@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
@surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):
Wow. Again I lose a small battle…your 33% hit too many times
Good bye to German Far East Bomber…
After this round, I’ll probably just skip the Russian turn and let you just edit as necessary, if that is ok.
sounds good!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 6 artilleries and 11 infantry moved from Jehol to Manchuria
1 armour moved from Shantung to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 bomber and 1 fighter moved from Japan to Manchuria
1 bomber moved from Malaya to Manchuria
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Malaya to 21 Sea Zone
Combat - Japanese
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Java from Americans, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Manchuria
Japanese attack with 4 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns, 4 artilleries and 4 infantry; Chinese defend with 14 infantry
British roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 7/27 hits, 10.17 expected hits
Chinese roll dice for 2 aaGuns, 4 artilleries and 18 infantry in Manchuria, round 2 : 3/22 hits, 7.33 expected hits
3 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 infantry owned by the Chinese and 3 infantry owned by the British lost in Manchuria
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 11/24 hits, 9.67 expected hits
Chinese roll dice for 4 artilleries and 13 infantry in Manchuria, round 3 : 5/17 hits, 5.67 expected hits
5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 9/19 hits, 8.50 expected hits
Chinese roll dice for 4 artilleries and 2 infantry in Manchuria, round 4 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese, 4 artilleries owned by the British and 1 infantry owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 armour, 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for British: 2 aaGuns, 4 artilleries and 4 infantry
Casualties for Chinese: 14 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry and 1 marine
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
1 bomber owned by the Japanese retreated
Americans win with 1 marine remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to French Indo China
1 bomber moved from 21 Sea Zone to Kiangsi
2 fighters moved from 20 Sea Zone to Japan
14 fighters moved from 36 Sea Zone to Japan
1 fighter moved from Manchuria to Jehol
2 bombers moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Jehol
2 infantry moved from Shantung to Jehol
1 mech_infantry moved from Kweichow to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Malaya
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Siam to Malaya
1 artillery moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Hunan
2 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
2 marines moved from French Indo China to 36 Sea Zone
2 battleships, 14 carriers, 2 cruisers, 3 destroyers, 2 marines, 10 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -6.00
Americans regular : 0.67
Japanese regular : 2.33
British AA : 0.00
ANZAC regular : -0.67
The Philippines stand…
But the larger battle went well.
I had to edit the ftr that the AA took out. I had a ftr from Japan and FIC, it should have killed the FIC ftr so that the Japan ftr could go home.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria
1 artillery moved from Iraq to Persia
17 fighters moved from Iraq to Persia
1 submarine moved from 22 Sea Zone to 35 Sea Zone
3 fighters moved from 22 Sea Zone to Manchuria
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 1 artillery and 17 fighters
Italians defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Manchuria
Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits
Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits
2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits
Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits
3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 3 fighters and 1 infantry
Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone
15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
7 fighters moved from Eastern United States to 92 Sea Zone
6 fighters moved from 92 Sea Zone to Egypt
6 fighters moved from Egypt to Iraq
6 fighters moved from Libya to Iraq
17 fighters moved from Persia to Iraq
1 bomber moved from Norway to Iraq
5 transports moved from 92 Sea Zone to 102 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
6 fighters placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -4,00
Japanese regular : -2,50
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor and 9 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
15 fighters and 5 tactical_bombers moved from 22 Sea Zone to Manchuria
1 artillery moved from Iraq to Persia
17 fighters moved from Iraq to Persia
1 submarine moved from 22 Sea Zone to 35 Sea Zone
3 fighters moved from 22 Sea Zone to Manchuria
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 1 artillery and 17 fighters
Italians defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 artillery and 17 fighters in Persia, round 2 : 10/18 hits, 8,83 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 1 artillery and 17 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Manchuria
Americans attack with 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 18 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 10/25 hits, 13,00 expected hits
Japanese roll dice for 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 2/13 hits, 5,00 expected hits
2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 17 fighters and 5 tactical_bombers in Manchuria, round 3 : 10/23 hits, 12,17 expected hits
Japanese roll dice for 3 armour in Manchuria, round 3 : 2/3 hits, 1,50 expected hits
3 armour owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 3 fighters and 1 infantry
Casualties for Japanese: 4 armour, 6 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 battleship, 13 carriers, 4 cruisers, 5 destroyers and 7 submarines moved from 22 Sea Zone to 19 Sea Zone
15 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 10 Sea Zone
7 fighters moved from Eastern United States to 92 Sea Zone
6 fighters moved from 92 Sea Zone to Egypt
6 fighters moved from Egypt to Iraq
6 fighters moved from Libya to Iraq
17 fighters moved from Persia to Iraq
1 bomber moved from Norway to Iraq
5 transports moved from 92 Sea Zone to 102 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
6 fighters placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters and 1 tactical_bomber moved from Iraq to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Combat - British
Battle in 79 Sea Zone
British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from 79 Sea Zone to Iraq
1 bomber moved from Iraq to India
1 aaGun, 9 artilleries and 13 infantry moved from Burma to India
2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
British collect 34 PUs (1 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -4,00
Japanese regular : -2,67
Italians regular : -0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Rostov to Caucasus
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 20 Sea Zone
Japanese defend with 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 20 Sea Zone
Japanese defend with 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC winJapanese win with 1 submarine remaining, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from Hunan to 20 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Northwest Persia to Persia
Combat - Germans
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 20 Sea Zone
Germans attack with 1 bomber; Japanese loiter and taunt
Americans defend with 1 destroyer; ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Germans roll dice for 1 bomber in 20 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 20 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 destroyer
Casualties for Germans: 1 bomber
Battle in 36 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 36 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
5 artilleries moved from Karelia to Finland
1 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
7 mech_infantrys moved from Baltic States to Karelia
8 mech_infantrys moved from Karelia to Finland
1 artillery and 9 infantry moved from Baltic States to Novgorod
3 armour moved from Novgorod to Finland
1 bomber moved from Gibraltar to Southern France
8 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from Northwest Persia to French Indo China
2 bombers moved from Northwest Persia to Novgorod
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter and 2 tactical_bombers moved from Persia to Caucasus
14 armour, 12 artilleries and 52 mech_infantrys moved from Northwest Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
4 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Caucasus to Sikang
1 infantry moved from Sikang to Szechwan
2 armour moved from Caucasus to Rostov
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern France to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
5 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
British AA : -0.17
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Japan to 22 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
2 battleships and 2 marines moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Kiangsi to 20 Sea Zone
4 fighters moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 infantry moved from Jehol to Manchuria
2 bombers and 2 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 carriers
Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 2 carriers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 carrier owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for ANZAC: 2 carriers
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 destroyers
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Manchuria to Japan
2 bombers moved from Manchuria to Japan
1 infantry moved from Anhwe to Jehol
1 armour moved from Jehol to Hunan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to French Indo China
1 armour moved from Malaya to French Indo China
1 mech_infantry moved from Malaya to French Indo China
14 carriers and 8 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Japan
1 bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,6,1,4,3,2,4,6,4,1,1,6,2,6,6,1,4,1,5,3,6,4,3,5,4,3,6,3,6,1,2,3,5,1,1,4,1,2,2,4,5,4,3,2,6,6,4,6,4,1,1,4,6,6,1,3,1,6,4,3,5,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,3,4,5,3,6,1,1,4,4,6,4
Japanese collect 49 PUs (15 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.83
Japanese regular : -3.50
ANZAC regular : -0.67
Ok, as mentioned. Skipped the Russian turn. Edit as necessary.
Almost go the US navy…bomber hit and both DDs missed first round. So bomber vs. 1 DD…you hit, I didn’t…wah-wah! :confounded:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
29 fighters moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
5 fighters moved from 19 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
@surfer do you want to use any token?
@giallo Sure. 1 in Marianas. Try for some luck.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
29 fighters moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
5 fighters moved from 19 Sea Zone to 21 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Persia
Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber and 29 fighters moved from Persia to Iraq
6 fighters moved from Egypt to Iraq
3 transports moved from 92 Sea Zone to 88 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to Gibraltar
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 destroyers placed in 6 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -1,17
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
29 fighters moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
5 fighters moved from 19 Sea Zone to 21 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Persia
Americans attack with 1 artillery, 1 bomber, 29 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 29 fighters and 1 infantry in Persia, round 2 : 17/32 hits, 15,83 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 artillery, 1 bomber, 29 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 13 carriers, 4 cruisers, 5 fighters and 7 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber and 29 fighters moved from Persia to Iraq
6 fighters moved from Egypt to Iraq
3 transports moved from 92 Sea Zone to 88 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to Gibraltar
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 destroyers placed in 6 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 44 PUs;
British buy 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 1 carrier, 4 cruisers and 4 transports moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 75 Sea Zone to 79 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - British
1 bomber moved from Malaya to India
1 bomber moved from French Indo China to India
6 mech_infantrys moved from Egypt to Trans-Jordan
1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Norway
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 30 PUs (5 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -1,17
Japanese AA : -0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 bombers moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 5 fighters and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Norway to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :