@farmboy Well I messed this move up. I prefer the second post. In it, I have moved some US aircraft…ftrs to Gibraltar rather than CV and bomber in W.India.
L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3
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@Giallo Do you scramble sz 112?
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@sovietishcat no ty
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Alexandria Combat - BritishCombat Hit Differential Summary :
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@Giallo scramble sz 112?
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@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo scramble sz 112?
no ty
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 4 bombers moved from United Kingdom to 112 Sea Zone 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 5 fighters moved from 42 Sea Zone to 41 Sea Zone Combat - Americans Battle in Algeria Battle in Morocco Battle in Norway Battle in 41 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 41 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking Algeria from Italians, taking Morocco from Italians, taking Norway from Germans, taking 41 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 110 Sea Zone to 105 Sea Zone 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 4 bombers moved from 112 Sea Zone to Scotland 1 battleship and 4 carriers moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 5 fighters moved from 41 Sea Zone to India 1 mech_infantry moved from British Columbia to Central United States 2 fighters moved from Hawaiian Islands to Queensland 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 bomber and 2 fighters placed in Central United States Americans undo move 3. 1 bomber and 2 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Americans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Hunan 15 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Jehol Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Hopei 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 aaGun, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone 3 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Alexandria Combat - British Battle in Denmark Battle in Alexandria British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2,17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 2,00 expected hits Italians roll dice for 2 artilleries in Alexandria, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Denmark from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Northwest Persia British attack with 1 artillery and 3 infantry Italians defend with 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Eastern Persia to India 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 4 fighters and 3 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 aaGuns and 1 artillery moved from Anhwe to Hunan Place Units - British 1 aaGun and 2 fighters placed in Egypt 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGunCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,83 Italians regular : -0,67 Japanese regular : -0,83 British regular : -0,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Tobruk to Malta 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Algeria 1 mech_infantry moved from Tunisia to Algeria 1 armour moved from Novosibirsk to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Sikang 1 armour moved from Tsinghai to Sikang 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Vologda Italians take Vologda from Russians 1 infantry moved from France to Western Germany 1 infantry moved from Northern Italy to Western Germany Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Crete Battle in 92 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 4 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Sikang Italians win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Malta Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 armour and 1 fighter in Malta, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in 97 Sea Zone Italians attack with 1 carrier and 2 destroyers British defend with 1 submarine Italians roll dice for 1 carrier and 2 destroyers in 97 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from Algeria to Tunisia 1 fighter moved from Malta to 97 Sea Zone Place Units - Italians 1 destroyer, 1 fighter and 3 submarines placed in 97 Sea Zone Italians undo move 1. 1 fighter placed in Southern Italy 1 destroyer and 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Italians regular : 2,50 British AA : -0,17 British regular : 0,17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Celebes, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 fighter moved from New South Wales to 42 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Norway Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,50 -
@Giallo I must say that Italy making that mush $$ is quite concerning:ok_woman:
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Western Germany to Denmark 3 fighters moved from Western Germany to Denmark 1 tactical_bomber moved from France to Denmark 1 tactical_bomber moved from 113 Sea Zone to Denmark 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark Combat - Germans Battle in Denmark Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Western Germany 1 aaGun moved from Novgorod to Karelia 3 fighters moved from Denmark to Western Germany 2 tactical_bombers moved from Denmark to 113 Sea Zone 1 aaGun moved from Tambov to Bryansk 1 aaGun moved from Western Germany to Denmark Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 2 fighters placed in 113 Sea Zone 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans regular : 0,33 British regular : -0,33 -
@sovietishcat The Italians can buy some serious weapons with this amount of money!
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 armour moved from Russia to Samara Russians take Samara from Italians 1 armour moved from Samara to Russia 2 infantry moved from Anhwe to Kiangsi 1 tactical_bomber moved from India to Kiangsi Combat - Russians Battle in Kiangsi Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Russians win, taking Kiangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kiangsi to Hunan 2 aaGuns and 14 infantry moved from Anhwe to Hunan 1 artillery moved from Chahar to Hopei Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Jehol 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from Szechwan to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kiangsi 1 infantry moved from Kiangsu to Shantung 6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Shantung 1 bomber moved from Kiangsu to Jehol 1 fighter moved from 19 Sea Zone to Shantung Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Shantung Japanese attack with 3 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Shantung, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 3 fighters and 1 infantry in Shantung, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 6 artilleries, 10 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries, 10 infantry and 1 mech_infantry in Anhwe, round 2 : 8/17 hits, 4,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsu to Anhwe 1 armour moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 aaGun, 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 4 infantry moved from French Indo China to Yunnan 1 bomber moved from Jehol to Kiangsu 4 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 7 infantry moved from Japan to 6 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 7 infantry moved from 19 Sea Zone to Kiangsu 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Shantung to 20 Sea Zone 2 fighters moved from Kweichow to Yunnan 3 tactical_bombers moved from Kweichow to Yunnan 3 tactical_bombers moved from Kiangsi to 20 Sea Zone 1 fighter moved from Kiangsi to Yunnan 6 armour moved from Kiangsu to Anhwe 1 fighter moved from Kiangsi to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,67 Japanese regular : 3,17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 cruiser, 2 destroyers, 1 factory_minor, 1 harbour, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 tactical_bomber moved from Gibraltar to Algeria 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 2 bombers moved from Scotland to Finland 1 bomber moved from Scotland to Finland 1 bomber moved from Scotland to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 2 fighters moved from India to 44 Sea Zone 2 fighters moved from Queensland to 44 Sea Zone 1 artillery moved from Norway to Finland Combat - Americans Battle in Normandy Bordeaux Battle in 125 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Finland Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 3,17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 41 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 3 bombers moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 2 bombers moved from 125 Sea Zone to Norway 1 fighter moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to Norway 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 tactical_bomber moved from Algeria to Gibraltar 4 submarines moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 battleship and 4 carriers moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 44 Sea Zone to 42 Sea Zone 2 destroyers moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 infantry placed in Central United States 1 airfield, 1 factory_minor and 1 harbour placed in Norway 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow 16 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kiangsi, round 2 : 5/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Suiyuyan 2 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Libya British take Libya from Italians 1 fighter moved from Egypt to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from India to Shan State UK_Pacific take Burma from Japanese UK_Pacific take Shan State from Japanese 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from Egypt to Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 2 artilleries and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Gibraltar 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 aaGuns and 2 infantry moved from Scotland to United Kingdom 2 fighters and 1 tactical_bomber moved from India to Kiangsi 2 aaGuns and 1 artillery moved from Hunan to Kiangsi 1 fighter moved from Norway to Russia 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to Russia Place Units - British 1 submarine placed in 110 Sea Zone 1 factory_minor placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 3,67 Japanese regular : 0,33 Italians regular : 0,67 Germans regular : -0,50 -
@Giallo UK fighter is on the UK carrier in sz 112.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Tunisia to Algeria 1 armour moved from Evenkiyskiy to Kansu 1 armour moved from Yenisey to Kansu 1 infantry moved from Vologda to Archangel Italians take Archangel from Russians Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from French with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Kansu Italians attack with 2 armour Chinese defend with 1 infantry Italians roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Kansu Italians win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Chinese: 1 infantry Battle in Algeria Italians attack with 2 fighters Americans defend with 1 mech_infantry Italians roll dice for 2 fighters in Algeria, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Algeria to 95 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 3 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Italians regular : 0,17 British regular : -0,17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from New South Wales to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Kiangsi 4 fighters moved from India to Kiangsi 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter placed in New South Wales 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Russia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 tactical_bombers moved from 113 Sea Zone to Finland 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Novgorod to Finland 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to 110 Sea Zone 3 fighters moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 artilleries moved from Ukraine to Bryansk 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 2 mech_infantrys moved from Volgograd to Caucasus 4 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Finland Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 5/9 hits, 4,00 expected hits Americans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Finland Germans win, taking Finland from Americans with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in 110 Sea Zone Germans attack with 1 bomber British defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the British submerged 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 6 armour and 6 mech_infantrys British defend with 2 infantry Germans roll dice for 6 armour and 6 mech_infantrys in Caucasus, round 2 : 5/12 hits, 4,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Finland to Western Germany 3 fighters and 2 tactical_bombers moved from Finland to 113 Sea Zone 1 aaGun moved from Karelia to Finland 3 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 5 infantry moved from Western Germany to Denmark 6 infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 3 infantry placed in France 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -1,67 Russians regular : 0,33 Germans regular : 0,83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters moved from India to Kwangsi 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Italians 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Kwangsi Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Russians win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 2 aaGuns and 12 infantry moved from Hunan to Kiangsi 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -1,33 Russians regular : -2,50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 11 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter moved from Yunnan to 37 Sea Zone 1 armour moved from Anhwe to Shantung Japanese take Shantung from Chinese 1 armour moved from Shantung to Kiangsu 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 bomber moved from Kiangsu to Chahar 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Hopei 1 tactical_bomber moved from Yunnan to Shan State 1 armour moved from Anhwe to Hopei Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hopei, round 2 : 3/3 hits, 1,17 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 11 artilleries, 13 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 11 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 11/25 hits, 7,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 11 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 transports moved from 19 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 8 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Chahar to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Hopei to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Kiangsu 5 artilleries moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 aaGun and 1 infantry moved from Anhwe to Kiangsu 4 armour and 1 mech_infantry moved from Anhwe to Yunnan 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan Place Units - Japanese 3 artilleries placed in Kiangsu 3 infantry placed in French Indo China 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -0,67 Japanese regular : 5,00 UK_Pacific regular : 0,17





