Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/1 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Gibraltar from Germans, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 43 Sea Zone to 40 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 destroyer placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
3 fighters and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 16 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/1 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Gibraltar from Germans, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 43 Sea Zone to 40 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
1 destroyer placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
3 fighters and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 16 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
2 fighters moved from Southern Persia to Eastern India
3 aaGuns, 4 artilleries and 16 infantry moved from Burma to Eastern India
1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
Place Units - British
3 destroyers placed in 109 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5,2,2,6,1,5
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to 100 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Alexandria to Egypt
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Eastern India
1 aaGun and 1 infantry moved from Burma to Eastern India
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,3,2,6,6
ANZAC collect 13 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Eastern India
1 aaGun and 1 infantry moved from Burma to Eastern India
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,3,2,6,6
ANZAC collect 13 PUs (3 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 bomber moved from Western Germany to Southern Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
4 armour moved from Baltic States to Leningrad
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
4 artilleries moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Leningrad
6 infantry moved from Baltic States to Northern Belarus
Combat - Germans
Battle in Northern Belarus
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Northern Belarus, round 2 : 1/0 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 armour, 4 artilleries, 2 infantry and 4 mech_infantrys in Leningrad, round 2 : 8/1 hits, 7,33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 8 armour, 4 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from Southern Belarus to Germany
2 aaGuns moved from Baltic States to Northern Belarus
16 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
1 mech_infantry moved from Poland to Northern Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
3 submarines moved from 108 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Norway
1 fighter moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
Germans take Syria from Neutral_Axis
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
9 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Smolensk to Southern Belarus
1 tactical_bomber moved from Russia to Southern Belarus
2 fighters moved from Russia to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
1 artillery and 8 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Vologda
2 aaGuns moved from Novgorod to Yaroslavl
2 artilleries moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
8 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Yaroslavl
1 artillery and 1 infantry moved from Kursk to Bryansk
3 infantry moved from Tambov to Tula
3 infantry moved from Stalingrad to Northern Caucasus
3 infantry moved from Urals to Samara
3 infantry moved from Timguska to Komi
1 infantry moved from Amur to Buryatia
2 artilleries and 4 infantry moved from Siberia to Amur
1 aaGun moved from Siberia to Amur
1 infantry moved from Siberia to Sakha
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Manilla to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 marine moved from 132 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from Kwangsi to Caroline Islands
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Manilla to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 marine moved from 132 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from Kwangsi to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 marines; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/1 hits, 2,83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 6 infantry and 1 marine in Caroline Islands, round 2 : 4/1 hits, 3,33 expected hits
Americans roll dice for 2 infantry and 2 marines in Caroline Islands, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 marines owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 bombers, 5 infantry and 1 marine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 2 marines
Non Combat Move - Japanese
2 bombers moved from Caroline Islands to Paulau
3 infantry moved from Northern Manchuria to Southern Manchuria
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Southern Manchuria
1 fighter moved from Japan to Korea
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 carrier, 2 destroyers and 1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 aaGun moved from Kwangtung to Kwangsi
3 infantry moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Hunan to Kweichow
4 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Honan to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 3 tactical_bombers moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 destroyers moved from 93 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Americans take 23 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 40 Sea Zone to 132 Sea Zone
Americans take 132 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Morocco
Battle in 107 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win, taking Morocco from Italians with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Brazil to British Guiana
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 94 Sea Zone
Place Units - Americans
1 artillery and 4 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
3 destroyers placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Germans AA : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Tsinghai
6 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 marine moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 destroyers moved from 93 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
2 carriers and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Americans take 23 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 40 Sea Zone to 132 Sea Zone
Americans take 132 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Morocco
Battle in 107 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win, taking Morocco from Italians with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Brazil to British Guiana
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 94 Sea Zone
Place Units - Americans
1 artillery and 4 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
3 destroyers placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Tsinghai
6 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
3 destroyers moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Western India to Baluchistan
1 artillery moved from Western India to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 transport moved from 73 Sea Zone to 85 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Northwest Persia to Iraq
Place Units - British
3 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Japanese regular : -0.67
Italians regular : -0.33
Germans AA : 0.50
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Egypt to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
Combat - Italians
Battle in Southern Persia
Battle in Baluchistan
Italians attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 3 infantry in Baluchistan, round 2 : 2/0 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Baluchistan
Italians win, taking Southern Persia from British, taking Baluchistan from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
2 artilleries and 1 infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 100 Sea Zone to 82 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Egypt to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
2 fighters and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 2.
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
UK_Pacific regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from Eastern India to Western Australia
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
2 infantry moved from New South Wales to South Australia
2 artilleries moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 transport moved from 34 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from Eastern India to Western Australia
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
2 infantry moved from New South Wales to South Australia
2 artilleries moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 transport moved from 34 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 68 PUs;
Germans buy 2 armour, 1 artillery, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
7 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Leningrad to Finland
Germans take Vyborg from Russians
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Germany to Southern Belarus
6 infantry moved from Northern Belarus to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from Germany to Southern Belarus
1 battleship moved from 115 Sea Zone to 116 Sea Zone
1 cruiser moved from 115 Sea Zone to 116 Sea Zone
2 carriers moved from 115 Sea Zone to 116 Sea Zone
2 submarines moved from 115 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in 116 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser and 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 submarines in 116 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Novgorod, round 2 : 1/0 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern Belarus to Leningrad
1 tactical_bomber moved from Southern Belarus to Eastern Poland
1 mech_infantry moved from Leningrad to Finland
3 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 aaGuns, 13 infantry and 1 mech_infantry moved from Northern Belarus to Novgorod
4 mech_infantrys moved from Eastern Poland to Northern Belarus
4 armour moved from Leningrad to Northern Belarus
1 mech_infantry moved from Leningrad to Eastern Poland
1 submarine moved from 115 Sea Zone to 126 Sea Zone
1 fighter moved from 115 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Norway to Western Germany
1 artillery and 1 infantry moved from Syria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
2 destroyers moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 83 Sea Zone
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 infantry moved from Holland Belgium to France
1 aaGun moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 mech_infantry moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Leningrad
1 mech_infantry moved from Leningrad to Finland
1 armour moved from Leningrad to Finland
1 armour moved from Leningrad to Novgorod
Place Units - Germans
1 factory_minor placed in Leningrad
2 armour, 1 artillery and 2 mech_infantrys placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 9 infantry moved from Karelia to Archangel
Russians take Archangel from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Russians creates battle in territory 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser and 2 submarines
1 submarine owned by the Russians submerged
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians winGermans winGermans win with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining with 1 battleship, 2 carriers, 1 cruiser and 2 submarines remaining, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Southern Belarus to Russia
2 aaGuns moved from Yaroslavl to Russia
3 infantry moved from Northern Caucasus to Southern Caucasus
3 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Russia to Gorky
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
3 infantry moved from Samara to Stalingrad
3 infantry moved from Urals to Samara
3 infantry moved from Komi to Samara
1 aaGun, 2 artilleries and 2 infantry moved from Amur to Sakha
1 infantry moved from Buryatia to Sakha
1 infantry moved from Amur to Sakha
3 infantry moved from Ukraine to Kursk
3 infantry moved from Ukraine to Kursk
2 artilleries moved from Kursk to Ukraine
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Tula
1 artillery moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tula
14 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
3 infantry moved from Kursk to Ukraine
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hopei to Tsinghai
2 tactical_bombers moved from Kwangsi to Tsinghai
1 fighter moved from Kwangsi to Tsinghai
1 fighter moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kwangsi to Tsinghai
1 bomber moved from Paulau to Malaya
1 bomber moved from Paulau to Malaya
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
2 destroyers moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/1 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 132 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 132 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Americans with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 bombers, 1 infantry and 1 marine
ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Malaya, round 2 : 2/1 hits, 1,50 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
2 bombers moved from Malaya to Burma
1 armour, 6 artilleries, 18 infantry and 3 marines moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 3 tactical_bombers moved from Kwangtung to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Tsinghai to Szechwan
1 carrier moved from 35 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Szechwan to Hopei
1 infantry moved from Hunan to Hopei
2 infantry moved from Kiangsi to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Korea to Southern Manchuria
2 artilleries moved from Korea to Southern Manchuria
1 infantry moved from Southern Manchuria to Jehol
2 fighters moved from Korea to Japan
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 132 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 37 Sea Zone
1 armour moved from Kiangsu to Hunan
1 aaGun moved from Kiangsi to Hunan
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 cruisers moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 cruiser moved from 35 Sea Zone to 132 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,17
Japanese regular : 0,00
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 infantry moved from Morocco to Algeria
1 marine moved from Algeria to 94 Sea Zone
2 carriers moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 artillery moved from Morocco to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 5 carriers, 1 destroyer, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Libya
1 cruiser and 1 marine moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sardinia
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to Libya
1 fighter moved from 94 Sea Zone to Libya
1 tactical_bomber moved from 94 Sea Zone to Libya
1 bomber moved from Gibraltar to 126 Sea Zone
1 destroyer moved from 104 Sea Zone to 126 Sea Zone
Combat - Americans
Combat Hit Differential Summary :