@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 99 Sea Zone to 96 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Algeria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to TunisiaCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 99 Sea Zone to 96 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to Algeria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in Algeria Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 infantry British roll AA dice in Algeria : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 1/1 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 : 2/1 hits, 1,83 expected hits French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 0/1 hits, 0,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 infantry Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 1,50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour moved from Northern Italy to Albania 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
French regular : -1,00 Italians regular : -0,33 British AA : -0,17 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 64 Sea Zone 1 aaGun and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 64 Sea Zone 1 aaGun and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Western Germany to 94 Sea Zone EDIT: 3 fighters and 4 tactical_bombers moved from Western Germany to 94 Sea Zone EDIT: 1 fighter moved from Southern Italy to 94 Sea ZoneCombat Hit Differential Summary :
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Scramble from GIB to Sz94 ?
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@malmessi74 No thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Western Germany to 94 Sea Zone EDIT: 3 fighters and 4 tactical_bombers moved from Western Germany to 94 Sea Zone EDIT: 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 94 Sea Zone, round 2 : 6/1 hits, 5,67 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 transport owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 1 bomber Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 1 fighter moved from 94 Sea Zone to Algeria EDIT: 3 fighters and 4 tactical_bombers moved from 94 Sea Zone to Algeria 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from France to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Normandy Bordeaux to Holland Belgium 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Norway to Finland 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 fighter moved from 115 Sea Zone to Western Germany Place Units - Germans 10 infantry placed in Germany 1 submarine placed in 113 Sea Zone 1 carrier and 1 destroyer placed in 115 Sea Zone Germans undo move 1. 1 artillery and 9 infantry placed in Germany 3 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans regular : 0,33 British regular : -0,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from Archangel to Karelia 1 infantry moved from Leningrad to Vyborg 2 artilleries and 2 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Kursk 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Gorky to Leningrad 1 armour and 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 artillery and 1 infantry moved from Bryansk to Kursk 3 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Smolensk to Northern Belarus Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 4 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 9 infantry and 3 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 1 infantry moved from Hunan to Kweichow 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/0 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour moved from Fukien to Hunan 2 artilleries and 5 infantry moved from Kiangsi to Hopei 1 mech_infantry moved from Anhwe to Kiangsi 2 artilleries and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 2 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 2 cruisers moved from 21 Sea Zone to 7 Sea Zone 1 battleship moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 transports moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 7 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 7 Sea Zone 1 carrier moved from 21 Sea Zone to 7 Sea Zone 1 fighter moved from Kiangsu to 7 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Fukien to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 battleship moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsi to Hunan 3 aaGuns moved from Japan to Kyushu Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery, 6 infantry and 3 marines placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Southeast Mexico to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States 1 fighter moved from 11 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Eastern United States to Central United States 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 5 infantry moved from Tsinghai to Kansu 5 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Southeast Mexico to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States 1 fighter moved from 11 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Eastern United States to Central United States 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 5 infantry moved from Tsinghai to Kansu 5 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 armour moved from Egypt to Kenya 1 artillery moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 78 Sea Zone to 74 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Alexandria to Egypt 2 fighters moved from Gibraltar to Egypt 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 bomber moved from Iceland to United Kingdom 2 artilleries and 3 infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 1 destroyer moved from 80 Sea Zone to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 38 Sea Zone Place Units - British 1 artillery placed in Union of South Africa 1 transport placed in 73 Sea Zone 1 carrier and 2 transports placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : 0.67 British regular : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 2 infantry moved from Albania to Greece 3 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 2 artilleries and 2 infantry moved from Algeria to Morocco 1 battleship moved from 96 Sea Zone to 100 Sea Zone 2 cruisers moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Alexandria Combat - Italians Battle in Crete Battle in Alexandria Battle in Greece Italians attack with 2 armour, 1 bomber, 3 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 3/1 hits, 3,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 3/1 hits, 3,17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Crete from Neutral_Allies, taking Alexandria from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Morocco Italians attack with 2 artilleries and 2 infantry British defend with 1 mech_infantry; French defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1,33 expected hits French roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : 0,33 Italians regular : 0,17 Neutral_Allies regular : -0,67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Java to 59 Sea Zone 1 aaGun and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Java to 59 Sea Zone 1 aaGun and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 aaGun moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 59 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to 113 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Non Combat Move - Germans 2 fighters moved from Algeria to 93 Sea Zone 2 tactical_bombers moved from Algeria to 93 Sea Zone 1 bomber moved from Algeria to Tobruk 1 aaGun moved from Western Germany to Holland Belgium 4 infantry moved from Romania to Slovakia Hungary 1 artillery and 11 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Poland 1 armour moved from Germany to Poland 3 armour moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 2 fighters and 2 tactical_bombers moved from Algeria to Southern Italy 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Southern France to Western Germany Place Units - Germans 1 carrier and 2 destroyers placed in 95 Sea Zone 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 artillery and 6 infantry moved from Leningrad to Vyborg 1 aaGun, 1 artillery and 1 infantry moved from Kursk to Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 4 infantry moved from Russia to Bryansk 1 aaGun moved from Smolensk to Northern Belarus 1 submarine moved from 128 Sea Zone to 122 Sea Zone 3 infantry moved from Buryatia to Amur 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Leningrad 4 infantry placed in Russia 1 artillery and 1 infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia 2 bombers moved from Kwangsi to Inner Mongolia 4 artilleries and 7 infantry moved from Hopei to Szechwan Combat - Japanese Battle in Inner Mongolia Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 2 bombers and 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 4 artilleries and 7 infantry Chinese defend with 2 infantry Japanese roll dice for 4 artilleries and 7 infantry in Szechwan, round 2 : 3/1 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Anhwe 1 artillery and 6 infantry moved from Kiangsu to Kiangsi 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 4 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 3 marines moved from Japan to 7 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 marines and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 3 marines moved from 37 Sea Zone to Kwangsi 3 infantry moved from Jehol to Shansi 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 artillery and 2 infantry moved from Japan to Kyushu 2 bombers moved from Inner Mongolia to Jehol 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 7 fighters and 7 tactical_bombers moved from Kwangsi to Kiangsi Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer and 2 transports placed in 7 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from Manilla to Davao Place Units - Americans 1 fighter, 1 submarine and 1 tactical_bomber placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :





