TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Johnston Island to 26 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Finland to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits
Units damaged: 7 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/33 hits, 16.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 5 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 19/31 hits, 15.83 expected hits
Combat Hit Differential Summary :
Americans regular : 7.50
Japanese regular : -3.67
Germans regular : 1.33
Savegame