1,17 expected hits
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 3/7 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 37 Sea Zone, round 3 : 1/4 hits, 1,17 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 37 Sea Zone, round 4 : 2/6 hits, 2,67 expected hits
Japanese roll dice for 1 cruiser and 5 transports in 37 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
4 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 5 transports
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Davao
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries and 4 infantry moved from Paulau to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Manilla
1 carrier moved from 35 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 fighter and 1 tactical_bomber placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
ANZAC collect 11 PUs (2 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : -1,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
1 infantry moved from Novgorod to Smolensk
1 artillery and 7 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Germany to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
1 armour and 1 mech_infantry moved from Poland to Southern Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
3 infantry moved from Bryansk to Smolensk
4 fighters and 4 tactical_bombers moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Bryansk to Kursk
2 fighters and 2 tactical_bombers moved from Southern Belarus to Kursk
1 bomber moved from Southern Belarus to Smolensk
1 bomber moved from Southern Belarus to Bryansk
Combat - Germans
Combat Hit Differential Summary :
any scramble?
@dawgoneit no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
1 infantry moved from Novgorod to Smolensk
1 artillery and 7 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Germany to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
1 armour and 1 mech_infantry moved from Poland to Southern Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
3 infantry moved from Bryansk to Smolensk
4 fighters and 4 tactical_bombers moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Bryansk to Kursk
2 fighters and 2 tactical_bombers moved from Southern Belarus to Kursk
1 bomber moved from Southern Belarus to Smolensk
1 bomber moved from Southern Belarus to Bryansk
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Smolensk, round 2 : 6/13 hits, 5.83 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Kursk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Kursk to Bryansk
1 bomber, 4 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
2 infantry, 2 mech_infantrys and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 infantry and 2 mech_infantrys moved from 118 Sea Zone to Leningrad
1 submarine moved from 116 Sea Zone to 128 Sea Zone
Place Units - Germans
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Rostov to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Olgiy to Timguska
1 fighter moved from Yenisey to Russia
1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Urals to Timguska
1 artillery moved from Samara to Russia
3 infantry moved from Gorky to Russia
2 artilleries moved from Gorky to Russia
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 armour moved from Timguska to Urals
1 mech_infantry moved from Timguska to Urals
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kursk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kursk, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun moved from Gorky to Russia
1 fighter moved from Kursk to Russia
2 infantry moved from Rostov to Stalingrad
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 1,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 23 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 132 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 destroyer moved from 18 Sea Zone to 7 Sea Zone
3 fighters moved from Kiangsi to Japan
2 tactical_bombers moved from Kiangsi to Kwangtung
4 artilleries and 1 infantry moved from Kwangsi to Kwangtung
3 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
2 artilleries and 6 infantry moved from Southern Manchuria to Jehol
1 armour moved from Korea to Buryatia
1 artillery and 3 infantry moved from Amur to Korea
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 9 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
3 artilleries moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to 94 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
1 fighter moved from Davao to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 destroyer moved from 27 Sea Zone to 23 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
Americans take 43 Sea Zone from Japanese
1 fighter moved from 94 Sea Zone to Gibraltar
Combat - Americans
Battle in Borneo
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 132 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
2 armour, 2 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
3 transports moved from 93 Sea Zone to 104 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
8 infantry moved from 93 Sea Zone to Morocco
2 armour moved from 93 Sea Zone to Morocco
2 artilleries moved from 93 Sea Zone to Morocco
Place Units - Americans
2 artilleries and 6 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Tsinghai
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
3 artilleries and 6 infantry moved from Burma to Shan State
7 infantry moved from Eastern India to Burma
2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Northeast Persia to Russia
2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Northeast Persia to Eastern India
1 infantry moved from Quebec to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Algeria
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : -0,67
Japanese regular : -0,83
British regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour moved from Tunisia to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
5 artilleries and 2 infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 5 artilleries, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 5 artilleries, 1 bomber and 2 infantry in Libya, round 2 : 2/8 hits, 2.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 5 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 armour, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 carrier, 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
3 infantry moved from Southern Belarus to Smolensk
2 infantry moved from Bryansk to Kursk
1 infantry moved from Tula to Penza
Germans take Penza from Russians
1 mech_infantry moved from Bryansk to Saratov
Germans take Saratov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 bombers moved from Bryansk to Urals
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 infantry moved from Bryansk to Kursk
5 fighters and 5 tactical_bombers moved from Bryansk to Smolensk
13 armour and 5 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tula
1 submarine moved from 116 Sea Zone to 122 Sea Zone
1 submarine moved from 126 Sea Zone to 124 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@nikola1975 any scramble?
@dawgoneit no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
3 infantry moved from Southern Belarus to Smolensk
2 infantry moved from Bryansk to Kursk
1 infantry moved from Tula to Penza
Germans take Penza from Russians
1 mech_infantry moved from Bryansk to Saratov
Germans take Saratov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 bombers moved from Bryansk to Urals
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
1 infantry moved from Bryansk to Kursk
5 fighters and 5 tactical_bombers moved from Bryansk to Smolensk
13 armour and 5 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tula
1 submarine moved from 116 Sea Zone to 122 Sea Zone
1 submarine moved from 126 Sea Zone to 124 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 5 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Smolensk, round 2 : 7/13 hits, 6.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 2 bombers
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers in Urals, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 bomber owned by the Germans lost in Urals
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kursk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Kursk
2 artilleries moved from Bryansk to Kursk
3 artilleries and 4 infantry moved from Bryansk to Southern Belarus
3 infantry moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Kursk to Southern Belarus
5 fighters and 5 tactical_bombers moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 mech_infantrys moved from Leningrad to Southern Belarus
2 infantry moved from Leningrad to Vologda
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 artilleries moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 aaGun moved from Karelia to Archangel
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to France
1 bomber moved from Urals to Yenisey
Place Units - Germans
1 destroyer and 1 submarine placed in 116 Sea Zone
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.00