@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didnāt see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Finland
3 infantry moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Johnston Island
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 airfield placed in Johnston Island
1 fighter and 9 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Morocco to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
Combat - British
Battle in Gibraltar
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Egypt
British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from India to Iraq
3 fighters moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.50
Germans regular : -0.33
British regular : -3.33
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour
EDIT: Adding units owned by Americans to Tunisia: 1 armour
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Finland
3 infantry moved from Norway to Finland
3 fighters moved from United Kingdom to Finland
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Johnston Island
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
2 carriers and 4 fighters moved from 51 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from British Columbia to Western United States
1 carrier moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 airfield placed in Johnston Island
1 fighter and 9 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Morocco to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
Combat - British
Battle in Gibraltar
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Egypt
British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 marine in Egypt, round 2 : 1/3 hits, 1.17 expected hits
1 bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 marine in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 marine owned by the Italians and 1 tactical_bomber owned by the British lost in Egypt
British roll dice for 4 fighters and 1 mech_infantry in Egypt, round 4 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 1 marine
Non Combat Move - British
1 fighter moved from India to Iraq
3 fighters moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,5,5,5,4,1,5,2,4,2,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.50
Germans regular : -0.33
British regular : -3.33
Italians AA : -0.33
@aagamerz13 hey, use the last one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
4 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Place Units - Italians
2 fighters and 1 marine placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,67
@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 hey, use the last one
Made the move while you wrote, but feel free to make the edit during Franz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 62 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
I suppose the french in Morocco stay put, but you may always move them during R if thatās not the case. Iām moving on to G anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
5 carriers and 10 fighters moved from 63 Sea Zone to 30 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
2 submarines moved from 62 Sea Zone to 30 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,2,2,4,2,2,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Greece to Holland Belgium
1 fighter moved from Greece to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 fighter moved from Holland Belgium to Romania
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 artillery moved from France to Western Germany
1 artillery and 9 infantry moved from Germany to Poland
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
1 artillery and 8 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to 97 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Romania
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -0,67
British regular : -0,67
Russians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Ukraine
EDIT: 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Greece to Holland Belgium
1 fighter moved from Greece to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
EDIT: 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 125 Sea Zone from British, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys in Persia, round 2 : 13/42 hits, 12,00 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 11 armour, 4 artilleries, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 fighter moved from Holland Belgium to Romania
1 fighter moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 artillery moved from France to Western Germany
1 artillery and 9 infantry moved from Germany to Poland
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
1 artillery and 8 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to 97 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Romania
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 85 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 52 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -0,67
British regular : -0,67
Russians AA : 0,67
Neglected to move the 3 trannies and also the sub in the Atlantic.
@trulpen sure edit them on japan move
@aagamerz13 u seemed to have moved the 3 transports
@aagamerz13 italian transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Finland to Eastern Poland
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Kansu to Samara
4 aaGuns, 6 artilleries and 45 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Eastern Poland to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Samara
5 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 aaGuns and 11 infantry moved from Amur to Korea
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,2,3,1,2,1,1
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Japanese regular : 1.00
Russians regular : -0.17
@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 u seemed to have moved the 3 transports
Yes, they hadnāt moved as intended. Simply missed to move them during Italyās NCM. As the sub. If you feel itās overdue, you may deny the change, although the purchase strongly indicated the move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Caroline Islands to Manchuria
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from Caroline Islands to 49 Sea Zone
3 fighters moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Caroline Islands to Japan
3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 8 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
2 marines moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 infantry placed in Japan
4 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,33
Japanese regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Caroline Islands to Manchuria
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from Caroline Islands to 49 Sea Zone
3 fighters moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 6 fighters, 6 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 10 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
Japanese roll dice for 6 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 6 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Caroline Islands to Japan
3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 8 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
2 marines moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 infantry placed in Japan
4 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,33
Japanese regular : -2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to 26 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 20 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Johnston Island to 26 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Finland to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 13 fighters, 2 marines, 5 submarines and 3 tactical_bombers
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 26 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 20/31 hits, 15.83 expected hits
Combat Hit Differential Summary :
Americans regular : 4.67
Germans regular : 1.33
@trulpen desperation time. ool?