Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@jdow I don’t and I’m foggy on how attacks on neutrals impact on Mongolia. But if the allies declared war on the neutrals, maybe the game is assuming you can walk in as an ncm?
@farmboy No, I can’t do that. My understanding of the rules is that I can attack them and it is a slip in tripleA that prevents me from doing it.
I would find it illogical if any unit on the board would be entirely off-limit. Never heard about that.
@jdow you can attack as you want. If TripleA doesnt allow it, its a bug. Good summary can be found here - https://www.axisandallies.org/forums/topic/20494/mongolia-and-neutrals-rules-summarized-here
@jdow if you walk into Amur at the same time then everything in Mongolia will turn red.
If you dont walk into border territory, they just turn pro allied until you do. Nothing happens elsewhere since there are no strict neutrals left anymore.
I would just run a mock combat to simulate the attack. Then run the rest of your turn without the attack but with the walk in to border territories and that will turn everything russian. Then just edit the results of the mock attack in.
I think thats the cleanest way forward.
@ksmckay thanks, thought so and will proceed as suggested.
@axis-dominion I will do the following:
My plan is to attack with 3 inf and 3 bombers.
I will open the map, combat move 3 mech and 3 bombers to Kweichow and simulate the battle this way and then edit the results in.
You now have some dice for Kweichow in your inbox that simulates the battle at Buyant-Uhaa, I hit and both dudes whiffed. I will edit the results later
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Anhwe to Kweichow
3 fighters moved from French Indo China to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
2 fighters moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kweichow
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
5 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 artillery moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Korea to Guam
1 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Marianas to 22 Sea Zone
3 artilleries moved from Marianas to 22 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
7 fighters moved from 22 Sea Zone to Caroline Islands
7 tactical_bombers moved from 22 Sea Zone to Caroline Islands
4 infantry moved from Marianas to 22 Sea Zone
1 armour, 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 3 submarines and 5 transports moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Caroline Islands
Japanese attack with 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 marine and 7 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Midway from Americans, taking Caroline Islands from Americans with 1 armour, 4 artilleries, 11 fighters, 5 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 5 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 2,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery and 5 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 5 infantry in Eastern Persia, round 2 : 3/6 hits, 1,33 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Turning off Edit Mode
2 infantry moved from West India to Afghanistan
2 infantry moved from India to West India
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Germany
2 fighters moved from Szechwan to Caucasus
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 aaGun, 4 armour and 27 mech_infantrys moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
3 infantry moved from Manchuria to Buyant-Uhaa
8 infantry moved from Korea to Amur
5 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 22 Sea Zone to Marianas
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
3 bombers moved from Korea to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
5 fighters moved from Kweichow to French Indo China
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 21 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from Japan to 33 Sea Zone
11 fighters moved from Caroline Islands to 33 Sea Zone
6 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Korea to 33 Sea Zone
1 fighter moved from Korea to French Indo China
1 fighter moved from Borneo to French Indo China
1 bomber moved from Guam to Formosa
1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
1 infantry and 1 mech_infantry placed in Korea
1 carrier and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Korea: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Formosa: 1 bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -1,67
Japanese regular : 2,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Iraq to Turkey
Americans take Turkey from Italians
1 fighter moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
2 bombers moved from Shensi to Kweichow
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
2 infantry moved from Southern France to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
20 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Northern Italy
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 21 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
9 carriers moved from 54 Sea Zone to 31 Sea Zone
4 fighters moved from Mexico to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
13 destroyers moved from 54 Sea Zone to 31 Sea Zone
12 submarines moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Kweichow to Shensi
2 bombers and 1 fighter moved from Hunan to Shensi
2 artilleries moved from Yakut S.S.R. to Yenisey
1 bomber moved from Western Germany to Norway
20 fighters moved from Western Germany to Norway
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone
2 tactical_bombers moved from Southern France to 64 Sea Zone
1 infantry moved from Spain to Southern France
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Southern France to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
4 fighters moved from Northern Italy to Southern France
4 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Spain
Place Units - Americans
3 artilleries placed in Norway
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
6 infantry moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
10 mech_infantrys moved from Iraq to Eastern Persia
3 fighters moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Greece
British take Greece from Germans
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Eastern Persia
British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys
Japanese defend with 1 artillery and 4 infantry
British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Iraq to Shensi
1 aaGun moved from Persia to Eastern Persia
37 artilleries moved from Iraq to Turkey
51 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Saudi Arabia to Turkey
1 marine moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from Eastern Persia to Turkey
2 fighters moved from Southern France to Turkey
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Southern France to Turkey
1 fighter moved from Spain to Mexico
1 fighter moved from Southern France to Turkey
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 11 mech_infantrys moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Southern France to Turkey
1 infantry moved from Spain to Normandy Bordeaux
Place Units - British
1 harbour placed in Scotland
2 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.33
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Iraq to Turkey
Americans take Turkey from Italians
1 fighter moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
2 bombers moved from Shensi to Kweichow
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
2 infantry moved from Southern France to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
20 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Northern Italy
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 21 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
9 carriers moved from 54 Sea Zone to 31 Sea Zone
4 fighters moved from Mexico to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
13 destroyers moved from 54 Sea Zone to 31 Sea Zone
12 submarines moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Kweichow to Shensi
2 bombers and 1 fighter moved from Hunan to Shensi
2 artilleries moved from Yakut S.S.R. to Yenisey
1 bomber moved from Western Germany to Norway
20 fighters moved from Western Germany to Norway
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone
2 tactical_bombers moved from Southern France to 64 Sea Zone
1 infantry moved from Spain to Southern France
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Southern France to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
4 fighters moved from Northern Italy to Southern France
4 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Spain
Place Units - Americans
3 artilleries placed in Norway
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
6 infantry moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
10 mech_infantrys moved from Iraq to Eastern Persia
3 fighters moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Greece
British take Greece from Germans
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Eastern Persia
British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys
Japanese defend with 1 artillery and 4 infantry
British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Iraq to Shensi
1 aaGun moved from Persia to Eastern Persia
37 artilleries moved from Iraq to Turkey
51 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Saudi Arabia to Turkey
1 marine moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from Eastern Persia to Turkey
2 fighters moved from Southern France to Turkey
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Southern France to Turkey
1 fighter moved from Spain to Mexico
1 fighter moved from Southern France to Turkey
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 11 mech_infantrys moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Southern France to Turkey
1 infantry moved from Spain to Normandy Bordeaux
Place Units - British
1 harbour placed in Scotland
2 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.33
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 4 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Iraq to Turkey
Americans take Turkey from Italians
1 fighter moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
2 bombers moved from Shensi to Kweichow
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
2 infantry moved from Southern France to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
2 fighters moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
20 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Northern Italy
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 21 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Northern Italy, round 2 : 6/10 hits, 5.00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kweichow, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 fighter in Hunan, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 3 : 1/4 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
9 carriers moved from 54 Sea Zone to 31 Sea Zone
4 fighters moved from Mexico to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 31 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
13 destroyers moved from 54 Sea Zone to 31 Sea Zone
12 submarines moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from 54 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 64 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Kweichow to Shensi
2 bombers and 1 fighter moved from Hunan to Shensi
2 artilleries moved from Yakut S.S.R. to Yenisey
1 bomber moved from Western Germany to Norway
20 fighters moved from Western Germany to Norway
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 12 transports moved from 109 Sea Zone to 119 Sea Zone
2 tactical_bombers moved from Southern France to 64 Sea Zone
1 infantry moved from Spain to Southern France
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Southern France to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
4 fighters moved from Northern Italy to Southern France
4 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Spain
Place Units - Americans
3 artilleries placed in Norway
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Spain
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 harbour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
6 infantry moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
10 mech_infantrys moved from Iraq to Eastern Persia
3 fighters moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Greece
British take Greece from Germans
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Eastern Persia
British attack with 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys
Japanese defend with 1 artillery and 4 infantry
British roll dice for 5 armour, 3 fighters, 6 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 9/24 hits, 6.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 5 armour, 3 fighters, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Iraq to Shensi
1 aaGun moved from Persia to Eastern Persia
37 artilleries moved from Iraq to Turkey
51 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Saudi Arabia to Turkey
1 marine moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from Eastern Persia to Turkey
2 fighters moved from Southern France to Turkey
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports moved from 109 Sea Zone to 119 Sea Zone
1 artillery moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Southern France to Turkey
1 fighter moved from Spain to Mexico
1 fighter moved from Southern France to Turkey
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 11 mech_infantrys moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Southern France to Turkey
1 infantry moved from Spain to Normandy Bordeaux
Place Units - British
1 harbour placed in Scotland
2 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 29 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.33
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern Germany
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,5,3,5,6,5,4
Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 31 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from 56 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Saudi Arabia to Turkey
1 fighter moved from Egypt to Iraq
1 fighter moved from Southern France to Turkey
1 bomber moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 61 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 27 Sea Zone to 25 Sea Zone
1 cruiser moved from 64 Sea Zone to 52 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
meant to move my US carrier to 61 if you will allow. if not you can edit back
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 31 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from 56 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Saudi Arabia to Turkey
1 fighter moved from Egypt to Iraq
1 fighter moved from Southern France to Turkey
1 bomber moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 61 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 27 Sea Zone to 25 Sea Zone
1 cruiser moved from 64 Sea Zone to 52 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yakut S.S.R.: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Yenisey: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edit troops in Russia too. take latest plz
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 72 PUs;
Germans buy 1 armour, 4 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Northwest Persia
7 bombers moved from Southern Italy to Northwest Persia
2 mech_infantrys moved from Germany to Yugoslavia
7 fighters moved from Southern Italy to Yugoslavia
5 tactical_bombers moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
7 bombers moved from Southern Italy to Holland Belgium
4 bombers moved from Southern Italy to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 armour moved from Finland to Sweden
Germans take Sweden from Americans
1 armour moved from Sweden to Finland
Combat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 3 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Yugoslavia
Germans attack with 7 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 airfield and 1 mech_infantry
Germans roll dice for 7 fighters, 2 mech_infantrys and 5 tactical_bombers in Yugoslavia, round 2 : 7/14 hits, 7,17 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 7 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 14 bombers and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 14 bombers and 2 infantry in Holland Belgium, round 2 : 8/16 hits, 9,67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win with 14 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 7 bombers and 2 mech_infantrys
British defend with 1 aaGun and 3 infantry
British roll AA dice in Northwest Persia : 0/3 hits, 0,50 expected hits
Germans roll dice for 7 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 5,00 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33
British AA : -0,50
Americans AA : -0,17
Germans regular : -3,83
British regular : -0,33
3 hits in NWP, need to ask for OOL
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
3 hits in NWP, need to ask for OOL
Take out the inf