German subs missed. 3 hits - OOL please
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 carriers, 2 destroyers and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports; Americans defend with 2 carriers and 1 cruiser
Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 3 carriers, 4 cruisers, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/12 hits, 5.33 expected hits
1 destroyer owned by the British, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 7 submarines in 110 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -3.33
3 more sub hits
Kill CV’s and one DD
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 carriers, 2 destroyers and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports; Americans defend with 2 carriers and 1 cruiser
Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 3 carriers, 4 cruisers, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/12 hits, 5.33 expected hits
1 destroyer owned by the British, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 7 submarines in 110 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans regular : 3.67
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
2 carriers, 2 destroyers and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports; Americans defend with 2 carriers and 1 cruiser
Germans roll dice for 7 submarines in 110 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 3 carriers, 4 cruisers, 3 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 2/12 hits, 5.33 expected hits
1 destroyer owned by the British, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
Germans roll dice for 7 submarines in 110 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/5 hits, 2.33 expected hits
British roll dice for 2 carriers, 4 cruisers, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the British, 3 submarines owned by the Germans, 3 cruisers owned by the British, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 transport owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 103
Casualties for Germans: 2 carriers, 1 destroyer and 3 submarines
Casualties for British: 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports
Casualties for Americans: 2 carriers and 1 cruiser
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 110 Sea Zone to Germany
1 transport moved from 113 Sea Zone to 124 Sea Zone
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 4.00
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to 100 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Russia to 99 Sea Zone
1 fighter moved from Slovakia Hungary to 99 Sea Zone
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Novosibirsk to Kansu
1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Kazakhstan to Sikang
1 fighter moved from Kazakhstan to Sikang
1 fighter moved from Russia to Sikang
2 bombers moved from Russia to 39 Sea Zone
1 fighter moved from Kazakhstan to Kansu
1 bomber moved from Russia to 39 Sea Zone
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Volgograd to Tsinghai
1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
3 fighters moved from Slovakia Hungary to Greater Southern Germany
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 submarine
Russians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Russians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Crete
Battle in 39 Sea Zone
Russians attack with 3 bombers
Japanese defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Russians roll dice for 3 bombers in 39 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 2 destroyers and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 bomber owned by the Russians and 2 destroyers owned by the Japanese lost in 39 Sea Zone
2 transports owned by the Japanese lost in 39 Sea Zone
Russians win, taking Crete from Italians with 2 bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 bomber
Casualties for Japanese: 2 destroyers and 2 transports
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Tsinghai, round 2 : 3/7 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Tsinghai, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Sikang
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greater Southern Germany
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Greater Southern Germany
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Greater Southern Germany to Southern France
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Greece
1 bomber and 1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from Greater Southern Germany to Slovakia Hungary
3 artilleries moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Baltic States to Poland
3 mech_infantrys moved from Novgorod to Poland
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Karelia to Novgorod
1 aaGun moved from Slovakia Hungary to Poland
5 mech_infantrys moved from Russia to Kazakhstan
6 armour and 7 mech_infantrys moved from Kazakhstan to West India
1 armour, 3 artilleries and 1 infantry moved from Afghanistan to West India
1 fighter moved from Sikang to West India
1 fighter moved from Sikang to Afghanistan
1 fighter moved from Kansu to Kazakhstan
2 armour moved from Volgograd to Afghanistan
2 aaGuns and 11 infantry moved from Amur to Manchuria
2 bombers moved from 39 Sea Zone to Ceylon
Place Units - Russians
1 armour and 2 infantry placed in Slovakia Hungary
2 armour and 1 infantry placed in Volgograd
5 infantry placed in Russia
3 mech_infantrys placed in Ukraine
Russians undo move 4.
Russians undo move 3.
1 infantry and 1 mech_infantry placed in Ukraine
1 transport placed in 100 Sea Zone
4 infantry placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Italians regular : -0,17
Germans regular : -0,33
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
1 marine moved from 70 Sea Zone to Angola
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
4 armour and 11 mech_infantrys moved from Yunnan to India
1 bomber moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 16 Sea Zone to 6 Sea Zone
6 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Japan
1 fighter moved from 26 Sea Zone to Japan
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from 26 Sea Zone to Japan
7 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Angola
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 7 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 7 tactical_bombers in Hawaiian Islands, round 2 : 9/17 hits, 8.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Angola from British, taking Hawaiian Islands from Americans with 2 artilleries, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to India
1 fighter moved from Hawaiian Islands to 26 Sea Zone
5 fighters and 7 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 infantry placed in Malaya
3 infantry placed in India
4 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : 0.17
ANZAC regular : -0.33
@bretters I forgot the battle of Angola and will roll it here:
UK vs Japan
Attacker: 2x Mech at 1 vs Defender: 1x Marine at 2
Attacker:
[dice 2d6]
Defender:
[dice 1d6]
2d6: 4, 2
1d6: 2
UK vs Japan
1 Mech killed, Battle continues
Attacker: 1x Mech at 1 vs Defender: 1x Marine at 2
Attacker:
[dice 1d6]
Defender:
[dice 1d6]
1d6: 2
1d6: 5
Round 3
UK vs Japan
Attacker: 1x Mech at 1 vs Defender: 1x Marine at 2
Attacker:
[dice 1d6]
Defender:
[dice 1d6]
1d6: 6
1d6: 2
Both UK Mechs got killed. Results will be edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 1 fighter and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 4 carriers, 2 destroyers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 carriers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Java
Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 1 armour and 1 infantry
Battle in Hawaiian Islands
Americans attack with 2 bombers
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 2 bombers in Hawaiian Islands, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 bomber in Hawaiian Islands, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Midway
2 submarines moved from 35 Sea Zone to 43 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
5 infantry moved from Saudi Arabia to Iraq
1 fighter moved from Saudi Arabia to West India
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Western United States to 101 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 armour placed in Southern France
1 armour and 1 mech_infantry placed in Saudi Arabia
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Southern France
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4,1,1,1,6,1,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Americans collect 59 PUs (13 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany
British take Greater Southern Germany from Germans
1 artillery moved from Romania to Yugoslavia
Combat - British
Battle in Denmark
Battle in Yugoslavia
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Yugoslavia, round 4 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Denmark from Germans, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
British attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Germany, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 4/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Germany, round 3 : 2/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 8 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Union of South Africa to South West Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to Belgian Congo
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from West India to 42 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Union of South Africa
3 armour placed in Normandy Bordeaux
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 56 PUs (5 lost to blockades); end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,00
Japanese regular : 0,17
Germans regular : 1,67
British regular : 1,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Germany to Western Germany
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 artillery moved from Germany to Western Germany
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Western Germany
Italians attack with 3 artilleries and 3 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 2 armour and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; Russians defend with 1 destroyer and 1 transport
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.33
submerge you sub?
Please let the Sub fight.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Germany to Western Germany
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 artillery moved from Germany to Western Germany
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Western Germany
Italians attack with 3 artilleries and 3 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 2 armour and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; Russians defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians and 1 destroyer owned by the Russians lost in 99 Sea Zone
1 submarine owned by the Americans submerged
1 transport owned by the Russians lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine and 1 tactical_bomber
Casualties for Russians: 1 destroyer and 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 aaGun and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,1,6,4,3,6,3
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 1.00
British regular : -0.33