TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 18 infantry; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
13 infantry moved from Western Germany to Holland Belgium
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Novgorod to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
6 armour, 6 artilleries, 36 infantry and 6 mech_infantrys moved from Smolensk to Yaroslavl
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 13 infantry
British defend with 1 infantry
Germans roll dice for 13 infantry in Holland Belgium, round 2 : 2/1 hits, 2,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 6 tactical_bombers
British defend with 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 113 Sea Zone, round 2 : 8/1 hits, 7,50 expected hits
British roll dice for 3 carriers, 4 destroyers, 6 fighters and 2 transports in 113 Sea Zone, round 2 : 6/1 hits, 5,83 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
3 destroyers owned by the British, 2 carriers owned by the Germans, 1 cruiser owned by the Germans and 3 carriers owned by the British lost in 113 Sea Zone
Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 113 Sea Zone, round 3 : 8/1 hits, 7,50 expected hits
British roll dice for 1 destroyer, 6 fighters and 2 transports in 113 Sea Zone, round 3 : 4/1 hits, 4,33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British and 6 fighters owned by the British lost in 113 Sea Zone
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
Casualties for British: 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
Battle in Yaroslavl
Germans attack with 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys in Yaroslavl, round 2 : 19/1 hits, 18,83 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 4 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 aaGuns moved from Smolensk to Yaroslavl
1 aaGun, 7 artilleries and 60 infantry moved from Southern Belarus to Smolensk
16 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Novgorod
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
17 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Austria to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Leningrad
1 artillery and 9 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,1,3,2,5,6,2,6,4,5
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,17
British regular : -0,83
Savegame