TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 31 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 carrier and 2 fighters moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Americans undo move 2.
1 destroyer and 1 tactical_bomber placed in 11 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Szechwan to Inner Mongolia
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Chahar
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 6 fighters and 4 tactical_bombers
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in Kiangsi, round 2 : 8/10 hits, 6,00 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 marine
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 marine in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Inner Mongolia to Kansu
4 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 tactical_bomber moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
1 transport moved from 42 Sea Zone to 40 Sea Zone
2 destroyers moved from 78 Sea Zone to 81 Sea Zone
1 cruiser moved from 78 Sea Zone to 81 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Burma to Shan State
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Italians regular : -0,33
Japanese regular : 2,00
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Malta to 98 Sea Zone
2 artilleries and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Algeria
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
French defend with 2 infantry
Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Algeria, round 2 : 3/9 hits, 3.50 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
2 fighters moved from Algeria to Malta
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Algeria to Malta
1 armour and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Albania to Northern Italy
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to Eastern India
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 81 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Poland to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@nikola1975 scramble from united kingdom to scottland?
@dawgoneit Scramble all three planes.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 2 tactical_bombers moved from Poland to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in Scotland
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking Scotland from British with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Moving scrambled unit from Scotland back to originating territory: United Kingdom
Non Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 126 Sea Zone to 114 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Romania to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bessarabia to Poland
2 aaGuns, 3 artilleries and 9 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 bombers moved from Norway to Poland
1 artillery and 1 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Albania to Poland
Place Units - Germans
1 submarine placed in 115 Sea Zone
2 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.00
@nikola1975 i tried to scramble. but it wouldn’t let them attack. ???
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Vyborg
1 fighter moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Urals to Northern Sinkiang
1 artillery moved from Urals to Northern Sinkiang
2 infantry moved from Rostov to Ukraine
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
1 artillery moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 submarine moved from 122 Sea Zone to 111 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Baltic States to Russia
2 aaGuns moved from Southern Belarus to Smolensk
1 fighter moved from Vyborg to Russia
Place Units - Russians
1 fighter placed in Russia
2 infantry placed in Leningrad
1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Urals
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Honan to Shansi
1 artillery and 1 infantry moved from Honan to Anhwe
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from Kiangsi to Tsinghai
1 fighter moved from Kiangsi to Shansi
1 fighter moved from Kiangsi to Chahar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from Kwangsi to Tsinghai
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Buryatia
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 battleships moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Hopei
1 artillery moved from Hunan to Kweichow
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 2 : 3/8 hits, 4.50 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Tsinghai, round 3 : 2/8 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shansi to Kiangsi
1 fighter moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Tsinghai to Kwangsi
3 fighters and 3 tactical_bombers moved from Tsinghai to Hunan
Place Units - Japanese
1 armour, 3 artilleries and 6 infantry placed in Korea
1 destroyer and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
2 destroyers and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Kansu
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 mech_infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 infantry moved from Southern Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 infantry moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 81 Sea Zone to 78 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Yunnan
1 fighter owned by the British retreated
1 artillery owned by the British retreated to Burma
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Quebec to Iceland
1 fighter moved from Yunnan to Burma
1 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery placed in United Kingdom
1 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,5,4,6,1,6,3,3,4,4,2,4,6,6,6,5,3,1,6,5,6
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Italians regular : 0,00
Japanese regular : 0,67
Germans regular : 0,00
Neutral_Axis regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Algeria
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 117 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
6 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 armour and 2 mech_infantrys moved from Poland to Southern Belarus
3 armour moved from Greece to Romania
2 artilleries and 6 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to 117 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Poland to 117 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 117 Sea Zone
Germans attack with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in 117 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers, 6 fighters and 6 tactical_bombers moved from 117 Sea Zone to Eastern Poland
2 aaGuns moved from Eastern Poland to Southern Belarus
3 aaGuns moved from Western Germany to Germany
1 aaGun and 1 artillery moved from Finland to Karelia
5 infantry moved from Finland to Karelia
Place Units - Germans
1 submarine and 1 transport placed in 115 Sea Zone
10 infantry placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 tactical_bomber moved from Russia to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 infantry moved from Urals to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Northern Sinkiang to Kansu
1 artillery moved from Northern Sinkiang to Olgiy
1 infantry moved from Smolensk to Bryansk
4 artilleries and 13 infantry moved from Ukraine to Kursk
1 submarine moved from 111 Sea Zone to 93 Sea Zone
2 fighters moved from Russia to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Northern Belarus to Russia
1 tactical_bomber moved from Northern Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Vologda to Yaroslavl
1 aaGun moved from Leningrad to Vologda
2 artilleries moved from Leningrad to Vologda
6 infantry moved from Leningrad to Vologda
2 artilleries moved from Vologda to Yaroslavl
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
14 infantry moved from Smolensk to Russia
2 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
Place Units - Russians
1 armour and 1 mech_infantry placed in Urals
1 infantry placed in Urals
1 infantry placed in Leningrad
2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries and 7 infantry moved from Siberia to Soviet Far East
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Manilla
1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Shansi to Chahar
1 fighter moved from Jehol to Chahar
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Anhwe to Honan
1 infantry moved from Anhwe to Shansi
1 artillery moved from Hopei to Anhwe
1 infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Kiangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Hunan
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangtung
Combat - Japanese
Battle in Manilla
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 fighter in Chahar, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Manilla from Americans, taking Chahar from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers in Kwangtung, round 2 : 10/21 hits, 11.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 armour, 5 artilleries and 11 infantry
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Soviet Far East, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 11 infantry in Soviet Far East, round 2 : 7/17 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Soviet Far East
Japanese roll dice for 1 armour, 5 artilleries and 8 infantry in Soviet Far East, round 3 : 5/14 hits, 4.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Soviet Far East, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Non Combat Move - Japanese
2 infantry moved from Korea to Southern Manchuria
1 fighter moved from Chahar to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
Place Units - Japanese
2 armour and 8 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.83
UK_Pacific regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 105 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 105 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
2 fighters moved from 55 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 battleship moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
2 carriers moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 bomber in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Americans: 1 bomber and 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 104 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 3 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to 93 Sea Zone
1 carrier moved from 105 Sea Zone to 93 Sea Zone
1 destroyer moved from 105 Sea Zone to 93 Sea Zone
1 fighter moved from 109 Sea Zone to 93 Sea Zone
2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Marshall Islands to 34 Sea Zone
1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
3 destroyers and 4 submarines moved from 55 Sea Zone to 34 Sea Zone
Place Units - Americans
3 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Shan State to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery moved from Italian Somaliland to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Kenya to Anglo-Egyptian Sudan
1 battleship moved from 78 Sea Zone to 83 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
2 artilleries moved from 83 Sea Zone to Egypt
2 infantry moved from 83 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 fighter moved from Iceland to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,5,5,3,3,6,2,1,2,3,6,4,2,5,5,4,1,2,4
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 1 armour and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -3,83
Italians regular : 0,33
Japanese regular : 1,00
Japanese AA : -0,50
Germans regular : -0,17
British regular : 1,17
@nikola1975 Hey. You will notice I have edited US ground units to Gibraltar, because when I moved my navy in combat move, all transports moved instead of just one :( I hope that is not a problem? I have edited 6 ground units which could have moved with those 3 transports.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to Southern Italy
1 bomber moved from Malta to Southern Italy
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour, 4 artilleries and 4 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Northern Australia
2 artilleries and 2 infantry moved from Queensland to 55 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
1 carrier moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,67