phew. glad i caught that, what a disaster otherwise lol.
plz use latest
@Giallo Just to be sure, scramble 2 planes?
@sovietishcat yes both planes please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 94 Sea Zone to 97 Sea Zone
4 bombers and 1 fighter moved from Gibraltar to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 9 fighters, 3 submarines and 1 transport
Italians defend with 3 carriers, 1 destroyer, 8 fighters and 3 transports
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 9 fighters and 1 transport in 97 Sea Zone, round 2 : 10/19 hits, 9,33 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67
@Giallo I had one hit sub, tip your AC, now 10 hits to assign.
@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo I had one hit sub, tip your AC, now 10 hits to assign.
max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 94 Sea Zone to 97 Sea Zone
4 bombers and 1 fighter moved from Gibraltar to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 9 fighters, 3 submarines and 1 transport
Italians defend with 3 carriers, 1 destroyer, 8 fighters and 3 transports
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 9 fighters and 1 transport in 97 Sea Zone, round 2 : 10/19 hits, 9,33 expected hits
Italians roll dice for 3 carriers, 1 destroyer, 8 fighters and 3 transports in 97 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Italians, 4 fighters owned by the Americans, 4 fighters owned by the Italians and 3 carriers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 1 transport in 97 Sea Zone, round 3 : 7/15 hits, 7,33 expected hits
Italians roll dice for 4 fighters and 3 transports in 97 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
3 transports owned by the Italians, 1 fighter owned by the Americans, 2 bombers owned by the Americans and 4 fighters owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 61
Casualties for Americans: 2 bombers, 5 fighters and 3 submarines
Casualties for Italians: 3 carriers, 1 destroyer, 8 fighters and 3 transports
Battle in Greece
Non Combat Move - Americans
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 bombers moved from 97 Sea Zone to Algeria
1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Western United States to Central United States
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Algeria to Tunisia
Place Units - Americans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/8 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Northwest Persia to Greece
1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from Norway to United Kingdom
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour moved from British Columbia to Central United States
Place Units - British
1 destroyer placed in 110 Sea Zone
4 infantry placed in United Kingdom
2 infantry placed in Persia
2 infantry placed in Iraq
1 mech_infantry placed in Persia
1 artillery placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : 0,67
Germans regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to France
Non Combat Move - Italians
1 aaGun moved from Bryansk to Belarus
1 aaGun and 1 artillery moved from Bryansk to Rostov
1 artillery moved from Smolensk to Bryansk
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1,2,3,6,3,1,5,5,4,2,5,5
Italians collect 14 PUs (11 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 fighter, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking 44 Sea Zone from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
Japanese AA : -0,17
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Norway
15 mech_infantrys moved from Finland to Norway
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Norway
1 battleship, 3 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from France to Norway
1 bomber and 2 fighters moved from Western Germany to Norway
4 armour and 23 mech_infantrys moved from Rostov to Northwest Persia
2 armour, 4 artilleries and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 15 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 3 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
British roll AA dice in Norway : 0/6 hits, 1,00 expected hits
Germans roll dice for 1 battleship in Norway, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 15 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 10/32 hits, 10,00 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries and 10 infantry in Norway, round 2 : 5/13 hits, 4,50 expected hits
2 aaGuns owned by the British, 5 infantry owned by the Germans, 7 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 2 artilleries, 1 bomber, 6 fighters, 15 mech_infantrys and 3 tactical_bombers in Norway, round 3 : 6/27 hits, 9,17 expected hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Norway, round 3 : 2/5 hits, 1,83 expected hits
1 armour owned by the Americans, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 artilleries, 1 bomber, 6 fighters, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour and 7 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 6 armour, 4 artilleries and 24 mech_infantrys
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 4 artilleries and 24 mech_infantrys in Northwest Persia, round 2 : 6/34 hits, 9,00 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 4 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Novgorod to Bryansk
1 artillery, 2 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 aaGuns, 29 artilleries and 1 infantry moved from Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Volgograd to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Kazakhstan to Bryansk
9 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Bulgaria
5 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 bomber moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
3 fighters and 3 tactical_bombers moved from Norway to 113 Sea Zone
1 aaGun and 5 infantry moved from Denmark to Western Germany
8 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in Finland
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4,2,6,5,6,6,2,1,6,6,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
British AA : -1,00
Russians regular : -1,67
Germans regular : -7,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Italians
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Greece
1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from Vologda to Russia
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 6 artilleries and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Burma
1 armour moved from Kweichow to Burma
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 21 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
1 aaGun moved from Yunnan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Japan
3 submarines placed in 36 Sea Zone
1 infantry placed in Kiangsu
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -3,17
ANZAC regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser and 5 destroyers moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 bombers moved from Algeria to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Giallo scramble sz 97?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser and 5 destroyers moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 bombers moved from Algeria to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Northern Italy from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
4 fighters moved from India to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from 97 Sea Zone to Greece
6 fighters moved from 97 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery moved from Algeria to Morocco
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 fighter moved from 41 Sea Zone to West India
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 carrier and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Iraq
2 aaGuns, 9 artilleries and 26 infantry moved from India to West India
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
Place Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 80 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 aaGun and 1 artillery moved from Rostov to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,4,3,1,2,1,3,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 18 PUs (7 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,50
British regular : 0,67
@Giallo LoL I completly forgot the can opener from Italy ouch :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Greece
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
21 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Bryansk to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Bryansk to Samara
1 artillery and 1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Persia
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Germans attack with 6 armour, 2 bombers and 21 mech_infantrys
British defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry; Americans defend with 4 fighters and 1 infantry
British roll AA dice in Trans-Jordan : 1/2 hits, 0,33 expected hits
1 bomber owned by the Germans lost in Trans-Jordan
Germans roll dice for 6 armour, 1 bomber and 21 mech_infantrys in Trans-Jordan, round 2 : 8/28 hits, 7,17 expected hits
British roll dice for 1 aaGun, 1 artillery, 4 fighters, 10 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/16 hits, 6,67 expected hits
1 aaGun owned by the British, 4 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 6 armour, 1 bomber and 17 mech_infantrys in Trans-Jordan, round 3 : 9/24 hits, 6,50 expected hits
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4,33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Americans, 4 fighters owned by the Americans, 1 artillery owned by the British, 6 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 6 armour, 1 bomber and 11 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 bomber and 10 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Casualties for Americans: 4 fighters and 1 infantry
Non Combat Move - Germans
2 artilleries moved from Norway to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Germany
18 infantry moved from Germany to Poland
9 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns, 2 armour, 29 artilleries, 2 infantry and 12 mech_infantrys moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Trans-Jordan to Iraq
3 artilleries moved from Northwest Persia to Iraq
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from 113 Sea Zone to Northern Italy
3 tactical_bombers moved from 113 Sea Zone to Western Germany
2 aaGuns and 5 infantry moved from Western Germany to Northern Italy
13 mech_infantrys moved from Norway to Karelia
5 infantry moved from Slovakia Hungary to Romania
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 tactical_bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
4 infantry moved from Novgorod to Belarus
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
3 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
British AA : 0,67
Russians regular : -0,33
Germans regular : 3,00
British regular : -0,67
@sovietishcat said in L21 Game 1 Giallo (X) + Sovietishcat (L+14) BM3:
@Giallo LoL I completly forgot the can opener from Italy ouch :face_with_head_bandage:
I completely forgot to move my german fighters to north italy… Bought the italian ab for nothing…