@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa
Ftrs Malta, Scotland
sub 98
dd 91
air base gib
inf szechwanis that allowed?
Yup, sure is. I’ll get a new thread up eventually :P.
@giallo Best OOL, UK planes are last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Russia
11 armour, 8 artilleries, 2 bombers, 35 infantry, 33 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
6 armour and 3 mech_infantrys moved from Ukraine to Russia
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2,83 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 2,67 expected hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in Russia
Germans attack with 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber and 2 fighters; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 1 fighter, 72 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 2 bombers, 35 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/102 hits, 27,83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 7 artilleries, 2 bombers, 3 fighters, 72 infantry and 2 mech_infantrys in Russia, round 2 : 29/88 hits, 30,33 expected hits
11 infantry owned by the Russians, 29 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
8 artilleries owned by the Germans, 6 infantry owned by the Germans, 17 armour owned by the Germans and 37 mech_infantrys owned by the Germans retreated to Bryansk
Russians win with 2 armour, 7 artilleries, 3 fighters, 61 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 29 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber
Casualties for Russians: 4 aaGuns and 11 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Germany
1 aaGun moved from Bryansk to Tambov
1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery placed in France
1 destroyer placed in 113 Sea Zone
6 infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 6.
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -1,33
Germans regular : -11,33
Russians AA : 0,00
@giallo said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@giallo That is a realy sick result, pls pick your casualties…
@Giallo that’s crazy low for the number of units you had…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Jehol to Anhwe
1 artillery moved from Suiyuyan to Chahar
2 fighters and 1 tactical_bomber moved from Anhwe to India
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Manchuria
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Shantung
1 bomber moved from Yunnan to Shantung
2 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Shantung
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Kiangsi
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 8 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kiangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 bomber moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
7 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -2,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
4 bombers moved from United Kingdom to 112 Sea Zone
1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Giallo Do you scramble sz 112?
@sovietishcat no ty
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Alexandria
Combat - British
Combat Hit Differential Summary :
@Giallo scramble sz 112?
@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo scramble sz 112?
no ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
4 bombers moved from United Kingdom to 112 Sea Zone
1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Algeria
Battle in Morocco
Battle in Norway
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 41 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking Algeria from Italians, taking Morocco from Italians, taking Norway from Germans, taking 41 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
5 submarines moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 bombers moved from 112 Sea Zone to Scotland
1 battleship and 4 carriers moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
5 fighters moved from 41 Sea Zone to India
1 mech_infantry moved from British Columbia to Central United States
2 fighters moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Central United States
Americans undo move 3.
1 bomber and 2 fighters placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hunan
15 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Jehol
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Denmark
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2,17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Denmark from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Eastern Persia to India
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 4 fighters and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 aaGuns and 1 artillery moved from Anhwe to Hunan
Place Units - British
1 aaGun and 2 fighters placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,83
Italians regular : -0,67
Japanese regular : -0,83
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Tobruk to Malta
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Sikang
1 armour moved from Tsinghai to Sikang
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Vologda
Italians take Vologda from Russians
1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Crete
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Algeria, round 4 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour and 1 fighter in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 carrier and 2 destroyers
British defend with 1 submarine
Italians roll dice for 1 carrier and 2 destroyers in 97 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from Algeria to Tunisia
1 fighter moved from Malta to 97 Sea Zone
Place Units - Italians
1 destroyer, 1 fighter and 3 submarines placed in 97 Sea Zone
Italians undo move 1.
1 fighter placed in Southern Italy
1 destroyer and 3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,00
Italians regular : 2,50
British AA : -0,17
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Celebes, round 2 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 fighter moved from New South Wales to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,50
@Giallo I must say that Italy making that mush $$ is quite concerning:ok_woman:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from France to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
1 aaGun moved from Novgorod to Karelia
3 fighters moved from Denmark to Western Germany
2 tactical_bombers moved from Denmark to 113 Sea Zone
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
2 fighters placed in 113 Sea Zone
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
British regular : -0,33
@sovietishcat The Italians can buy some serious weapons with this amount of money!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Italians
1 armour moved from Samara to Russia
2 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from India to Kiangsi
Combat - Russians
Battle in Kiangsi
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kiangsi to Hunan
2 aaGuns and 14 infantry moved from Anhwe to Hunan
1 artillery moved from Chahar to Hopei
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Shantung
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Szechwan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kiangsi
1 infantry moved from Kiangsu to Shantung
6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Jehol
1 fighter moved from 19 Sea Zone to Shantung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shantung
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shantung, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 3 fighters and 1 infantry in Shantung, round 3 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 6 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries, 10 infantry and 1 mech_infantry in Anhwe, round 2 : 8/17 hits, 4,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 aaGun, 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
4 infantry moved from French Indo China to Yunnan
1 bomber moved from Jehol to Kiangsu
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 7 infantry moved from Japan to 6 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 7 infantry moved from 19 Sea Zone to Kiangsu
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Shantung to 20 Sea Zone
2 fighters moved from Kweichow to Yunnan
3 tactical_bombers moved from Kweichow to Yunnan
3 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Yunnan
6 armour moved from Kiangsu to Anhwe
1 fighter moved from Kiangsi to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,67
Japanese regular : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 1 factory_minor, 1 harbour, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
2 bombers moved from Scotland to Finland
1 bomber moved from Scotland to Finland
1 bomber moved from Scotland to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to 125 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from India to 41 Sea Zone
2 fighters moved from India to 44 Sea Zone
2 fighters moved from Queensland to 44 Sea Zone
1 artillery moved from Norway to Finland
Combat - Americans
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Finland
Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 bombers moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
2 bombers moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to Norway
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Algeria to Gibraltar
4 submarines moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 battleship and 4 carriers moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 44 Sea Zone to 42 Sea Zone
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 infantry placed in Central United States
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 cruiser and 2 destroyers placed in 10 Sea Zone
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
16 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kiangsi, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Hopei to Chahar
Place Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Suiyuyan
2 infantry placed in Kiangsi
Chinese undo move 1.
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from Egypt to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from India to Shan State
UK_Pacific take Burma from Japanese
UK_Pacific take Shan State from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from Egypt to Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Gibraltar
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 aaGuns and 2 infantry moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from India to Kiangsi
2 aaGuns and 1 artillery moved from Hunan to Kiangsi
1 fighter moved from Norway to Russia
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Russia
Place Units - British
1 submarine placed in 110 Sea Zone
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 3,67
Japanese regular : 0,33
Italians regular : 0,67
Germans regular : -0,50