@barnee
Thank you - looks like that did the trick!
malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
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@malmessi74 I’d rather use the Subs to kill it, which seems to be what TripleA is allowing, but wanted to that this was within the rules of A&A 1940, you happy that I go with 4 subs v 1 sub?
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters and 19 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Norway to Germany 4 artilleries and 18 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 2 submarines moved from 95 Sea Zone to 99 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Greece Battle in 99 Sea Zone Americans attack with 4 submarines Italians defend with 3 fighters and 1 submarine Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians and Americans reach a stalemate , taking Greece from Germans. Battle score for attacker is 6 Casualties for Italians: 1 submarine Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 armour, 5 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Southern Caucasus 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Caucasus 2 artilleries and 3 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to Algeria 3 infantry moved from Morocco to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 3 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Germany to Norway 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to Norway 2 fighters moved from Malta to 93 Sea Zone 1 fighter moved from Malta to Gibraltar 5 transports moved from 93 Sea Zone to 104 Sea Zone 10 infantry moved from Central United States to 104 Sea Zone 10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 10 infantry moved from 93 Sea Zone to Morocco 2 bombers moved from Alaska to Iceland 1 destroyer moved from 4 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Aleutian Islands to 9 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 5 transports moved from 9 Sea Zone to 11 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 11 Sea Zone to Western United States 2 fighters and 1 tactical_bomber moved from 9 Sea Zone to Wake Island 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 34 Sea Zone 4 fighters moved from Eastern United States to 11 Sea Zone Place Units - Americans 10 infantry placed in Central United States 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 fighters placed in Norway 2 destroyers placed in 11 Sea Zone 5 infantry placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 Germans AA : 0.67
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 22
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - British British repair damage of 1x airfield; Remaining resources: 41 PUs; British buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from Norway to Western Germany 3 fighters moved from United Kingdom to Western Germany 7 fighters, 2 infantry and 2 tactical_bombers moved from Baluchistan to Western India
Combat Hit Differential Summary :
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@malmessi74 I played on, the scramble doesn’t make any difference, but I can replay the US turn if that was wrong.
Otherwise…
Intercept in W.Germany? 8 defending fighters V 8 escorting fighters 1 tactical bomber and 1 strategic bomber
Scramble to W.India?
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No scramble from India and no intercept in Europe
But I purchased an italian sub just to be sure to survive or to force you to use a des to kill it.
Don’t ask me why but this missing request to dive is strange, I am playing VS Nikola1975 and I was landing to Malta with ITA, TripleA asked me if I wanted naval support (2 cruis and 1 bb) then did not roll dicey for me ! I think tripleA version has some bugs or it is unstable…
Played a lot of PtV games where a des was necessary to kill a sub so please, how can we do ? -
@malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
No scramble from India and no intercept in Europe
But I purchased an italian sub just to be sure to survive or to force you to use a des to kill it.
Don’t ask me why but this missing request to dive is strange, I am playing VS Nikola1975 and I was landing to Malta with ITA, TripleA asked me if I wanted naval support (2 cruis and 1 bb) then did not roll dicey for me ! I think tripleA version has some bugs or it is unstable…
Played a lot of PtV games where a des was necessary to kill a sub so please, how can we do ?Yeah, seems wrong to me, I think if there isn’t a destroyer present then subs should be able to submerge before the combat. Maybe as it wasn’t a combat move TripleA got confused. I’ll edit the Italian sub back in.
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters and 19 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Norway to Germany 4 artilleries and 18 infantry moved from Norway to Finland Americans take Finland from Germans 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 2 submarines moved from 95 Sea Zone to 99 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Greece Battle in 99 Sea Zone Americans attack with 4 submarines Italians defend with 3 fighters and 1 submarine Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians and Americans reach a stalemate , taking Greece from Germans. Battle score for attacker is 6 Casualties for Italians: 1 submarine Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 armour, 5 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Southern Caucasus 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Caucasus 2 artilleries and 3 infantry moved from Southern Persia to Northwest Persia 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to Algeria 3 infantry moved from Morocco to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 3 infantry moved from 115 Sea Zone to Norway 1 bomber moved from Germany to Norway 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to Norway 2 fighters moved from Malta to 93 Sea Zone 1 fighter moved from Malta to Gibraltar 5 transports moved from 93 Sea Zone to 104 Sea Zone 10 infantry moved from Central United States to 104 Sea Zone 10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone 10 infantry moved from 93 Sea Zone to Morocco 2 bombers moved from Alaska to Iceland 1 destroyer moved from 4 Sea Zone to 10 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Aleutian Islands to 9 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 5 transports moved from 9 Sea Zone to 11 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 11 Sea Zone to Western United States 2 fighters and 1 tactical_bomber moved from 9 Sea Zone to Wake Island 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 34 Sea Zone 4 fighters moved from Eastern United States to 11 Sea Zone Place Units - Americans 10 infantry placed in Central United States 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 fighters placed in Norway 2 destroyers placed in 11 Sea Zone 5 infantry placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 1x airfield; Remaining resources: 41 PUs; British buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber, 5 fighters and 1 tactical_bomber moved from Norway to Western Germany 3 fighters moved from United Kingdom to Western Germany 7 fighters, 2 infantry and 2 tactical_bombers moved from Baluchistan to Western India Combat - British Air Battle in Western Germany British attacks with 10 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 4, airfield = 5 Battle in Western India British attack with 7 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Western India, round 2 : 5/1 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western India British win, taking Western India from Japanese with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 6 fighters moved from Western India to Southern Persia 1 fighter moved from Western India to Southern Persia 2 tactical_bombers moved from Western India to Baluchistan 1 artillery and 5 infantry moved from Southern Persia to Baluchistan 6 infantry moved from Iraq to Southern Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 bomber, 8 fighters and 1 tactical_bomber moved from Western Germany to Norway Place Units - British 1 bomber and 2 fighters placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Italians regular : -0.17 Germans AA : 0.33 British regular : -0.17
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Ok, now I see you moved your fleet out of MED SEA, the sub was purchased to force you using a des in order to attack with Italian airplanes (1 des less for you was not bad)
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 101 Sea Zone 2 fighters moved from Northern Italy to 115 Sea Zone 3 fighters moved from Southern Italy to 115 Sea Zone 1 fighter moved from Southern Italy to 115 Sea Zone Combat - Italians Italians creates battle in territory 99 Sea Zone Battle in 115 Sea Zone Italians attack with 6 fighters Americans defend with 2 transports 2 transports owned by the Americans lost in 115 Sea Zone Italians win with 6 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in 101 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport Italians roll dice for 1 fighter in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 101 Sea Zone retreated to 101 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 submarine Americans defend with 4 submarines Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from 101 Sea Zone to Southern Italy 6 fighters moved from 115 Sea Zone to Western Germany 11 infantry moved from France to Southern France 1 artillery moved from Northern Italy to Southern France 6 infantry moved from Northern Italy to Southern France 4 tactical_bombers moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 15 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,4,2,1,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3 Italians collect 2 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 1,17
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@malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
Ok, now I see you moved your fleet out of MED SEA, the sub was purchased to force you using a des in order to attack with Italian airplanes (1 des less for you was not bad)
I’m happy with the outcome as long as you are?
I’ll check if there has been an bug report for this issue for either TripleA or the PtV map, if not I’ll report one as this might be an issue that comes up again in other games. -
I’m having serious problems with NIKOLA1975 cause TripleA asks me to naval bomb and then for 3 times it gives me no possibility to roll dicey
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@malmessi74
Could you find a manual solution between yourselves then just edit that into the game? You could you the dice bot to generate the results in the forum.
[dice 3d6] -
3d6: 6, 3, 3
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Allowed him to replay british attack on Adriatico in Uk1, he had a better results…
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Sumatra to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Non Combat Move - ANZAC 1 bomber moved from French Indo China to Sumatra 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 55 Sea Zone 3 infantry moved from New South Wales to Queensland 1 transport moved from 38 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 55 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Sumatra to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Non Combat Move - ANZAC 1 bomber moved from French Indo China to Sumatra 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 55 Sea Zone 3 infantry moved from New South Wales to Queensland 1 transport moved from 38 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 55 Sea Zone 1 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 4x factory_major; Remaining resources: 84 PUs; Germans buy 1 artillery, 2 fighters and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 13 infantry moved from Karelia to Finland 7 infantry moved from Bulgaria to Greece 1 bomber moved from Western Germany to Leningrad 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 8 fighters and 6 tactical_bombers moved from Western Germany to Finland 3 armour, 15 artilleries, 133 infantry and 3 mech_infantrys moved from Smolensk to Novgorod 4 artilleries and 66 infantry moved from Northern Belarus to Novgorod Combat - Germans Battle in Greece Germans attack with 7 infantry Americans defend with 1 infantry Germans roll dice for 7 infantry in Greece, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novgorod Germans attack with 3 armour, 19 artilleries, 199 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 19 artilleries, 199 infantry and 3 mech_infantrys in Novgorod, round 2 : 45/1 hits, 45,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 19 artilleries, 199 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 3 artilleries, 8 fighters, 13 infantry and 6 tactical_bombers Americans defend with 4 artilleries and 18 infantry Germans roll dice for 3 artilleries, 8 fighters, 13 infantry and 6 tactical_bombers in Finland, round 2 : 12/1 hits, 11,67 expected hits Americans roll dice for 4 artilleries and 18 infantry in Finland, round 2 : 7/1 hits, 7,33 expected hits 7 infantry owned by the Germans and 12 infantry owned by the Americans lost in Finland Germans roll dice for 3 artilleries, 8 fighters, 6 infantry and 6 tactical_bombers in Finland, round 3 : 11/1 hits, 10,50 expected hits Americans roll dice for 4 artilleries and 6 infantry in Finland, round 3 : 3/1 hits, 3,33 expected hits 3 infantry owned by the Germans, 6 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 artilleries, 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 10 infantry Casualties for Americans: 4 artilleries and 18 infantry Battle in Leningrad Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Leningrad, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Leningrad to Vyborg 8 fighters and 6 tactical_bombers moved from Finland to Vyborg 9 armour and 9 mech_infantrys moved from Northern Belarus to Vyborg 1 aaGun moved from Smolensk to Novgorod 1 artillery and 2 infantry moved from Russia to Tula 3 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 22 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Western Germany 3 artilleries moved from Germany to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary EDIT: 3 armour and 3 mech_infantrys moved from Novgorod to Tula 1 aaGun moved from Tula to Tambov 1 aaGun moved from Tula to Tambov 1 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Russia 1 artillery and 9 infantry placed in Germany 2 fighters and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,1,5,5,1,3,5 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4 Germans collect 59 PUs (6 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,67 Germans regular : 0,67
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 23 Combat Move - Russians 10 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Vologda to Leningrad 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Gorky to Russia 3 fighters and 1 tactical_bomber moved from Vologda to Russia 3 fighters moved from Vologda to Leningrad 1 fighter moved from Vologda to Russia 1 fighter moved from Vologda to Leningrad Combat - Russians Battle in Leningrad Russians attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 4 fighters and 2 infantry in Leningrad, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Russia Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Yakut S.S.R. Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Yakut S.S.R., round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Russia to Nenetsia 6 armour and 5 mech_infantrys moved from Vologda to Nenetsia 5 aaGuns, 32 artilleries and 145 infantry moved from Vologda to Archangel 4 fighters moved from Leningrad to Nenetsia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : -0.00
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@malmessi74 I dropped a clanger in Finland. Was going to build an airbase in Norway so the British planes could land in Finland after escorting the bomber, but forgot to build it. Thought it would be okay as the German planes would be vulnerable after the attack, didn’t realise you would attack Leningrad with infantry and then move mechanised units through to protect the planes. In summary, well done, losing those US units hurt.