@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to Eastern India
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 81 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Poland to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@nikola1975 scramble from united kingdom to scottland?
@dawgoneit Scramble all three planes.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Poland to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in Scotland
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking Scotland from British with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Non Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 126 Sea Zone to 114 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bessarabia to Poland
2 aaGuns, 3 artilleries and 9 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 bombers moved from Norway to Poland
1 artillery and 1 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Albania to Poland
Place Units - Germans
1 submarine placed in 115 Sea Zone
2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.00
@nikola1975 i tried to scramble. but it wouldn’t let them attack. ???
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Vyborg
1 fighter moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Urals to Northern Sinkiang
1 artillery moved from Urals to Northern Sinkiang
2 infantry moved from Rostov to Ukraine
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
1 artillery moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 submarine moved from 122 Sea Zone to 111 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Baltic States to Russia
2 aaGuns moved from Southern Belarus to Smolensk
1 fighter moved from Vyborg to Russia
Place Units - Russians
1 fighter placed in Russia
2 infantry placed in Leningrad
1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Urals
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Honan to Shansi
1 artillery and 1 infantry moved from Honan to Anhwe
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from Kiangsi to Tsinghai
1 fighter moved from Kiangsi to Shansi
1 fighter moved from Kiangsi to Chahar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from Kwangsi to Tsinghai
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Buryatia
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 battleships moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Hopei
1 artillery moved from Hunan to Kweichow
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 2 : 3/8 hits, 4.50 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 3 : 2/8 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shansi to Kiangsi
1 fighter moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Tsinghai to Kwangsi
3 fighters and 3 tactical_bombers moved from Tsinghai to Hunan
Place Units - Japanese
1 armour, 3 artilleries and 6 infantry placed in Korea
1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 destroyers and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 mech_infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 infantry moved from Southern Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 infantry moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 81 Sea Zone to 78 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Yunnan
1 fighter owned by the British retreated
1 artillery owned by the British retreated to Burma
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Quebec to Iceland
1 fighter moved from Yunnan to Burma
1 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery placed in United Kingdom
1 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,5,4,6,1,6,3,3,4,4,2,4,6,6,6,5,3,1,6,5,6
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Italians regular : 0,00
Japanese regular : 0,67
Germans regular : 0,00
Neutral_Axis regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Algeria
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 117 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
6 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 armour and 2 mech_infantrys moved from Poland to Southern Belarus
3 armour moved from Greece to Romania
2 artilleries and 6 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to 117 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Poland to 117 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 117 Sea Zone
Germans attack with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 117 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers, 6 fighters and 6 tactical_bombers moved from 117 Sea Zone to Eastern Poland
2 aaGuns moved from Eastern Poland to Southern Belarus
3 aaGuns moved from Western Germany to Germany
1 aaGun and 1 artillery moved from Finland to Karelia
5 infantry moved from Finland to Karelia
Place Units - Germans
1 submarine and 1 transport placed in 115 Sea Zone
10 infantry placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 tactical_bomber moved from Russia to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 infantry moved from Urals to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Northern Sinkiang to Kansu
1 artillery moved from Northern Sinkiang to Olgiy
1 infantry moved from Smolensk to Bryansk
4 artilleries and 13 infantry moved from Ukraine to Kursk
1 submarine moved from 111 Sea Zone to 93 Sea Zone
2 fighters moved from Russia to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Northern Belarus to Russia
1 tactical_bomber moved from Northern Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Vologda to Yaroslavl
1 aaGun moved from Leningrad to Vologda
2 artilleries moved from Leningrad to Vologda
6 infantry moved from Leningrad to Vologda
2 artilleries moved from Vologda to Yaroslavl
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
14 infantry moved from Smolensk to Russia
2 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
Place Units - Russians
1 armour and 1 mech_infantry placed in Urals
1 infantry placed in Urals
1 infantry placed in Leningrad
2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries and 7 infantry moved from Siberia to Soviet Far East
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Manilla
1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Shansi to Chahar
1 fighter moved from Jehol to Chahar
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
1 artillery moved from Hopei to Anhwe
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Kiangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Hunan
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangtung
Combat - Japanese
Battle in Manilla
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Manilla from Americans, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers in Kwangtung, round 2 : 10/21 hits, 11.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 armour, 5 artilleries and 11 infantry
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Soviet Far East, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 11 infantry in Soviet Far East, round 2 : 7/17 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Soviet Far East
Japanese roll dice for 1 armour, 5 artilleries and 8 infantry in Soviet Far East, round 3 : 5/14 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Soviet Far East, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Non Combat Move - Japanese
2 infantry moved from Korea to Southern Manchuria
1 fighter moved from Chahar to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
Place Units - Japanese
2 armour and 8 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.83
UK_Pacific regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 105 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 105 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
2 fighters moved from 55 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 battleship moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
2 carriers moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 bomber in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Americans: 1 bomber and 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 3 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to 93 Sea Zone
1 carrier moved from 105 Sea Zone to 93 Sea Zone
1 destroyer moved from 105 Sea Zone to 93 Sea Zone
1 fighter moved from 109 Sea Zone to 93 Sea Zone
2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Marshall Islands to 34 Sea Zone
1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
3 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
3 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Shan State to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 battleship moved from 78 Sea Zone to 83 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
2 artilleries moved from 83 Sea Zone to Egypt
2 infantry moved from 83 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,5,5,3,3,6,2,1,2,3,6,4,2,5,5,4,1,2,4
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 1 armour and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -3,83
Italians regular : 0,33
Japanese regular : 1,00
Japanese AA : -0,50
Germans regular : -0,17
British regular : 1,17
@nikola1975 Hey. You will notice I have edited US ground units to Gibraltar, because when I moved my navy in combat move, all transports moved instead of just one :( I hope that is not a problem? I have edited 6 ground units which could have moved with those 3 transports.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to Southern Italy
1 bomber moved from Malta to Southern Italy
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour, 4 artilleries and 4 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Northern Australia
2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 artillery and 5 infantry moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
3 armour moved from Romania to Southern Belarus
2 mech_infantrys moved from Poland to Southern Belarus
2 bombers moved from Eastern Poland to Southern Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus
10 infantry moved from Germany to Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 6/12 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 118 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Southern Belarus
2 fighters and 2 tactical_bombers moved from Northern Belarus to Southern Belarus
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 116 Sea Zone
Place Units - Germans
2 armour and 4 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Russia to Yakut S.S.R.
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Yaroslavl
1 tactical_bomber moved from Archangel to Yaroslavl
1 aaGun moved from Yaroslavl to Russia
3 infantry moved from Yaroslavl to Russia
2 artilleries moved from Yaroslavl to Russia
5 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
2 infantry moved from Leningrad to Vologda
1 armour moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to Ukraine
5 infantry moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
3 artilleries moved from Kursk to Ukraine
1 artillery moved from Kursk to Tula
4 infantry moved from Kursk to Tula
2 infantry moved from Kursk to Tula
1 infantry moved from Kursk to Tula
1 artillery moved from Olgiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 armour moved from Urals to Yenisey
1 infantry moved from Urals to Northern Sinkiang
1 fighter moved from Bessarabia to Ukraine
Place Units - Russians
1 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Ukraine
1 artillery, 2 infantry and 1 tactical_bomber placed in Russia
1 artillery and 1 infantry placed in Urals
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 0,83