L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Samara
            1 mech_infantry moved from Smolensk to Samara
            1 fighter moved from Russia to Samara
            5 artilleries and 8 infantry moved from Smolensk to Bryansk
            2 armour moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 artillery and 2 infantry moved from Smolensk to Vologda
            1 infantry moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 5 artilleries and 10 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Bryansk, round 2 : 8/17 hits, 5,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            6 artilleries, 48 infantry and 1 mech_infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            17 artilleries moved from India to West India
            14 infantry moved from India to West India
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 17 artilleries and 14 infantry
                British defend with 1 infantry
                    Japanese roll dice for 17 artilleries and 14 infantry in West India, round 2 : 10/31 hits, 10,33 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 17 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            2 bombers moved from 22 Sea Zone to Japan
            1 bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from India to Shan State
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun, 5 armour and 5 mech_infantrys moved from India to West India
            1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Kiangsu
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Shan State
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            4 destroyers, 4 submarines and 2 transports placed in 6 Sea Zone
            Japanese undo move 1.
            5 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
            1 submarine placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : 2,83
    UK_Pacific regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Guam
            Battle in Iwo Jima
            Battle in 22 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 bombers moved from Egypt to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            3 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Tanganyika Territory to Egypt
    
        Place Units - Americans
            4 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
    
        Combat - British
            Battle in Cyprus
    
        Non Combat Move - British
            1 fighter moved from Egypt to 94 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Union of South Africa to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 aaGuns, 9 artilleries and 24 infantry moved from Eastern Persia to Persia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            1 destroyer and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,33
    Japanese regular : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Belarus to Archangel
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Archangel
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Archangel
                    Italians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from 97 Sea Zone to Iraq
            1 aaGun and 1 artillery moved from Northwest Persia to Iraq
            1 aaGun moved from Belarus to Eastern Poland
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Iraq
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
            Italians collect 23 PUs (1 lost to blockades); end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : -1,33
    Russians regular : 1,00
    British regular : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            29 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Western Ukraine to Russia
            1 fighter moved from Volgograd to Russia
            2 tactical_bombers moved from Ukraine to Samara
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Volgograd to Samara
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            16 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Urals to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Iraq
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Archangel
                Germans attack with 3 infantry and 16 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 16 mech_infantrys in Archangel, round 2 : 1/19 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 mech_infantrys
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                2 tactical_bombers owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Samara to Volgograd
            1 infantry moved from Rostov to Caucasus
            1 fighter moved from Russia to Western Ukraine
            1 bomber moved from Russia to Western Ukraine
            4 infantry moved from Belarus to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            1 fighter moved from 99 Sea Zone to Iraq
            6 mech_infantrys moved from Greece to Romania
            1 fighter moved from Southern Italy to Iraq
            1 fighter moved from Northern Italy to Western Ukraine
            1 fighter moved from Northern Italy to Iraq
            1 tactical_bomber moved from Northern Italy to Iraq
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            6 fighters and 1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -2,67
    Russians AA : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
            2 armour, 11 artilleries, 52 infantry and 1 mech_infantry moved from Bryansk to Tambov
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 mech_infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry in Tambov, round 2 : 16/66 hits, 15,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 11 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 artillery and 1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            2 bombers moved from Japan to 18 Sea Zone
            1 bomber moved from French Indo China to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Japanese creates battle in territory 6 Sea Zone
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 11 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 4/11 hits, 3,67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 11 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 18 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from 18 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun, 5 armour, 17 artilleries, 13 infantry and 5 mech_infantrys moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Shan State to India
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to India
            1 bomber moved from 43 Sea Zone to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 destroyer placed in 39 Sea Zone
            1 fighter placed in India
            Japanese undo move 4.
            Japanese undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 39 Sea Zone
            1 fighter placed in India
            1 transport placed in 39 Sea Zone
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in French Indo China
            1 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 2,83
    ANZAC regular : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            8 fighters moved from Egypt to Iraq
            2 bombers moved from Gibraltar to Iraq
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 2 bombers and 8 fighters
                Germans defend with 6 armour, 4 artilleries, 3 fighters, 12 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 3 infantry
                    Italians roll AA dice in Iraq : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 2 bombers and 7 fighters in Iraq, round 2 : 6/9 hits, 4,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians AA : 0,00
    

    Savegame

  • '19

    @Giallo 6 hits in Iraq, your OOL.


  • @sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:

    @Giallo 6 hits in Iraq, your OOL.

    max def

  • '19

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            8 fighters moved from Egypt to Iraq
            2 bombers moved from Gibraltar to Iraq
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 2 bombers and 8 fighters
                Germans defend with 6 armour, 4 artilleries, 3 fighters, 12 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 3 infantry
                    Italians roll AA dice in Iraq : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Americans lost in Iraq
                    Americans roll dice for 2 bombers and 7 fighters in Iraq, round 2 : 6/9 hits, 4,83 expected hits
                    Italians roll dice for 2 aaGuns, 7 armour, 6 artilleries, 6 fighters, 3 infantry, 12 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 11/35 hits, 15,00 expected hits
                    2 aaGuns owned by the Italians, 7 fighters owned by the Americans, 2 bombers owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Iraq
                Italians win with 7 armour, 6 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -85
                Casualties for Americans: 2 bombers and 8 fighters
                Casualties for Germans: 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 3 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 destroyers moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 destroyer moved from 21 Sea Zone to 18 Sea Zone
            3 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            8 fighters and 3 mech_infantrys moved from Egypt to Iraq
            9 artilleries and 25 infantry moved from Persia to Iraq
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iraq
                British attack with 9 artilleries, 8 fighters, 25 infantry and 3 mech_infantrys
                Germans defend with 6 armour, 4 artilleries, 3 fighters, 11 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 3 fighters
                    British roll dice for 9 artilleries, 8 fighters, 25 infantry and 3 mech_infantrys in Iraq, round 2 : 13/45 hits, 13,17 expected hits
                    Italians roll dice for 7 armour, 6 artilleries, 6 fighters, 11 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 14/31 hits, 13,67 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians, 11 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Iraq
                    British roll dice for 9 artilleries, 8 fighters, 11 infantry and 3 mech_infantrys in Iraq, round 3 : 12/31 hits, 10,83 expected hits
                    Italians roll dice for 7 armour, 4 artilleries, 6 fighters and 1 tactical_bomber in Iraq, round 3 : 6/18 hits, 9,33 expected hits
                    3 artilleries owned by the Germans, 6 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 6 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British roll dice for 9 artilleries, 8 fighters, 5 infantry and 3 mech_infantrys in Iraq, round 4 : 10/25 hits, 9,67 expected hits
                    Italians roll dice for 6 fighters in Iraq, round 4 : 6/6 hits, 4,00 expected hits
                    1 mech_infantry owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Italians and 5 infantry owned by the British lost in Iraq
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Italians with 9 artilleries, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 102
                Casualties for British: 25 infantry and 1 mech_infantry
                Casualties for Germans: 6 armour, 4 artilleries, 3 fighters, 11 mech_infantrys and 1 tactical_bomber
                Casualties for Italians: 1 armour, 2 artilleries and 3 fighters
    
        Non Combat Move - British
            2 aaGuns moved from Persia to Iraq
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            8 fighters moved from Iraq to Egypt
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Tunisia to Tobruk
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Italians regular : -5,00
    British regular : 1,33
    Italians AA : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Romania to Eastern Poland
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 artilleries and 2 infantry moved from Northern Italy to France
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship, 1 destroyer, 1 marine and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 42 Sea Zone to Java
            1 aaGun moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo The anzac plane is on a USA AC in sz 33.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers and 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            6 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Belarus
            2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
            2 artilleries and 3 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Caucasus to Rostov
            1 artillery moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Rostov
            2 tactical_bombers moved from Volgograd to Rostov
            1 fighter moved from Western Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 artillery moved from Volgograd to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            6 fighters moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from Archangel to Belarus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys in Bryansk, round 2 : 20/78 hits, 23,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 29 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 8 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 8 fighters and 1 infantry in Holland Belgium, round 2 : 1/9 hits, 4,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/7 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 2/10 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 artilleries
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 artilleries in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 artilleries in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Rostov to Western Ukraine
            3 aaGuns moved from Western Ukraine to Bryansk
            16 mech_infantrys moved from Archangel to Bryansk
            10 infantry moved from Germany to Poland
            3 artilleries moved from Caucasus to Northwest Persia
            1 fighter moved from Russia to Western Ukraine
            1 bomber moved from Russia to Western Ukraine
            2 fighters moved from Holland Belgium to Western Germany
            6 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            2 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            10 infantry placed in Germany
            3 infantry placed in France
            2 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 61 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,33
    Germans regular : -9,00
    British regular : -0,67
    Russians AA : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            5 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Italians
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 5 infantry in Samara, round 2 : 2/6 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Iraq
            1 aaGun moved from Russia to Samara
            1 infantry moved from Tambov to Rostov
            2 armour, 11 artilleries, 52 infantry and 1 mech_infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,67
    

    Savegame

  • '19

    @Giallo Finally Russia might fall next turn…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 bomber moved from Japan to 19 Sea Zone
            1 bomber moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Japan to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 5/12 hits, 4,00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 3 cruisers, 8 destroyers, 12 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 submarine
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 18 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 2 fighters in 19 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 19 Sea Zone to French Indo China
            1 bomber moved from 18 Sea Zone to French Indo China
            2 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            5 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 aaGun, 16 artilleries and 12 infantry moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 mech_infantry moved from Yunnan to India
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 submarines, 2 tactical_bombers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -2,50
    ANZAC regular : -0,33
    British regular : -0,50
    

    Savegame


  • @sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:

    @Giallo Finally Russia might fall next turn…

    It will!!..

Suggested Topics

  • 15
  • 80
  • 57
  • 272
  • 90
  • 116
  • 309
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.9k

Users

40.6k

Topics

1.8m

Posts