@farmboy Well I messed this move up. I prefer the second post. In it, I have moved some US aircraft…ftrs to Gibraltar rather than CV and bomber in W.India.
L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 5 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 17 artilleries moved from India to West India 14 infantry moved from India to West India 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in West India Japanese attack with 17 artilleries and 14 infantry British defend with 1 infantry Japanese roll dice for 17 artilleries and 14 infantry in West India, round 2 : 10/31 hits, 10,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 17 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 2 bombers moved from 22 Sea Zone to Japan 1 bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from India to Shan State 1 armour and 1 mech_infantry moved from India to Yunnan 1 aaGun, 5 armour and 5 mech_infantrys moved from India to West India 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Kiangsu 1 aaGun moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Shan State 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 4 destroyers, 4 submarines and 2 transports placed in 6 Sea Zone Japanese undo move 1. 5 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 2,83 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo Jima Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from Egypt to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 3 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt Place Units - Americans 4 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 infantry moved from Eastern Persia to Persia British take Persia from Germans Combat - British Battle in Cyprus Non Combat Move - British 1 fighter moved from Egypt to 94 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 fighter moved from Union of South Africa to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 aaGuns, 9 artilleries and 24 infantry moved from Eastern Persia to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 destroyer and 2 transports placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3,33 Japanese regular : -1,00 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Belarus to Archangel 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Battle in Archangel Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from 97 Sea Zone to Iraq 1 aaGun and 1 artillery moved from Northwest Persia to Iraq 1 aaGun moved from Belarus to Eastern Poland 2 infantry moved from Bulgaria to Romania Place Units - Italians 1 aaGun and 2 infantry placed in Iraq 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Italians collect 23 PUs (1 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -1,33 Russians regular : 1,00 British regular : 0,67 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -2,00 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 29 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Volgograd to Russia 2 tactical_bombers moved from Ukraine to Samara 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Volgograd to Samara 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 infantry moved from Novgorod to Archangel 3 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 16 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Germans attack with 3 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 infantry and 16 mech_infantrys in Archangel, round 2 : 1/19 hits, 3,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 3 mech_infantrys Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara 2 tactical_bombers owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Samara to Volgograd 1 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Western Ukraine 1 bomber moved from Russia to Western Ukraine 4 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 fighter moved from 99 Sea Zone to Iraq 6 mech_infantrys moved from Greece to Romania 1 fighter moved from Southern Italy to Iraq 1 fighter moved from Northern Italy to Western Ukraine 1 fighter moved from Northern Italy to Iraq 1 tactical_bomber moved from Northern Italy to Iraq Place Units - Germans 3 artilleries placed in Volgograd 6 fighters and 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -2,67 Russians AA : -0,17 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry moved from Bryansk to Tambov 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Tambov Russians attack with 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry in Tambov, round 2 : 16/66 hits, 15,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 artillery and 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 2 bombers moved from Japan to 18 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 11 submarines and 2 transports Americans defend with 1 submarine Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 4/11 hits, 3,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 11 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 17 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 18 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 bombers moved from 18 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 aaGun, 5 armour, 17 artilleries, 13 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Yunnan to India 1 armour and 1 mech_infantry moved from Shan State to India 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to India 1 bomber moved from 43 Sea Zone to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 destroyer placed in 39 Sea Zone 1 fighter placed in India Japanese undo move 4. Japanese undo move 3. Turning on Edit Mode EDIT: Removing units owned by Japanese from Eastern Persia: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 39 Sea Zone 1 fighter placed in India 1 transport placed in 39 Sea Zone Japanese undo move 2. 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 2,83 ANZAC regular : -0,33 -
TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 8 fighters moved from Egypt to Iraq 2 bombers moved from Gibraltar to Iraq Combat - Americans Battle in Iraq Americans attack with 2 bombers and 8 fighters Germans defend with 6 armour, 4 artilleries, 3 fighters, 12 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 3 infantry Italians roll AA dice in Iraq : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 2 bombers and 7 fighters in Iraq, round 2 : 6/9 hits, 4,83 expected hitsCombat Hit Differential Summary :
Americans regular : 1,17 Italians AA : 0,00 -
@Giallo 6 hits in Iraq, your OOL.
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@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo 6 hits in Iraq, your OOL.
max def
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 8 fighters moved from Egypt to Iraq 2 bombers moved from Gibraltar to Iraq Combat - Americans Battle in Iraq Americans attack with 2 bombers and 8 fighters Germans defend with 6 armour, 4 artilleries, 3 fighters, 12 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 3 infantry Italians roll AA dice in Iraq : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Iraq Americans roll dice for 2 bombers and 7 fighters in Iraq, round 2 : 6/9 hits, 4,83 expected hits Italians roll dice for 2 aaGuns, 7 armour, 6 artilleries, 6 fighters, 3 infantry, 12 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/35 hits, 15,00 expected hits 2 aaGuns owned by the Italians, 7 fighters owned by the Americans, 2 bombers owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Iraq Italians win with 7 armour, 6 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -85 Casualties for Americans: 2 bombers and 8 fighters Casualties for Germans: 1 mech_infantry Casualties for Italians: 2 aaGuns and 3 infantry Non Combat Move - Americans 1 submarine moved from 110 Sea Zone to 105 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 destroyers moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 3 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to Morocco 1 infantry moved from Algeria to Tunisia Place Units - Americans 3 fighters placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 fighters and 3 mech_infantrys moved from Egypt to Iraq 9 artilleries and 25 infantry moved from Persia to Iraq 1 submarine moved from 39 Sea Zone to 42 Sea Zone UK_Pacific take 41 Sea Zone from Japanese Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq British attack with 9 artilleries, 8 fighters, 25 infantry and 3 mech_infantrys Germans defend with 6 armour, 4 artilleries, 3 fighters, 11 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 3 fighters British roll dice for 9 artilleries, 8 fighters, 25 infantry and 3 mech_infantrys in Iraq, round 2 : 13/45 hits, 13,17 expected hits Italians roll dice for 7 armour, 6 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 14/31 hits, 13,67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Italians, 11 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Iraq British roll dice for 9 artilleries, 8 fighters, 11 infantry and 3 mech_infantrys in Iraq, round 3 : 12/31 hits, 10,83 expected hits Italians roll dice for 7 armour, 4 artilleries, 6 fighters and 1 tactical_bomber in Iraq, round 3 : 6/18 hits, 9,33 expected hits 3 artilleries owned by the Germans, 6 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 6 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British roll dice for 9 artilleries, 8 fighters, 5 infantry and 3 mech_infantrys in Iraq, round 4 : 10/25 hits, 9,67 expected hits Italians roll dice for 6 fighters in Iraq, round 4 : 6/6 hits, 4,00 expected hits 1 mech_infantry owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Italians and 5 infantry owned by the British lost in Iraq British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Italians with 9 artilleries, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 102 Casualties for British: 25 infantry and 1 mech_infantry Casualties for Germans: 6 armour, 4 artilleries, 3 fighters, 11 mech_infantrys and 1 tactical_bomber Casualties for Italians: 1 armour, 2 artilleries and 3 fighters Non Combat Move - British 2 aaGuns moved from Persia to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 8 fighters moved from Iraq to Egypt 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Tunisia to Tobruk Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,17 Italians regular : -5,00 British regular : 1,33 Italians AA : 0,00 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Romania to Eastern Poland Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries and 2 infantry moved from Northern Italy to France 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 42 Sea Zone to Java 1 aaGun moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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@Giallo The anzac plane is on a USA AC in sz 33.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers and 15 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 6 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Belarus 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries and 3 infantry moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Caucasus to Rostov 1 artillery moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Rostov 2 tactical_bombers moved from Volgograd to Rostov 1 fighter moved from Western Ukraine to Rostov 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 artillery moved from Volgograd to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 6 fighters moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Archangel to Belarus Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Russia causes 4 damage total. Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys in Bryansk, round 2 : 20/78 hits, 23,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 8 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 8 fighters and 1 infantry in Holland Belgium, round 2 : 1/9 hits, 4,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 2/10 hits, 2,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 artilleries Russians defend with 1 mech_infantry Germans roll dice for 3 artilleries in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 artilleries in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Rostov to Western Ukraine 3 aaGuns moved from Western Ukraine to Bryansk 16 mech_infantrys moved from Archangel to Bryansk 10 infantry moved from Germany to Poland 3 artilleries moved from Caucasus to Northwest Persia 1 fighter moved from Russia to Western Ukraine 1 bomber moved from Russia to Western Ukraine 2 fighters moved from Holland Belgium to Western Germany 6 fighters moved from Holland Belgium to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Novgorod 10 infantry placed in Germany 3 infantry placed in France 2 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : 2,33 Germans regular : -9,00 British regular : -0,67 Russians AA : -0,17 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 5 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Italians Combat - Russians Battle in Samara Russians attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Samara, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Russia to Iraq 1 aaGun moved from Russia to Samara 1 infantry moved from Tambov to Rostov 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry moved from Tambov to Volgograd Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67 -
@Giallo Finally Russia might fall next turn…
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 bomber moved from Japan to 19 Sea Zone 1 bomber moved from Kiangsu to 19 Sea Zone 1 bomber moved from Japan to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 submarines and 2 transports Americans defend with 1 submarine Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 5/12 hits, 4,00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 17 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 18 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 2 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 19 Sea Zone to French Indo China 1 bomber moved from 18 Sea Zone to French Indo China 2 fighters moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 5 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 1 aaGun, 16 artilleries and 12 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 mech_infantry moved from Yunnan to India Place Units - Japanese 3 infantry placed in French Indo China 3 submarines, 2 tactical_bombers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -2,50 ANZAC regular : -0,33 British regular : -0,50 -
@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo Finally Russia might fall next turn…
It will!!..
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Trans-Jordan to Syria Americans take Syria from Germans Combat - Americans Battle in Marianas Non Combat Move - Americans 1 submarine moved from 42 Sea Zone to 37 Sea Zone 3 destroyers moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 18 Sea Zone to 17 Sea Zone 1 destroyer moved from 18 Sea Zone to 19 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Tunisia to Libya 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 2 destroyers and 8 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 9 artilleries and 2 mech_infantrys moved from Iraq to Northwest Persia 8 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 9 artilleries, 8 fighters and 2 mech_infantrys Germans defend with 3 artilleries; Japanese defend with 5 armour and 5 mech_infantrys British roll dice for 9 artilleries, 8 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 7/19 hits, 7,67 expected hits Germans roll dice for 5 armour, 3 artilleries and 5 mech_infantrys in Northwest Persia, round 2 : 4/13 hits, 5,17 expected hits 5 mech_infantrys owned by the Japanese, 2 artilleries owned by the Germans and 4 artilleries owned by the British lost in Northwest Persia British roll dice for 5 artilleries, 8 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 8/15 hits, 6,33 expected hits Germans roll dice for 5 armour and 1 artillery in Northwest Persia, round 3 : 2/6 hits, 2,83 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 5 armour owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 artilleries and 8 fighters remaining. Battle score for attacker is 38 Casualties for British: 4 artilleries and 2 mech_infantrys Casualties for Germans: 3 artilleries Casualties for Japanese: 5 armour and 5 mech_infantrys Non Combat Move - British 8 fighters moved from Northwest Persia to Trans-Jordan 2 aaGuns moved from Iraq to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - British 4 transports placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans regular : -2,00 British regular : 1,00





