Take the British
TT ColtWitt vs General Death(+27)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Normandy Bordeaux to 125 Sea Zone 1 artillery and 2 infantry moved from Poland to Baltic States Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 2 artilleries and 12 infantry moved from Romania to Eastern Poland 2 aaGuns, 3 armour, 8 artilleries and 14 infantry moved from Poland to Eastern Poland 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Normandy Bordeaux to Yugoslavia 2 tactical_bombers moved from Yugoslavia to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 2 tactical_bombers moved from Southern Italy to Western Germany 2 bombers moved from 125 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 transport moved from 113 Sea Zone to 125 Sea Zone 1 aaGun and 2 infantry moved from Finland to Karelia 1 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 97 Sea Zone 1 destroyer placed in 110 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -0.17 -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 fighters and 1 mech_infantry moved from Yunnan to Malaya 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Amur to Korea Russians take Korea from Japanese -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 fighters and 1 mech_infantry moved from Yunnan to Malaya 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Malaya Russians attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya Russians roll dice for 1 armour and 2 fighters in Malaya, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Malaya to Yunnan 1 tactical_bomber moved from Bessarabia to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns moved from Belarus to Bryansk 5 artilleries moved from Belarus to Bryansk 2 infantry moved from Novgorod to Archangel 21 infantry moved from Belarus to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 8 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Russians collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Jehol to Manchuria 2 infantry moved from Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Manchuria to Korea 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Kwangsi to 43 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to French Indo China Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 armour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Korea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Kwangsi 1 bomber, 3 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Kwangsi 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Jehol to Manchuria 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.33 UK_Pacific regular : -0.17 Russians regular : 0.67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers Korea : 1 infantry Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag Okinawa : 1 infantry Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber Shensi : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 artillery Anhwe : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 infantry Java : 1 flag 43 Sea Zone : 1 flag, 1 submarine 37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport 36 Sea Zone : 1 flag 35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 39 Sea Zone : 1 submarine 19 Sea Zone : 1 transport 5 Sea Zone : 1 destroyer 6 Sea Zone : 1 destroyer, 1 submarine and 1 transport 55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 50 Russians : 34 / 43 Japanese : 51 / 55 Americans : 54 / 75 Chinese : 5 / 9 British : 27 / 36 UK_Pacific : 7 / 9 Italians : 17 / 18 ANZAC : 10 / 16 French : 2 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from Nigeria to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Tunisia 2 fighters moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from Nigeria to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Tunisia 2 fighters moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Guam Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from Morocco to Algeria 1 tactical_bomber moved from Tunisia to 94 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.33 Japanese regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 1.00 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Combat Move - British 1 mech_infantry moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 fighter moved from 98 Sea Zone to 99 Sea Zone -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from Nigeria to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Tunisia 2 fighters moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in Guam Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from Morocco to Algeria 1 tactical_bomber moved from Tunisia to 94 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 fighter moved from 98 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Belgian Congo British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Malaya British win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 2 carriers, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 3 aaGuns, 2 artilleries and 11 infantry moved from India to Burma 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 2 submarines placed in 81 Sea Zone 1 destroyer placed in 71 Sea Zone 1 destroyer placed in 81 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,2,3,6,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : -1.67 Italians regular : 0.67 Japanese regular : 2.00 Germans regular : -0.33 Neutral_Axis regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Belarus Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Yugoslavia 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 1 infantry moved from Libya to Tobruk 1 bomber moved from Belarus to Eastern Poland Place Units - Italians 2 infantry placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 -
unless the Allies specify, I will assume aircraft is on same-nation carriers
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 fighter moved from Queensland to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Combat Move - French 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone -
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Germans Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 3 fighters moved from Yugoslavia to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 2 bombers moved from Western Germany to 110 Sea Zone -
scram a fig to channel?
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@colt45554 no scramble
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my sub
[dice 1d6]dd
[dice 1d6]bombers
[dice 2d6]possible US sub
[dice 1d6] -
1d6: 5
1d6: 6
2d6: 3, 1
1d6: 2 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Germans Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 3 fighters moved from Yugoslavia to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 2 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Nenetsia Battle in Bessarabia Germans attack with 3 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 1 submarine in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun, 1 artillery and 1 infantry moved from Baltic States to Belarus 2 aaGuns, 5 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 3 fighters moved from Bessarabia to Yugoslavia 1 aaGun and 1 infantry moved from Karelia to Novgorod 4 infantry moved from Finland to Karelia 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia 1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 bombers moved from 110 Sea Zone to Yugoslavia 2 tactical_bombers moved from Western Germany to Yugoslavia 1 aaGun moved from Western Germany to France Place Units - Germans 3 submarines placed in 97 Sea Zone 8 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 1.33 Germans regular : -0.67 -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk
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