@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa
Ftrs Malta, Scotland
sub 98
dd 91
air base gib
inf szechwanis that allowed?
Yup, sure is. I’ll get a new thread up eventually :P.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 7 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
Italians take Morocco from Americans
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 4/6 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to Western Australia
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Burma to Anhwe
1 fighter moved from Burma to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 armour and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 105 Sea Zone
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 infantry moved from Ukraine to Bryansk
1 artillery and 7 infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Rostov to Ukraine
3 armour and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3,50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from 105 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Belarus to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 fighters moved from Kweichow to Suiyuyan
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Suiyuyan
Russians attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Suiyuyan to Anhwe
2 aaGuns and 15 infantry moved from Manchuria to Jehol
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Burma to Anhwe
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,5,3,1,3,3,1,1,5
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,67
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 8 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Korea
1 fighter moved from Yunnan to India
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to Korea
1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
5 submarines moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Burma
Japanese attack with 1 armour, 8 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 8 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 6/19 hits, 6,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Korea
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 19 Sea Zone
4 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Korea to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 43 Sea Zone to 19 Sea Zone
1 fighter moved from 45 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
3 cruisers moved from 36 Sea Zone to 19 Sea Zone
4 carriers moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 bomber moved from India to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Place Units - Japanese
2 artilleries and 8 infantry placed in Japan
3 armour placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,83
UK_Pacific AA : -0,17
UK_Pacific regular : -0,33
ANZAC regular : 0,50
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 submarines moved from 104 Sea Zone to 110 Sea Zone
5 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
4 bombers moved from Eastern United States to 110 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 tactical_bomber
Americans roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 2 : 2/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Borneo
Americans win with 5 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in 110 Sea Zone
French loiter and taunt; Americans attack with 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 7 submarines and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 7 submarines in 110 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 submarines
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
4 bombers moved from 110 Sea Zone to United Kingdom
5 fighters moved from Borneo to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from British Columbia to Central United States
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour placed in Central United States
3 fighters and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Anhwe to Hunan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 31 PUs;
British buy 1 artillery, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Anhwe to India
1 armour moved from India to Eastern Persia
Place Units - British
3 transports placed in 110 Sea Zone
1 artillery placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Italians regular : -0,33
Japanese regular : 0,83
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 mech_infantry moved from Morocco to Tunisia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Alexandria
Italians attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Alexandria, round 2 : 4/6 hits, 2,00 expected hits
British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
1 artillery owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 1 aaGun and 5 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
2 fighters moved from Anhwe to India
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Russia
11 armour, 8 artilleries, 2 bombers, 35 infantry, 33 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
6 armour and 3 mech_infantrys moved from Ukraine to Russia
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2,83 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 2,67 expected hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in Russia
Germans attack with 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber and 2 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 1 fighter, 72 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/102 hits, 27,83 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -11,33
Russians AA : 0,00
@giallo That is a realy sick result, pls pick your casualties…
@giallo Best OOL, UK planes are last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Russia
11 armour, 8 artilleries, 2 bombers, 35 infantry, 33 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
6 armour and 3 mech_infantrys moved from Ukraine to Russia
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2,83 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 2,67 expected hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in Russia
Germans attack with 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber and 2 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 1 fighter, 72 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/102 hits, 27,83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 7 artilleries, 2 bombers, 3 fighters, 72 infantry and 2 mech_infantrys in Russia, round 2 : 29/88 hits, 30,33 expected hits
11 infantry owned by the Russians, 29 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
8 artilleries owned by the Germans, 6 infantry owned by the Germans, 17 armour owned by the Germans and 37 mech_infantrys owned by the Germans retreated to Bryansk
Russians win with 2 armour, 7 artilleries, 3 fighters, 61 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 29 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber
Casualties for Russians: 4 aaGuns and 11 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Germany
1 aaGun moved from Bryansk to Tambov
1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery placed in France
1 destroyer placed in 113 Sea Zone
6 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 6.
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,33
Germans regular : -11,33
Russians AA : 0,00
@giallo said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@giallo That is a realy sick result, pls pick your casualties…
@Giallo that’s crazy low for the number of units you had…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Jehol to Anhwe
1 artillery moved from Suiyuyan to Chahar
2 fighters and 1 tactical_bomber moved from Anhwe to India
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Shantung
1 bomber moved from Yunnan to Shantung
2 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Shantung
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Kiangsi
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 8 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kiangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 bomber moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
7 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -2,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
4 bombers moved from United Kingdom to 112 Sea Zone
1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Giallo Do you scramble sz 112?
@sovietishcat no ty
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Alexandria
Combat - British
Combat Hit Differential Summary :
@Giallo scramble sz 112?