@barnee
Thank you - looks like that did the trick!
malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 1 artillery moved from Trans-Jordan to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 1 infantry moved from Egypt to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 artillery moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan Combat - Italians Battle in Southern Persia Battle in Baluchistan Italians attack with 3 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 3 artilleries and 3 infantry in Baluchistan, round 2 : 2/0 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Baluchistan Italians win, taking Southern Persia from British, taking Baluchistan from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Romania 2 artilleries and 1 infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 100 Sea Zone to 82 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Egypt to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Egypt to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Italians undo move 1. 2 fighters and 1 infantry placed in Southern Italy 4 infantry placed in Northern Italy Italians undo move 2. 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 UK_Pacific regular : -0,33 British regular : -0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 fighters moved from Eastern India to Western Australia 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Western Australia 1 fighter moved from Queensland to Western Australia 2 infantry moved from New South Wales to South Australia 2 artilleries moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 transport moved from 34 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 fighters moved from Eastern India to Western Australia 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Western Australia 1 fighter moved from Queensland to Western Australia 2 infantry moved from New South Wales to South Australia 2 artilleries moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 transport moved from 34 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 68 PUs; Germans buy 2 armour, 1 artillery, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 7 infantry moved from Norway to Finland Germans take Finland from Russians 1 armour moved from Leningrad to Finland Germans take Vyborg from Russians 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Leningrad 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Eastern Poland to Southern Belarus 1 tactical_bomber moved from Germany to Southern Belarus 6 infantry moved from Northern Belarus to Novgorod 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 bomber moved from Germany to Southern Belarus 1 battleship moved from 115 Sea Zone to 116 Sea Zone 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 2 carriers moved from 115 Sea Zone to 116 Sea Zone 2 submarines moved from 115 Sea Zone to 116 Sea Zone Combat - Germans Battle in 116 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser and 2 submarines Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Novgorod Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Novgorod, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern Belarus to Leningrad 1 tactical_bomber moved from Southern Belarus to Eastern Poland 1 mech_infantry moved from Leningrad to Finland 3 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 2 aaGuns, 13 infantry and 1 mech_infantry moved from Northern Belarus to Novgorod 4 mech_infantrys moved from Eastern Poland to Northern Belarus 4 armour moved from Leningrad to Northern Belarus 1 mech_infantry moved from Leningrad to Eastern Poland 1 submarine moved from 115 Sea Zone to 126 Sea Zone 1 fighter moved from 115 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Norway to Western Germany 1 artillery and 1 infantry moved from Syria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 2 destroyers moved from 100 Sea Zone to 83 Sea Zone 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from Holland Belgium to France 1 aaGun moved from Western Germany to Holland Belgium 1 artillery and 4 infantry moved from Poland to Eastern Poland 5 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Poland 1 mech_infantry moved from Northern Belarus to Leningrad 1 armour moved from Northern Belarus to Leningrad 1 mech_infantry moved from Leningrad to Finland 1 armour moved from Leningrad to Finland 1 armour moved from Leningrad to Novgorod Place Units - Germans 1 factory_minor placed in Leningrad 2 armour, 1 artillery and 2 mech_infantrys placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 9 infantry moved from Karelia to Archangel Russians take Archangel from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Bryansk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine Combat - Russians Russians creates battle in territory 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 2 carriers, 1 cruiser and 2 submarines 1 submarine owned by the Russians submerged Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians winGermans winGermans win with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Southern Belarus to Russia 2 aaGuns moved from Yaroslavl to Russia 3 infantry moved from Northern Caucasus to Southern Caucasus 3 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 3 infantry moved from Samara to Stalingrad 3 infantry moved from Urals to Samara 3 infantry moved from Komi to Samara 1 aaGun, 2 artilleries and 2 infantry moved from Amur to Sakha 1 infantry moved from Buryatia to Sakha 1 infantry moved from Amur to Sakha 3 infantry moved from Ukraine to Kursk 3 infantry moved from Ukraine to Kursk 2 artilleries moved from Kursk to Ukraine 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Tula 1 artillery moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tula 14 infantry moved from Russia to Tula 1 infantry moved from Russia to Tula 3 infantry moved from Kursk to Ukraine Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hopei to Tsinghai 2 tactical_bombers moved from Kwangsi to Tsinghai 1 fighter moved from Kwangsi to Tsinghai 1 fighter moved from Kwangsi to Tsinghai 1 tactical_bomber moved from Kwangsi to Tsinghai 1 bomber moved from Paulau to Malaya 1 bomber moved from Paulau to Malaya 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 destroyers moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya Combat - Japanese Battle in Tsinghai Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/1 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 132 Sea Zone Japanese attack with 1 battleship, 2 destroyers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 132 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Americans with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 2 bombers, 1 infantry and 1 marine ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Malaya, round 2 : 2/1 hits, 1,50 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese 2 bombers moved from Malaya to Burma 1 armour, 6 artilleries, 18 infantry and 3 marines moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 3 tactical_bombers moved from Kwangtung to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kwangsi to Yunnan 2 fighters and 3 tactical_bombers moved from Tsinghai to Szechwan 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Hopei 2 infantry moved from Kiangsi to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kiangsu to Kiangsi 4 infantry moved from Korea to Southern Manchuria 2 artilleries moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol 2 fighters moved from Korea to Japan 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 132 Sea Zone 2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone 2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to 37 Sea Zone 1 armour moved from Kiangsu to Hunan 1 aaGun moved from Kiangsi to Hunan 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 cruisers moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 cruiser moved from 35 Sea Zone to 132 Sea Zone 1 mech_infantry moved from Kiangsu to Hunan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6 Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,17 Japanese regular : 0,00 UK_Pacific regular : -0,33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 infantry moved from Morocco to Algeria 1 marine moved from Algeria to 94 Sea Zone 2 carriers moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya 1 cruiser and 1 marine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sardinia 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to Libya 1 fighter moved from 94 Sea Zone to Libya 1 tactical_bomber moved from 94 Sea Zone to Libya 1 bomber moved from Gibraltar to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 infantry moved from Morocco to Algeria 1 marine moved from Algeria to 94 Sea Zone 2 carriers moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya 1 cruiser and 1 marine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sardinia 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to Libya 1 fighter moved from 94 Sea Zone to Libya 1 tactical_bomber moved from 94 Sea Zone to Libya 1 bomber moved from Gibraltar to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Sardinia Battle in Malta Battle in Libya Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win, taking Sardinia from Italians, taking Malta from Italians, taking Libya from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 107 Sea Zone to 94 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 24 Sea Zone to 49 Sea Zone 1 destroyer moved from 48 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 31 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 19 Sea Zone to 24 Sea Zone 3 destroyers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Wake Island 1 bomber moved from 126 Sea Zone to Scotland 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun moved from Central United States to Eastern United States 2 fighters and 1 tactical_bomber moved from Libya to 98 Sea Zone 5 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 infantry placed in Western United States 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.00 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 3 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 infantry moved from Morocco to Algeria 1 marine moved from Algeria to 94 Sea Zone 2 carriers moved from 93 Sea Zone to 94 Sea Zone 1 armour and 1 artillery moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya 1 cruiser and 1 marine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sardinia 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to Libya 1 fighter moved from 94 Sea Zone to Libya 1 tactical_bomber moved from 94 Sea Zone to Libya 1 bomber moved from Gibraltar to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Sardinia Battle in Malta Battle in Libya Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win, taking Sardinia from Italians, taking Malta from Italians, taking Libya from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 107 Sea Zone to 94 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 34 Sea Zone to 49 Sea Zone 1 destroyer moved from 24 Sea Zone to 49 Sea Zone 1 destroyer moved from 48 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers and 2 cruisers moved from 31 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 19 Sea Zone to 24 Sea Zone 3 destroyers moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Wake Island 1 bomber moved from 126 Sea Zone to Scotland 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun moved from Central United States to Eastern United States 2 fighters and 1 tactical_bomber moved from Libya to 98 Sea Zone 5 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 infantry placed in Western United States 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu 3 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 aaGuns, 6 artilleries and 26 infantry moved from Eastern India to Central India 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from 58 Sea Zone to Western Australia 4 fighters and 1 tactical_bomber moved from Eastern India to Southern Caucasus 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Malta 3 infantry moved from Rhodesia to Union of South Africa 3 artilleries and 4 infantry moved from Belgian Congo to Rhodesia 2 destroyers moved from 93 Sea Zone to 98 Sea Zone Place Units - British 1 harbour placed in Malta 1 transport placed in 109 Sea Zone 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 26 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India 1 destroyer and 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,2,6,3,6 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : -0.33 Italians regular : 0.00 Germans regular : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Baluchistan to Western India Italians take Western India from UK_Pacific 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Northwest Persia to Northeast Persia Italians take Northeast Persia from Neutral_Allies 1 mech_infantry moved from Iraq to Northeast Persia 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery moved from Baluchistan to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from 78 Sea Zone to Ethiopia Combat - Italians Battle in Ethiopia Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Southern Persia to Northeast Persia 1 infantry moved from Iraq to 82 Sea Zone 2 artilleries and 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone EDIT: 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 carrier moved from 82 Sea Zone to 78 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 82 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 battleship, 2 cruisers, 1 fighter and 1 submarine moved from 82 Sea Zone to 78 Sea Zone 1 bomber moved from Egypt to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 22 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 38 Sea Zone to 57 Sea Zone 1 destroyer moved from 43 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 4 fighters moved from Western Australia to Queensland 1 infantry moved from Eastern India to Central India 1 infantry moved from New South Wales to South Australia 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 31 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 aaGun moved from Eastern India to Central India Place Units - ANZAC 1 carrier placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 38 Sea Zone to 57 Sea Zone 1 destroyer moved from 43 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 64 Sea Zone 4 fighters moved from Western Australia to Queensland 1 infantry moved from Eastern India to Central India 1 infantry moved from New South Wales to South Australia 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 31 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 aaGun moved from Eastern India to Central India Place Units - ANZAC 1 carrier placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 09:39:01
Savegame -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 12 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 19 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl 1 bomber moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Leningrad to Yaroslavl 3 armour and 3 mech_infantrys moved from Northern Belarus to Yaroslavl 4 artilleries and 5 infantry moved from Leningrad to Archangel 2 armour and 2 mech_infantrys moved from Finland to Archangel Germans take Karelia from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 artilleries and 1 infantry moved from Egypt to 83 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 83 Sea Zone to 78 Sea Zone 2 artilleries and 1 infantry moved from 78 Sea Zone to British Somaliland 1 fighter moved from Northern Italy to Sardinia 1 tactical_bomber moved from Southern Italy to Sardinia Combat - Germans Germans creates battle in territory 116 Sea Zone Battle in British Somaliland Battle in Sardinia Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 marine Germans roll dice for 1 fighter and 1 tactical_bomber in Sardinia, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 marine in Sardinia, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Americans and 1 tactical_bomber owned by the Germans lost in Sardinia Germans win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 marine Battle in Archangel Germans attack with 2 armour, 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys Russians defend with 1 artillery and 9 infantry Germans roll dice for 2 armour, 4 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 5/0 hits, 5,00 expected hits Russians roll dice for 1 artillery and 9 infantry in Archangel, round 2 : 4/1 hits, 3,33 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour, 4 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 4/1 hits, 3,83 expected hits Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 1/1 hits, 1,67 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour, 4 artilleries, 1 bomber and 2 mech_infantrys in Archangel, round 4 : 3/1 hits, 3,50 expected hits Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 3 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 5 infantry Casualties for Russians: 1 artillery and 9 infantry Battle in 116 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser and 2 submarines Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 submarines in 116 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Turning on Edit Mode EDIT: Adding units owned by Russians to 116 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Yaroslavl Germans attack with 6 armour, 19 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 19 infantry and 6 mech_infantrys in Yaroslavl, round 2 : 8/1 hits, 8,17 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 6 armour, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Novgorod to Yaroslavl 1 mech_infantry moved from Eastern Poland to Leningrad 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Sardinia to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Archangel to Leningrad 1 artillery moved from Western Germany to France 10 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Western Germany to France 1 carrier and 2 destroyers moved from 83 Sea Zone to 78 Sea Zone Place Units - Germans 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Leningrad Germans undo move 1. 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western Germany 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,17 Germans regular : -0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Samara to Gorky 2 infantry moved from Urals to Komi 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Bryansk to Smolensk 1 artillery and 4 infantry moved from Tula to Bryansk 1 artillery and 3 infantry moved from Tula to Russia 1 armour and 1 mech_infantry moved from Ukraine to Tula 5 infantry moved from Tula to Kursk 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Kursk 1 armour and 1 mech_infantry moved from Ukraine to Tula 5 infantry moved from Stalingrad to Rostov 5 infantry moved from Samara to Kazakhstan 1 infantry moved from Stalingrad to Kazakhstan 1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus 3 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Non Combat Move - Russians 1 aaGun moved from Tula to Kursk 1 aaGun, 2 artilleries and 5 infantry moved from Sakha to Amur Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 07:52:19
Savegame -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 2 tactical_bombers moved from Burma to 40 Sea Zone 2 armour, 6 artilleries, 18 infantry, 3 marines and 2 mech_infantrys moved from Burma to Eastern India 1 infantry moved from Hopei to Tsinghai 2 fighters and 3 tactical_bombers moved from Szechwan to Tsinghai 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Burma to 40 Sea Zone 1 fighter moved from 132 Sea Zone to 57 Sea Zone 1 fighter moved from 132 Sea Zone to 57 Sea Zone 2 fighters moved from 37 Sea Zone to Borneo Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 40 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 tactical_bombers British defend with 1 destroyer and 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 tactical_bombers in 40 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 40 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Celebes from Dutch, taking 40 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Eastern India Japanese attack with 2 armour, 6 artilleries, 18 infantry, 3 marines and 2 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 6 artilleries, 18 infantry, 3 marines and 2 mech_infantrys in Eastern India, round 2 : 8/1 hits, 8,17 expected hits UK_Pacific roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 2 armour, 6 artilleries, 18 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Borneo Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 57 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters in 57 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 cruiser in 57 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in Tsinghai Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Inner Mongolia from Chinese to Japanese EDIT: Turning off Edit Mode 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 40 Sea Zone to French Indo China 2 tactical_bombers moved from 40 Sea Zone to Burma 2 fighters moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Burma to 36 Sea Zone 1 artillery moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 infantry moved from Southern Manchuria to Jehol 1 armour moved from Hunan to Yunnan 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Szechwan 2 mech_infantrys moved from Kiangsu to Hunan 1 aaGun moved from Hunan to Kweichow 2 fighters moved from Burma to French Indo China 2 tactical_bombers moved from Burma to French Indo China 1 marine moved from Malaya to 132 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 marine and 1 submarine moved from 132 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to 132 Sea Zone 1 infantry moved from Shan State to 132 Sea Zone 2 infantry and 2 transports moved from 132 Sea Zone to 36 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Japan to Davao 1 fighter and 2 tactical_bombers moved from Tsinghai to Kiangsi 1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 57 Sea Zone to 44 Sea Zone 1 fighter moved from Burma to 44 Sea Zone 1 tactical_bomber moved from Kiangsi to Anhwe 1 infantry moved from Shan State to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 2 artilleries and 1 infantry moved from Shan State to Burma 1 armour moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 artillery moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Davao 1 fighter moved from Borneo to French Indo China 1 fighter moved from Borneo to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6 Japanese collect 65 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,17 ANZAC regular : 0,50 UK_Pacific regular : 0,33 British regular : -0,50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 mech_infantry moved from Morocco to Algeria 2 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 artillery and 4 infantry moved from Morocco to Algeria 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 93 Sea Zone 3 transports moved from 98 Sea Zone to 93 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from 98 Sea Zone to Malta 1 bomber moved from Scotland to Malta 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 126 Sea Zone to 111 Sea Zone 2 destroyers moved from 49 Sea Zone to 55 Sea Zone 1 submarine moved from 24 Sea Zone to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 27 Sea Zone 2 fighters moved from Wake Island to 27 Sea Zone Combat - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 2 fighters and 5 infantry placed in Eastern United States 3 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33