@farmboy Well I messed this move up. I prefer the second post. In it, I have moved some US aircraft…ftrs to Gibraltar rather than CV and bomber in W.India.
L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 fighter moved from Southern Italy to Iraq 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 97 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iraq Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from 97 Sea Zone to Southern Italy 1 infantry moved from Novgorod to Belarus 1 artillery moved from Bryansk to Belarus 1 aaGun and 1 artillery moved from Rostov to Caucasus Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,4,3,1,2,1,3,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 18 PUs (7 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,50 British regular : 0,67 -
@Giallo LoL I completly forgot the can opener from Italy ouch :face_with_head_bandage:
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Celebes ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 artillery placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Greece Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : -0,67 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from British 21 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 artillery and 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 bomber moved from Bryansk to Trans-Jordan 1 bomber moved from Western Germany to Trans-Jordan 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Tambov to Samara 1 tactical_bomber moved from Bryansk to Samara 1 artillery and 1 infantry moved from Bryansk to Smolensk Combat - Germans Battle in Persia Germans attack with 1 artillery and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Trans-Jordan Germans attack with 6 armour, 2 bombers and 21 mech_infantrys British defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry; Americans defend with 4 fighters and 1 infantry British roll AA dice in Trans-Jordan : 1/2 hits, 0,33 expected hits 1 bomber owned by the Germans lost in Trans-Jordan Germans roll dice for 6 armour, 1 bomber and 21 mech_infantrys in Trans-Jordan, round 2 : 8/28 hits, 7,17 expected hits British roll dice for 1 aaGun, 1 artillery, 4 fighters, 10 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/16 hits, 6,67 expected hits 1 aaGun owned by the British, 4 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan Germans roll dice for 6 armour, 1 bomber and 17 mech_infantrys in Trans-Jordan, round 3 : 9/24 hits, 6,50 expected hits British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4,33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Americans, 4 fighters owned by the Americans, 1 artillery owned by the British, 6 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 6 armour, 1 bomber and 11 mech_infantrys remaining. Battle score for attacker is 29 Casualties for Germans: 1 bomber and 10 mech_infantrys Casualties for British: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry Casualties for Americans: 4 fighters and 1 infantry Non Combat Move - Germans 2 artilleries moved from Norway to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Germany 18 infantry moved from Germany to Poland 9 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 2 armour, 29 artilleries, 2 infantry and 12 mech_infantrys moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Trans-Jordan to Iraq 3 artilleries moved from Northwest Persia to Iraq 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Northern Italy 2 fighters moved from 113 Sea Zone to Northern Italy 3 tactical_bombers moved from 113 Sea Zone to Western Germany 2 aaGuns and 5 infantry moved from Western Germany to Northern Italy 13 mech_infantrys moved from Norway to Karelia 5 infantry moved from Slovakia Hungary to Romania 1 fighter moved from 113 Sea Zone to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 4 infantry moved from Novgorod to Belarus Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 infantry placed in Western Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
British AA : 0,67 Russians regular : -0,33 Germans regular : 3,00 British regular : -0,67 -
@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo LoL I completly forgot the can opener from Italy ouch :face_with_head_bandage:
I completely forgot to move my german fighters to north italy… Bought the italian ab for nothing…
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 1 fighter moved from Greece to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 armour, 11 artilleries, 63 infantry and 2 mech_infantrys moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 3/6 hits, 1,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 armour, 12 artilleries, 63 infantry and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 12 artilleries, 63 infantry and 2 mech_infantrys in Smolensk, round 2 : 19/79 hits, 17,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 12 artilleries, 63 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia Place Units - Russians 1 aaGun and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,67 Russians regular : 2,83 -
TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour, 17 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 8 carriers moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 3 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 36 Sea Zone to 6 Sea ZoneCombat Hit Differential Summary :
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@giallo will your sub fight in 42?
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@Giallo Yes please!
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour, 17 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 8 carriers moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 3 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 35 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in India Japanese attack with 7 armour, 17 artilleries, 15 infantry and 6 mech_infantrys British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 7 armour, 17 artilleries, 15 infantry and 6 mech_infantrys in India, round 2 : 24/45 hits, 15,50 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 7 armour, 17 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 mech_infantry moved from Yunnan to India 2 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 aaGuns moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 34 Sea Zone to Kiangsu 1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 fighter placed in Japan 3 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 11,17 UK_Pacific regular : 0,33 ANZAC regular : -0,50 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 4 destroyers, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from West India to Tanganyika Territory 1 fighter moved from Gibraltar to Egypt 2 bombers and 6 fighters moved from Greece to Egypt 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Western United States 4 destroyers and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 3 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 4 fighters; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Egypt 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns, 9 artilleries and 25 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from Greece to Egypt 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - British 3 fighters placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Persia 1 fighter moved from Northwest Persia to Persia 1 aaGun and 1 artillery moved from Caucasus to Northwest Persia 1 armour moved from Iraq to Persia Place Units - Italians 1 artillery and 2 infantry placed in Iraq 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Iraq: 1 armour and 2 fighters EDIT: Removing units owned by Italians from Persia: 1 armour and 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,4 Italians collect 22 PUs (2 lost to blockades); end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : -0,33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Philippines Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5 ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Persia to Iraq 1 mech_infantry moved from Syria to Iraq 6 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq 1 submarine moved from 113 Sea Zone to 125 Sea Zone Germans take 125 Sea Zone from Americans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 8 mech_infantrys moved from Bulgaria to Greece 3 fighters moved from Northern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 3 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Western Germany to United Kingdom 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Iraq to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Greece Germans attack with 5 fighters, 8 mech_infantrys and 3 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 5 fighters, 8 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 7/16 hits, 5,83 expected hits Americans roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans win, taking Greece from Americans with 5 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery and 3 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 5 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Tambov Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries moved from Volgograd to Caucasus 1 bomber moved from Tambov to Western Ukraine 1 fighter moved from Bryansk to Volgograd 3 infantry moved from Finland to Karelia 29 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland 18 infantry moved from Poland to Eastern Poland 5 infantry moved from Romania to Eastern Poland 3 fighters moved from Greece to Northern Italy 2 fighters moved from Greece to Southern Italy 3 tactical_bombers moved from Greece to Northern Italy 13 mech_infantrys moved from Karelia to Novgorod 2 tactical_bombers moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Germany to Poland 1 artillery moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Germany 1 fighter placed in Western Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 2 tactical_bombers EDIT: Adding units owned by Germans to Ukraine: 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 British AA : 0,83 Russians regular : 0,33 Germans regular : 2,00 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Smolensk to Samara 1 fighter moved from Russia to Samara 5 artilleries and 8 infantry moved from Smolensk to Bryansk 2 armour moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery and 2 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 armour, 5 artilleries and 10 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 5 artilleries and 10 infantry in Bryansk, round 2 : 8/17 hits, 5,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 6 artilleries, 48 infantry and 1 mech_infantry moved from Smolensk to Bryansk Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 2,83 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 5 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 17 artilleries moved from India to West India 14 infantry moved from India to West India 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in West India Japanese attack with 17 artilleries and 14 infantry British defend with 1 infantry Japanese roll dice for 17 artilleries and 14 infantry in West India, round 2 : 10/31 hits, 10,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 17 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 2 bombers moved from 22 Sea Zone to Japan 1 bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from India to Shan State 1 armour and 1 mech_infantry moved from India to Yunnan 1 aaGun, 5 armour and 5 mech_infantrys moved from India to West India 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Kiangsu 1 aaGun moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to Shan State 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 4 destroyers, 4 submarines and 2 transports placed in 6 Sea Zone Japanese undo move 1. 5 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 2,83 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo Jima Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from Egypt to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 3 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt Place Units - Americans 4 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 infantry moved from Eastern Persia to Persia British take Persia from Germans Combat - British Battle in Cyprus Non Combat Move - British 1 fighter moved from Egypt to 94 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 fighter moved from Union of South Africa to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 aaGuns, 9 artilleries and 24 infantry moved from Eastern Persia to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 destroyer and 2 transports placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3,33 Japanese regular : -1,00 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Belarus to Archangel 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Battle in Archangel Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from 97 Sea Zone to Iraq 1 aaGun and 1 artillery moved from Northwest Persia to Iraq 1 aaGun moved from Belarus to Eastern Poland 2 infantry moved from Bulgaria to Romania Place Units - Italians 1 aaGun and 2 infantry placed in Iraq 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Italians collect 23 PUs (1 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -1,33 Russians regular : 1,00 British regular : 0,67 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -2,00 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 29 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Volgograd to Russia 2 tactical_bombers moved from Ukraine to Samara 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Volgograd to Samara 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 infantry moved from Novgorod to Archangel 3 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 16 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Germans attack with 3 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 infantry and 16 mech_infantrys in Archangel, round 2 : 1/19 hits, 3,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 3 mech_infantrys Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 2 mech_infantrys in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara 2 tactical_bombers owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Samara to Volgograd 1 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Western Ukraine 1 bomber moved from Russia to Western Ukraine 4 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 fighter moved from 99 Sea Zone to Iraq 6 mech_infantrys moved from Greece to Romania 1 fighter moved from Southern Italy to Iraq 1 fighter moved from Northern Italy to Western Ukraine 1 fighter moved from Northern Italy to Iraq 1 tactical_bomber moved from Northern Italy to Iraq Place Units - Germans 3 artilleries placed in Volgograd 6 fighters and 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -2,67 Russians AA : -0,17





