I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
the blue plague is really eager to set foot on holland again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from British Somaliland to Italian Somaliland
4 mech_infantrys moved from Romania to Germany
Place Units - Italians
2 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
hold on a moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 fighter and 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Adding units owned by French to Egypt: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
use latest plz
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Rostov to Russia
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Southern Italy to Tunisia
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Intercept Moscow?
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
Intercept Moscow?
no thanks
@axis-dominion Cannot finish now, meeting incoming, may take till the evening.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@axis-dominion Cannot finish now, meeting incoming, may take till the evening.
No worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Rostov to Russia
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Southern Italy to Tunisia
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Tunisia
Germans attack with 1 bomber
British defend with 1 aaGun
British roll AA dice in Tunisia : 0/1 hits, 0,17 expected hits
1 aaGun owned by the British lost in Tunisia
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 5 fighters, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 6,00 expected hits
British roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Volgograd
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Volgograd to Iraq
10 armour and 20 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Volgograd
7 artilleries and 21 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
5 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Baltic States to Vyborg
1 infantry moved from Poland to Germany
1 infantry moved from Northern Italy to Western Germany
5 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Archangel to Novgorod
3 bombers moved from Russia to Novgorod
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Germany
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Germany
2 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Tunisia to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
1 artillery, 8 infantry and 1 mech_infantry placed in Western Germany
6 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,33
Germans regular : -0,33
British regular : -0,33
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 artilleries and 4 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries and 4 infantry in Volgograd, round 2 : 0/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 1 infantry in Volgograd, round 5 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 3 artilleries in Volgograd, round 6 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Volgograd
1 aaGun, 11 artilleries and 31 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Smolensk
4 infantry moved from Vologda to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
35 infantry moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Russians collect 23 PUs; end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
4 artilleries moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Anhwe
3 fighters moved from Yunnan to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Hunan
1 mech_infantry moved from Yunnan to Szechwan
3 bombers moved from Borneo to Philippines
1 mech_infantry moved from Malaya to French Indo China
2 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Anhwe to Manchuria
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
EDIT: Changing PUs for Japanese from 58 to 59
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -2,83
Hold on please, need to check something.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
4 artilleries moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Anhwe
3 fighters moved from Yunnan to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Hunan
1 mech_infantry moved from Yunnan to Szechwan
3 bombers moved from Borneo to Philippines
1 mech_infantry moved from Malaya to French Indo China
2 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Anhwe to Manchuria
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
EDIT: Changing PUs for Japanese from 58 to 59
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 infantry
EDIT: Removing units owned by Japanese from Java: 1 mech_infantry
EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -2,83
use 2nd map please.
sorry one more look
nah go ahead please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
1 bomber moved from Korea to Shantung
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Guam
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from French Indo China to India
2 bombers moved from Western United States to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Shantung to Korea
1 tactical_bomber moved from Korea to 33 Sea Zone
1 tactical_bomber moved from Korea to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
1 bomber moved from Trans-Jordan to India
1 fighter moved from Trans-Jordan to Gibraltar
1 bomber moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Gibraltar
Place Units - Americans
1 artillery and 2 infantry placed in Korea
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese AA : -0.33
Germans regular : -0.33