@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didnāt see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
forgot to move sb. Please use second.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Volgograd to Kazakhstan
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Volgograd to Kazakhstan
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 artilleries and 2 infantry moved from Russia to Tambov
2 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 armour, 2 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in Cyprus
Battle in Novosibirsk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Germans win, taking Cyprus from British, taking Novosibirsk from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tambov
Germans win, taking Tambov from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 6 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Caucasus, round 2 : 1/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Caucasus, round 3 : 4/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Rostov
12 armour and 28 mech_infantrys moved from Rostov to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 1 infantry moved from Bryansk to Rostov
3 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Western Germany
4 mech_infantrys moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Russia
2 armour and 1 artillery placed in Ukraine
Germans undo move 2.
3 artilleries placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Shensi to Hopei
Non Combat Move - Russians
4 aaGuns, 2 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Karelia to Finland
1 fighter moved from India to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Chahar
1 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from 19 Sea Zone to Chahar
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Yunnan to Kweichow
3 artilleries moved from Yunnan to Kweichow
3 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from 19 Sea Zone to Chahar
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Jehol
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 destroyers, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 destroyers and 1 fighter in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 4 armour, 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 3 artilleries and 4 infantry in Kweichow, round 2 : 4/11 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 5/7 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
10 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone
2 marines moved from Kiangsu to 19 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from French Indo China to Yunnan
2 marines moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 artillery, 13 carriers, 2 cruisers, 5 infantry, 2 marines, 7 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Shantung to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Jehol to 35 Sea Zone
2 fighters moved from Chahar to Kiangsu
2 tactical_bombers moved from Chahar to Kiangsu
2 bombers moved from Chahar to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Burma to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.83
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Libya to 99 Sea Zone
1 bomber moved from Norway to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Libya to Egypt
4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 fighter moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
5 fighters moved from 92 Sea Zone to Libya
8 fighters moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Anhwe to Chahar
4 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Libya to 99 Sea Zone
1 bomber moved from Norway to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Libya to Egypt
4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 fighter moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
5 fighters moved from 92 Sea Zone to Libya
8 fighters moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Anhwe to Chahar
4 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Samara
British take Samara from Germans
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from India to Burma
2 bombers, 4 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Novosibirsk
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers moved from Burma to India
4 fighters and 1 tactical_bomber moved from Burma to India
10 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries moved from Persia to Iraq
3 armour and 12 mech_infantrys moved from Eastern Persia to Iraq
1 aaGun, 6 artilleries and 6 infantry moved from Kazakhstan to Turkmenistan
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Karelia to Norway
2 aaGuns, 5 artilleries and 6 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Shensi
3 artilleries moved from West India to India
1 fighter moved from Libya to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 3.
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in Norway
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -1,67
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
hold on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 infantry
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kazakhstan to Turkmenistan
2 fighters moved from Java to India
1 submarine moved from 41 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kazakhstan to Turkmenistan
2 fighters moved from Java to India
1 submarine moved from 41 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Norway to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Novgorod to Novosibirsk
2 armour and 2 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from British
1 bomber moved from Russia to Persia
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
5 artilleries and 2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Persia, round 3 : 2/2 hits, 0.67 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 1 armour and 1 bomber in Persia, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 1 bomber and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 5 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/9 hits, 3.17 expected hits
British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/7 hits, 2.50 expected hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Volgograd
Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/7 hits, 2.50 expected hits
British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 5 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Samara
Germans win, taking Samara from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
11 armour, 2 artilleries, 5 infantry and 32 mech_infantrys moved from Caucasus to Northwest Persia
5 artilleries and 2 infantry moved from Rostov to Caucasus
2 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Volgograd
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Samara to Rostov
1 fighter moved from Novosibirsk to Rostov
1 tactical_bomber moved from Novosibirsk to Russia
8 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters moved from Germany to Novgorod
2 fighters moved from Western Germany to Germany
5 bombers moved from Western Germany to Southern Italy
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
3 artilleries placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans regular : -2.67
British regular : 2.67
Wow! I had no idea how well entrenched your units in Persia were.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):
Wow! I had no idea how well entrenched your units in Persia were.
They were waiting there forever to give the Germans a warm welcome!