@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Hunan
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
Combat - Americans
Battle in Tunisia
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Algeria
Americans attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 mech_infantry in Algeria, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to 96 Sea Zone
1 tactical_bomber moved from Western United States to 93 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 31 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 28 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Hunan
1 infantry moved from Hopei to Hunan
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Szechwan
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 93 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Malta
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 airfield and 1 artillery
British roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
1 armour moved from Egypt to Tobruk
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to Egypt
1 submarine moved from 73 Sea Zone to 83 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Szechwan to Eastern India
1 fighter moved from Szechwan to 40 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Eastern India to Burma
1 artillery moved from Burma to Yunnan
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
Place Units - British
1 destroyer placed in 113 Sea Zone
1 artillery placed in United Kingdom
1 submarine placed in 83 Sea Zone
1 artillery placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,17
Japanese regular : -0,67
Italians regular : 0,00
British regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
Combat - Italians
Battle in Kursk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kursk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk
Italians win, taking Kursk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 99 Sea Zone
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
Combat - Italians
Battle in Kursk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kursk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk
Italians win, taking Kursk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to 99 Sea Zone
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Albania
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Zealand to 65 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 submarines moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from New Zealand to 31 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Zealand to 65 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Johnston Island
1 infantry moved from 31 Sea Zone to Johnston Island
2 submarines moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from New Zealand to 31 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 marine and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Leningrad to Northern Belarus
1 bomber moved from Finland to Archangel
1 bomber moved from Romania to Northern Belarus
1 infantry moved from Karelia to Archangel
3 armour and 3 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Tambov
3 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Northern Belarus
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 8 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Tambov, round 2 : 7/18 hits, 7.50 expected hits
Russians roll dice for 8 infantry in Tambov, round 2 : 3/8 hits, 2.67 expected hits
7 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
Germans roll dice for 9 armour and 6 mech_infantrys in Tambov, round 3 : 8/15 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 9 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Rostov
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Rostov, round 2 : 1/10 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 7/10 hits, 5.83 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 carrier moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
6 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
3 armour moved from Eastern Poland to Germany
1 destroyer moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 mech_infantry moved from Eastern Poland to Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 aaGun moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
8 artilleries and 26 infantry moved from Bryansk to Kursk
1 bomber moved from Northern Belarus to Finland
1 bomber moved from Archangel to Finland
2 bombers moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Germans
3 transports placed in 113 Sea Zone
7 transports placed in 116 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.17
British regular : 0.67
@regularkid Well done! Never been sea lioned before and for some reason I forgot about London entirely. Also, felt I was never in the game in any of the theaters. I will post the result.
@pejon_88 thanks! i actually felt like the game was going your way. I was close to stalling out in Russia, and the loss of the Japanese transports (nice sniping with your bomber!) was a game-changer in your favor.
But yah, Sealion does give the Axis a second wind.
GG. WP.
@regularkid I really liked that move and then I took one inf in defense too! Don’t think I could recover from that since I can’t take London back straight away. I f*cked up a couple of times with the US in the pacific too, but that’s fine. You played calmly and effectively. Let’s re-game later.
Cheers!