@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Combat Move - Russians
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Finland to Karelia
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Italians
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Finland to Karelia
Turn Complete - Russians
Combat Hit Differential Summary :
Before I move, I realized I forgot to move 2 German inf from France to N. Italy. If your feeling magnanimous, perhaps you’ll let me make that edit.
Also, just confirming that your ANZAC fighters are on the ANZAC CV, right?
@surfer that’s two times a yes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Siam to 43 Sea Zone
1 bomber moved from Siam to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Shantung
1 infantry moved from Jehol to Chahar
1 infantry moved from Kansu to Shensi
1 infantry moved from Novosibirsk to Kansu
6 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 aaGun, 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 16 fighters, 6 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 bomber and 1 fighter moved from Anhwe to Shan State
1 tactical_bomber moved from Anhwe to Shan State
1 bomber moved from Shan State to French Indo China
5 artilleries, 16 infantry and 2 marines moved from Yunnan to Burma
4 armour moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Siam to Shan State
2 tactical_bombers moved from Siam to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Kiangsu
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Burma
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 artillery placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,3
Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Siam to 43 Sea Zone
1 bomber moved from Siam to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Shantung
1 infantry moved from Jehol to Chahar
1 infantry moved from Kansu to Shensi
1 infantry moved from Novosibirsk to Kansu
6 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 aaGun, 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 16 fighters, 6 infantry, 2 marines, 10 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 bomber and 1 fighter moved from Anhwe to Shan State
1 tactical_bomber moved from Anhwe to Shan State
1 bomber moved from Shan State to French Indo China
5 artilleries, 16 infantry and 2 marines moved from Yunnan to Burma
4 armour moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Siam to Shan State
2 tactical_bombers moved from Siam to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Kiangsu
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Burma
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 artillery placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,3
Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
The second post has the German inf Edit.
My Middle East/Indian gambit better pay off, as I’m really behind the curve on production.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 cruisers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Denmark
Non Combat Move - Americans
3 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 112 Sea Zone to Norway
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
2 carriers and 2 cruisers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
1 artillery and 8 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 cruisers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Denmark
Non Combat Move - Americans
3 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 112 Sea Zone to Norway
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
2 carriers and 2 cruisers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
1 artillery and 8 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 1 harbour and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 12 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Persia to India
2 fighters moved from India to Yunnan
1 infantry moved from Kweichow to Yunnan
1 bomber moved from India to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Volgograd to Samara
British take Samara from Italians
1 infantry moved from Volgograd to Tambov
British take Tambov from Italians
1 bomber moved from Persia to Rostov
1 infantry moved from Volgograd to Rostov
Combat - British
Battle in Hopei
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 bomber moved from Hopei to Anhwe
2 aaGuns, 5 artilleries and 8 infantry moved from Kweichow to Anhwe
1 bomber moved from Eastern Persia to India
3 artilleries moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Egypt
5 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Rostov to Volgograd
Place Units - British
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 infantry placed in Volgograd
1 infantry placed in Egypt
British undo move 2.
1 infantry placed in Egypt
2 infantry placed in Volgograd
Turn Complete - British
British collect 45 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 2,00
Germans regular : -0,33
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Malta
Battle in Denmark
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians win, taking 97 Sea Zone from British, taking Malta from British, taking Denmark from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Novgorod
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Southern France to France
3 mech_infantrys moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
Place Units - Italians
1 transport placed in 97 Sea Zone
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Volgograd to Rostov
1 fighter moved from 112 Sea Zone to Norway
Combat - French
Battle in Rostov
French attack with 2 infantry
Italians defend with 2 infantry
French roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Rostov
French roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Rostov
French roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Rostov, round 7 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
French win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,33
French regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Russia to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
7 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Russia to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Rostov, round 2 : 3/12 hits, 2.67 expected hits
French roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Rostov
Germans win, taking Rostov from French with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
9 artilleries and 1 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
9 armour, 1 artillery and 22 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Russia to Rostov
4 mech_infantrys moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Novgorod
5 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Novgorod
Place Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Persia to India
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Shan State to 37 Sea Zone
4 tactical_bombers moved from Shan State to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
5 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 artilleries, 18 infantry and 2 marines moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 aaGun, 4 armour and 1 infantry moved from Shan State to Yunnan
2 marines moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 12 fighters, 5 infantry, 2 marines, 9 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Kiangsu
5 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
4 fighters moved from 19 Sea Zone to Kiangsu
1 fighter and 4 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Kiangsu
1 bomber moved from Borneo to French Indo China
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 3.17
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Karelia
Place Units - Americans
8 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Karelia
Place Units - Americans
8 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 9 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
1 artillery and 1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
British take Novosibirsk from Japanese
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Hunan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
British win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Samara
British roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Samara
Germans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Tambov to Iraq
3 artilleries moved from Eastern Persia to West India
3 infantry moved from Northwest Persia to Iraq
10 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
8 artilleries and 12 infantry moved from Volgograd to Kazakhstan
1 fighter moved from 91 Sea Zone to Libya
3 aaGuns moved from Norway to 112 Sea Zone
3 aaGuns, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 112 Sea Zone to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Norway to Karelia
1 bomber moved from Hunan to India
4 fighters and 1 tactical_bomber moved from Burma to India
2 aaGuns, 5 artilleries and 7 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to India
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 armour and 12 mech_infantrys
EDIT: Removing units owned by British from India: 3 armour and 12 mech_infantrys
EDIT: Turning off Edit Mode
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,33
Japanese AA : -0,17
Germans regular : 0,67
British regular : 4,17