Decided I could just go ahead with Bryansk since it was one round. If you want to lose an AA instead of an inf you can edit on your turn. But still need the decision on teh sub.
L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3
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Looking for revenge, @aagamerz13.
Bid placement
inf NG
sub z98
inf Sudan
tank Cairo -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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Scramble z110/111?
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I’ll go in with a tac in Paris, but doesn’t change anything at sea.
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@trulpen glhf. no scrambles. 1 less tac to Yugos. and 1 more tac to Paris?
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@trulpen glhf. no scrambles. 1 less tac to Yugos. and 1 more tac to Paris?
Yep.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
Combat Hit Differential Summary :
Germans regular : -1,83 British regular : 0,33
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Beginning with shitty dice.
Casualty in z111? Sink des or cr?
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@trulpen destroyer
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/18 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/12 hits, 5,17 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 bombers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 2 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 2,33 Neutral_Allies regular : 1,33 Germans regular : 6,67 British regular : -0,50 French AA : -0,17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0,17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/18 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/12 hits, 5,17 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 bombers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 2 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour EDIT: Adding units owned by Germans to Romania: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 2,33 Neutral_Allies regular : 1,33 Germans regular : 6,67 British regular : -0,50 French AA : -0,17
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Missed to move the tank from Poland.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Belarus 2 aaGuns and 1 artillery moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 fighter moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 infantry moved from Amur to Siberia 4 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 5 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Ukraine Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi 1 fighter moved from Korea to Shantung 1 fighter moved from Shantung to Kiangsu 1 fighter moved from Okinawa to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,33
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi 1 fighter moved from Korea to Shantung 1 fighter moved from Shantung to Kiangsu 1 fighter moved from Okinawa to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,33
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Fig to z36 instead of Kiangsu.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 armour and 3 mech_infantrys moved from Central United States to Eastern United States 1 fighter moved from Philippines to Guam Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 7 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33 Japanese regular : -2.67
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour and 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.50
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@aagamerz13 ool 110 fight?