My dice have been awesome!
L21 BM4 Surfer(X) vs Giallo(L+10)
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 6 artilleries and 11 infantry moved from Jehol to Manchuria 1 armour moved from Shantung to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 bomber and 1 fighter moved from Japan to Manchuria 1 bomber moved from Malaya to Manchuria 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter moved from 36 Sea Zone to Manchuria 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Malaya to 21 Sea Zone Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Java from Americans, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Manchuria Japanese attack with 4 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 aaGuns, 4 artilleries and 4 infantry; Chinese defend with 14 infantry British roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 7/27 hits, 10.17 expected hits Chinese roll dice for 2 aaGuns, 4 artilleries and 18 infantry in Manchuria, round 2 : 3/22 hits, 7.33 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 infantry owned by the Chinese and 3 infantry owned by the British lost in Manchuria Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 11/24 hits, 9.67 expected hits Chinese roll dice for 4 artilleries and 13 infantry in Manchuria, round 3 : 5/17 hits, 5.67 expected hits 5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 9/19 hits, 8.50 expected hits Chinese roll dice for 4 artilleries and 2 infantry in Manchuria, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese, 4 artilleries owned by the British and 1 infantry owned by the British lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 armour, 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 1 fighter and 9 infantry Casualties for British: 2 aaGuns, 4 artilleries and 4 infantry Casualties for Chinese: 14 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Philippines Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines 1 bomber owned by the Japanese retreated Americans win with 1 marine remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Philippines to French Indo China 1 bomber moved from 21 Sea Zone to Kiangsi 2 fighters moved from 20 Sea Zone to Japan 14 fighters moved from 36 Sea Zone to Japan 1 fighter moved from Manchuria to Jehol 2 bombers moved from Manchuria to Jehol 2 tactical_bombers moved from Manchuria to Jehol 2 infantry moved from Shantung to Jehol 1 mech_infantry moved from Kweichow to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Yunnan to Malaya 1 infantry moved from Shan State to Malaya 1 mech_infantry moved from Siam to Malaya 1 artillery moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Hunan 2 tactical_bombers moved from 43 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 fighters moved from 43 Sea Zone to Malaya 1 tactical_bomber moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 2 marines moved from French Indo China to 36 Sea Zone 2 battleships, 14 carriers, 2 cruisers, 3 destroyers, 2 marines, 10 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 2 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -6.00 Americans regular : 0.67 Japanese regular : 2.33 British AA : 0.00 ANZAC regular : -0.67
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The Philippines stand…
But the larger battle went well.I had to edit the ftr that the AA took out. I had a ftr from Japan and FIC, it should have killed the FIC ftr so that the Japan ftr could go home.
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Amur to Manchuria 1 infantry moved from Korea to Manchuria 15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria 1 artillery moved from Iraq to Persia 17 fighters moved from Iraq to Persia 1 submarine moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from 22 Sea Zone to Manchuria Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Persia Americans attack with 1 artillery and 17 fighters Italians defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Persia Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Manchuria Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits 2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 3 fighters and 1 infantry Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone 15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 15 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone 7 fighters moved from Eastern United States to 92 Sea Zone 6 fighters moved from 92 Sea Zone to Egypt 6 fighters moved from Egypt to Iraq 6 fighters moved from Libya to Iraq 17 fighters moved from Persia to Iraq 1 bomber moved from Norway to Iraq 5 transports moved from 92 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 6 fighters placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -4,00 Japanese regular : -2,50 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery moved from Siberia to Sakha Americans take Sakha from Japanese 1 artillery moved from Amur to Manchuria 1 infantry moved from Korea to Manchuria 15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria 1 artillery moved from Iraq to Persia 17 fighters moved from Iraq to Persia 1 submarine moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from 22 Sea Zone to Manchuria Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Persia Americans attack with 1 artillery and 17 fighters Italians defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Persia Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Manchuria Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits 2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 3 fighters and 1 infantry Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone 15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 15 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone 7 fighters moved from Eastern United States to 92 Sea Zone 6 fighters moved from 92 Sea Zone to Egypt 6 fighters moved from Egypt to Iraq 6 fighters moved from Libya to Iraq 17 fighters moved from Persia to Iraq 1 bomber moved from Norway to Iraq 5 transports moved from 92 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 6 fighters placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters and 1 tactical_bomber moved from Iraq to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Combat - British Battle in 79 Sea Zone British attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 5 fighters and 1 tactical_bomber moved from 79 Sea Zone to Iraq 1 bomber moved from Iraq to India 1 aaGun, 9 artilleries and 13 infantry moved from Burma to India 2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 British collect 34 PUs (1 lost to blockades); end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -4,00 Japanese regular : -2,67 Italians regular : -0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Rostov to Caucasus Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 20 Sea Zone Japanese defend with 1 submarine Turning on Edit Mode EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 43 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 aaGuns and 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 20 Sea Zone Japanese defend with 1 submarine Turning on Edit Mode EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 43 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 aaGuns and 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber moved from Hunan to 20 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Northwest Persia to Persia Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Persia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia Germans win, taking Persia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 20 Sea Zone Germans attack with 1 bomber; Japanese loiter and taunt Americans defend with 1 destroyer; ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Germans roll dice for 1 bomber in 20 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 20 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 destroyer Casualties for Germans: 1 bomber Battle in 36 Sea Zone Germans attack with 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 36 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Germans 5 artilleries moved from Karelia to Finland 1 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Karelia 7 mech_infantrys moved from Baltic States to Karelia 8 mech_infantrys moved from Karelia to Finland 1 artillery and 9 infantry moved from Baltic States to Novgorod 3 armour moved from Novgorod to Finland 1 bomber moved from Gibraltar to Southern France 8 infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 artillery moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from Northwest Persia to French Indo China 2 bombers moved from Northwest Persia to Novgorod 2 tactical_bombers moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to Caucasus 14 armour, 12 artilleries and 52 mech_infantrys moved from Northwest Persia to Caucasus 3 infantry moved from Volgograd to Caucasus 4 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Caucasus to Tsinghai 1 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Caucasus to Sikang 1 infantry moved from Sikang to Szechwan 2 armour moved from Caucasus to Rostov 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from Southern France to Western Germany Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in Russia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 5 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 British AA : -0.17 Germans regular : 1.17
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from Japan to 22 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from Malaya to 37 Sea Zone 2 battleships and 2 marines moved from 37 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 2 marines moved from French Indo China to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 bomber moved from Kiangsi to 20 Sea Zone 4 fighters moved from Malaya to 43 Sea Zone 1 fighter moved from Malaya to 20 Sea Zone 1 tactical_bomber moved from French Indo China to 20 Sea Zone 2 infantry moved from Jehol to Manchuria 2 bombers and 2 tactical_bombers moved from Jehol to Manchuria 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 2 carriers Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 2 carriers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 carrier owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for ANZAC: 2 carriers Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits Americans roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 43 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 2 destroyers Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 2 destroyers Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Manchuria to Japan 2 bombers moved from Manchuria to Japan 1 infantry moved from Anhwe to Jehol 1 armour moved from Jehol to Hunan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Chahar 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Hunan to French Indo China 1 armour moved from Malaya to French Indo China 1 mech_infantry moved from Malaya to French Indo China 14 carriers and 8 submarines moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to Japan 1 bomber moved from 20 Sea Zone to Japan 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 2 submarines placed in 36 Sea Zone 1 infantry placed in French Indo China 1 fighter, 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,6,1,4,3,2,4,6,4,1,1,6,2,6,6,1,4,1,5,3,6,4,3,5,4,3,6,3,6,1,2,3,5,1,1,4,1,2,2,4,5,4,3,2,6,6,4,6,4,1,1,4,6,6,1,3,1,6,4,3,5,1,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,3,4,5,3,6,1,1,4,4,6,4 Japanese collect 49 PUs (15 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : -3.50 ANZAC regular : -0.67
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Ok, as mentioned. Skipped the Russian turn. Edit as necessary.
Almost go the US navy…bomber hit and both DDs missed first round. So bomber vs. 1 DD…you hit, I didn’t…wah-wah! :confounded:
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iraq to Persia 1 bomber moved from Iraq to Persia 29 fighters moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 artillery moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 5 fighters moved from 19 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
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@surfer do you want to use any token?
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@giallo Sure. 1 in Marianas. Try for some luck.
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iraq to Persia 1 bomber moved from Iraq to Persia 29 fighters moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 artillery moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 5 fighters moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Persia Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 20 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 21 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 5 fighters moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 6 fighters moved from Western United States to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 1 bomber and 29 fighters moved from Persia to Iraq 6 fighters moved from Egypt to Iraq 3 transports moved from 92 Sea Zone to 88 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to Gibraltar Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 3 destroyers placed in 6 Sea Zone 1 carrier and 1 cruiser placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -1,17 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Iraq to Persia 1 bomber moved from Iraq to Persia 29 fighters moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 artillery moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone 5 fighters moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Persia Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 2 submarines Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 20 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 21 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 5 fighters moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 6 fighters moved from Western United States to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 1 bomber and 29 fighters moved from Persia to Iraq 6 fighters moved from Egypt to Iraq 3 transports moved from 92 Sea Zone to 88 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to Gibraltar Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 3 destroyers placed in 6 Sea Zone 1 carrier and 1 cruiser placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 44 PUs; British buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 75 Sea Zone to 79 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Non Combat Move - British 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 6 mech_infantrys moved from Egypt to Trans-Jordan 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 1 fighter placed in United Kingdom 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in Norway Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 British collect 30 PUs (5 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -1,17 Japanese AA : -0,33 Germans regular : -0,33
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 bombers and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwest Persia Italians win, taking Northwest Persia from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 bombers moved from Northwest Persia to Caucasus 1 mech_infantry moved from Caucasus to Tsinghai 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 5 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Norway to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from Caucasus to Persia 1 fighter and 2 tactical_bombers moved from Caucasus to Persia 1 bomber moved from Western Germany to Norway 2 fighters moved from Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Caucasus to Persia Combat - Germans Air Battle in Norway Germans attacks with 4 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway British roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Battle in Persia Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Persia Germans win, taking Persia from Americans with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Persia to Caucasus 1 tactical_bomber moved from Caucasus to Novgorod 2 armour moved from Rostov to Belarus 3 infantry moved from Karelia to Finland 9 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 3 armour moved from Novgorod to Finland 6 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Southern France to Western Germany 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Novgorod to Volgograd 1 fighter moved from Novgorod to Volgograd 1 bomber moved from Western Germany to Southern Italy 3 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Southern Italy 2 bombers moved from Novgorod to Western Germany 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Kansu 2 infantry moved from Samara to Kazakhstan 3 infantry moved from Volgograd to Caucasus 6 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 7 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.17 Germans regular : -0.50