looks like you forgot to complete your french move. so i just posted it for completeness, assuming you didn’t have anything else to move.
L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3
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I would be okay if you want to re-do Italian turn knowing the dd was in sz 112
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@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo Lol I completly forgot to leave a UK dd 112, do you mind If I edit it? If you feel like it affected Italy’s turn let me know, It was not my intention to leave UK wide open like that… and leave Norway open… and only one Italian plane could reach sz 112… Let me know, I would really be gratefull if you allow it…
That’s fine it wouldn’t have affected the Italians turn
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 6 fighters moved from India to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Shan State, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - ANZAC 6 fighters moved from Shan State to Kiangsi 1 fighter moved from Hunan to Kiangsi 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 battleship and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 1,33 -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 artillery and 1 mech_infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 1 bomber moved from Bryansk to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from 113 Sea Zone to Vyborg 1 fighter moved from 113 Sea Zone to Vyborg 1 bomber moved from Bryansk to Karelia 1 tactical_bomber moved from Bryansk to Vyborg 1 fighter moved from 113 Sea Zone to Vyborg 2 tactical_bombers moved from Bryansk to Karelia 1 fighter moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 113 Sea ZoneCombat Hit Differential Summary :
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@sovietishcat scramble?
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@Giallo No thank you!
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 artillery and 1 mech_infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Vyborg 1 bomber moved from Bryansk to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from 113 Sea Zone to Vyborg 1 fighter moved from 113 Sea Zone to Vyborg 1 bomber moved from Bryansk to Karelia 1 tactical_bomber moved from Bryansk to Vyborg 1 fighter moved from 113 Sea Zone to Vyborg 2 tactical_bombers moved from Bryansk to Karelia 1 fighter moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Americans lost in 113 Sea Zone Germans win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Vyborg Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits, 2,67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Karelia to Novgorod 2 fighters and 2 tactical_bombers moved from Vyborg to Novgorod 1 bomber moved from Karelia to Novgorod 2 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Iraq to Caucasus 3 artilleries moved from Ukraine to Bryansk 4 armour and 4 mech_infantrys moved from Bryansk to Caucasus 1 armour and 8 mech_infantrys moved from Poland to Belarus 8 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 bomber and 2 fighters placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in France Germans undo move 3. 1 fighter placed in 113 Sea Zone 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,33 Germans regular : 2,50 British regular : -0,67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Italians 3 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters moved from India to Kwangsi 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Italians: 1 destroyer Battle in Kwangsi Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangsi Russians win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi 2 aaGuns and 7 infantry moved from Hunan to Kiangsi Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Italians regular : 0,33 Russians regular : 3,17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries and 18 infantry moved from Anhwe to Kiangsi 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 1 bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi 3 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to 37 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 20 Sea Zone 2 submarines moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery, 2 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 2 armour, 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 armour moved from Yunnan to Shensi 1 armour moved from Suiyuyan to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Kweichow to Hopei 1 armour moved from Yunnan to Anhwe 1 artillery and 1 mech_infantry moved from Yunnan to Hunan 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/6 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 36 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 3 submarines Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 2 carriers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 artilleries and 3 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 3 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 11 artilleries, 1 bomber, 6 fighters, 24 infantry, 2 mech_infantrys and 6 tactical_bombers British defend with 2 aaGuns, 1 artillery, 2 fighters and 1 tactical_bomber; ANZAC defend with 7 fighters; Chinese defend with 19 infantry; Russians defend with 2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber British roll AA dice in Kiangsi : 2/12 hits, 2,00 expected hits 2 fighters owned by the Japanese lost in Kiangsi Japanese roll dice for 2 battleships and 3 cruisers in Kiangsi, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 armour, 11 artilleries, 1 bomber, 4 fighters, 24 infantry, 2 mech_infantrys and 6 tactical_bombers in Kiangsi, round 2 : 18/49 hits, 16,83 expected hits Chinese roll dice for 4 aaGuns, 1 artillery, 11 fighters, 26 infantry and 2 tactical_bombers in Kiangsi, round 2 : 12/40 hits, 17,33 expected hits 12 infantry owned by the Japanese, 2 aaGuns owned by the British, 2 aaGuns owned by the Russians and 15 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 1 armour, 11 artilleries, 1 bomber, 4 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers in Kiangsi, round 3 : 16/37 hits, 14,83 expected hits Chinese roll dice for 1 artillery, 11 fighters, 11 infantry and 2 tactical_bombers in Kiangsi, round 3 : 11/25 hits, 12,33 expected hits 11 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 7 infantry owned by the Russians, 1 tactical_bomber owned by the British, 4 infantry owned by the Chinese, 1 artillery owned by the British and 2 fighters owned by the British lost in Kiangsi Japanese roll dice for 1 armour, 11 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers in Kiangsi, round 4 : 12/26 hits, 11,67 expected hits Chinese roll dice for 9 fighters in Kiangsi, round 4 : 7/9 hits, 6,00 expected hits 1 infantry owned by the Japanese, 2 fighters owned by the Russians, 6 artilleries owned by the Japanese and 7 fighters owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 118 Casualties for Japanese: 6 artilleries, 2 fighters and 24 infantry Casualties for Russians: 2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 1 tactical_bomber Casualties for Chinese: 19 infantry Casualties for ANZAC: 7 fighters Non Combat Move - Japanese 1 aaGun moved from Yunnan to French Indo China 1 bomber moved from Kiangsi to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 tactical_bombers moved from Kiangsi to French Indo China 1 aaGun moved from Anhwe to Hunan 1 fighter moved from 37 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -6,67 Americans regular : -0,50 Japanese regular : 4,83 British AA : 0,00 UK_Pacific regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 3 infantry and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia 3 fighters moved from Norway to Karelia 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 fighters moved from Gibraltar to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 bombers moved from Morocco to 94 Sea Zone 3 fighters moved from Morocco to 93 Sea Zone 2 bombers moved from Morocco to 93 Sea Zone Combat - Americans Battle in Karelia Americans attack with 1 armour and 3 fighters Germans defend with 1 artillery Americans roll dice for 1 armour and 3 fighters in Karelia, round 2 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 93 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 bombers, 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 3 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 94 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Karelia to Norway 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 carrier, 1 cruiser, 4 destroyers and 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from 93 Sea Zone to Egypt 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from 54 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers placed in 113 Sea Zone 1 infantry placed in Norway 2 infantry placed in Finland Americans undo move 3. Americans undo move 2. 1 fighter placed in Norway 3 infantry placed in Finland 4 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 artilleries and 9 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Finland to Vyborg 1 fighter moved from Norway to Vyborg 1 fighter moved from Finland to Vyborg Combat - British Battle in Malta Battle in Iraq British attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Iraq, round 2 : 4/13 hits, 3,17 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Malta from Italians, taking Iraq from Germans with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vyborg British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Vyborg, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from Vyborg to Finland 2 fighters moved from Finland to Russia 2 fighters moved from Russia to Persia 1 aaGun moved from Trans-Jordan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Burma to India 1 transport moved from 125 Sea Zone to 122 Sea Zone Place Units - British 1 infantry placed in United Kingdom 3 infantry placed in Egypt 3 fighters placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 artilleriesCombat Hit Differential Summary :
Americans regular : 1,50 Italians regular : -0,67 Germans regular : -0,33 British regular : 2,50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 3 carriers and 3 transports moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Sikang to Caucasus Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 94 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 93 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to Western Germany 1 aaGun, 3 artilleries and 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 fighters placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 2,33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry and 1 marine placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 8 mech_infantrys moved from Baltic States to Karelia 1 infantry moved from Novgorod to Vyborg 8 mech_infantrys moved from Belarus to Karelia 1 bomber moved from Novgorod to Iraq 1 bomber moved from Caucasus to Iraq 4 armour moved from Caucasus to Iraq 6 armour and 9 mech_infantrys moved from Northwest Persia to Iraq 2 fighters and 2 tactical_bombers moved from Novgorod to Vyborg 2 tactical_bombers moved from Novgorod to 114 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 113 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Karelia Germans attack with 16 mech_infantrys Americans defend with 1 armour Germans roll dice for 16 mech_infantrys in Karelia, round 2 : 4/16 hits, 2,67 expected hits Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 15 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Vyborg Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vyborg, round 2 : 4/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Germans attack with 10 armour, 2 bombers and 9 mech_infantrys British defend with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Iraq, round 2 : 7/21 hits, 7,83 expected hits British roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Iraq, round 2 : 4/13 hits, 4,50 expected hits 4 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq 2 bombers owned by the Germans retreated 10 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Northwest Persia British win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 4 mech_infantrys Casualties for British: 7 infantry Battle in 114 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 1 cruiser Battle in 113 Sea Zone Germans attack with 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport Americans defend with 2 destroyers Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 2 destroyers in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the Americans lost in 113 Sea Zone Germans win with 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Non Combat Move - Germans 3 fighters moved from 113 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Vyborg to 113 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Vyborg to Bryansk 2 infantry moved from Novgorod to Karelia 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Vologda to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Volgograd to Caucasus 4 mech_infantrys moved from Caucasus to Northwest Persia 2 bombers moved from Iraq to Northwest Persia 1 bomber moved from United Kingdom to Western Germany 1 aaGun moved from Denmark to Western Germany 10 infantry moved from Denmark to Western Germany 2 infantry moved from Normandy Bordeaux to France 3 mech_infantrys moved from Western Germany to Poland 9 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 8 mech_infantrys placed in Germany 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Denmark: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,33 British AA : -0,17 Russians regular : 0,67 Germans regular : 4,00 British regular : -0,50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to India 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 carrier, 1 fighter and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 battleships moved from 20 Sea Zone to 35 Sea Zone 3 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 4 carriers moved from 36 Sea Zone to 35 Sea Zone 2 carriers, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 3 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from India to French Indo China 2 artilleries and 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 armour moved from Kwangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsi to French Indo China 2 artilleries and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 armour moved from Shensi to Yunnan 1 mech_infantry moved from Hunan to Kweichow 1 armour moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 4 artilleries moved from Kiangsi to Hunan 1 infantry moved from Yenisey to Timguska 1 aaGun moved from Anhwe to Hunan 1 aaGun and 1 armour moved from Hunan to Yunnan 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,33 UK_Pacific AA : -0,17 UK_Pacific regular : -0,33 ANZAC regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 bombers moved from Gibraltar to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 2 bombers moved from Egypt to 94 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 93 Sea Zone Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 transport Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 3 fighters and 1 transport in 93 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern France Non Combat Move - Americans 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 93 Sea Zone to Gibraltar 5 fighters moved from Persia to India 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 cruiser, 4 destroyers and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 armour and 3 infantry moved from Finland to Norway 1 fighter moved from Norway to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 carrier placed in 112 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 infantry placed in Norway 1 infantry placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 4 artilleries, 8 fighters and 5 infantry moved from Persia to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 2 fighters moved from Russia to Northwest Persia 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Northwest Persia British attack with 1 armour, 6 artilleries, 12 fighters, 7 infantry and 1 mech_infantry Germans defend with 10 armour, 2 bombers and 9 mech_infantrys British roll dice for 1 armour, 6 artilleries, 12 fighters, 7 infantry and 1 mech_infantry in Northwest Persia, round 2 : 7/27 hits, 10,83 expected hits Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Northwest Persia, round 2 : 10/21 hits, 8,33 expected hits 2 bombers owned by the Germans, 5 mech_infantrys owned by the Germans, 3 artilleries owned by the British and 7 infantry owned by the British lost in Northwest Persia British roll dice for 1 armour, 3 artilleries, 12 fighters and 1 mech_infantry in Northwest Persia, round 3 : 9/17 hits, 7,83 expected hits Germans roll dice for 10 armour and 4 mech_infantrys in Northwest Persia, round 3 : 7/14 hits, 6,33 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans, 4 mech_infantrys owned by the Germans, 3 artilleries owned by the British and 3 fighters owned by the British lost in Northwest Persia British roll dice for 1 armour and 9 fighters in Northwest Persia, round 4 : 5/10 hits, 5,00 expected hits Germans roll dice for 5 armour in Northwest Persia, round 4 : 5/5 hits, 2,50 expected hits 5 armour owned by the Germans, 4 fighters owned by the British and 1 armour owned by the British lost in Northwest Persia British win with 5 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 armour, 6 artilleries, 7 fighters, 7 infantry and 1 mech_infantry Casualties for Germans: 10 armour, 2 bombers and 9 mech_infantrys Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Finland to United Kingdom 1 aaGun, 2 artilleries and 1 fighter moved from Finland to Norway 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 122 Sea Zone to 106 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Northwest Persia: 1 armour EDIT: Changing ownership of Northwest Persia from Germans to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Turning off Edit Mode 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : -0,83 Japanese regular : -0,33 Italians regular : 0,33 Germans regular : 4,83 British regular : -2,50 -
@Giallo In NWP, I edited back the tank for a fighter, clicked too fast when choosing the casualties.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 airfield placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 23 PUs (2 lost to blockades); end with 23 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Giallo In sz 54, the Anzac plane is on a US carrier.





