@barnee
:+1: :+1:
We’re discussing land mines for use in TripleA in our Play Test Group.
One suggestion is, that only a certain number of mines can be active in each territory. The number of mines are equal to the IPC value (+ 1) of any territory. Example: if a territory has an IPC value of 2, the maximum number of mines is 3.
If a territory has no IPC value, there can be only 1 mine in that territory.
Mines only defend during combat movement and non-combat movement into or through this territory - not during retreat of attacking units.
This suggestion is based on our game experience with landmines.
Please note:
Land mines are an essential part of defensive fighting. Especially on The Eastern Front as well as in Western Europe…
Could this suggestion work with TripleA ?