@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
going to assume no scram in sz6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Korea to Shantung
2 bombers moved from Shensi to Tsinghai
1 bomber moved from India to Malaya
1 bomber moved from Korea to Hunan
1 fighter moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Holland Belgium from Germans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -19
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Tsinghai to Trans-Jordan
1 bomber moved from Tsinghai to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Midway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Shantung to Korea
1 fighter moved from Korea to 33 Sea Zone
Place Units - Americans
3 artilleries placed in Korea
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 1.00
Japanese AA : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Burma to Anhwe
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Korea to Shantung
2 bombers moved from Shensi to Tsinghai
1 bomber moved from India to Malaya
1 bomber moved from Korea to Hunan
1 fighter moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Holland Belgium from Germans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -19
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Tsinghai to Trans-Jordan
1 bomber moved from Tsinghai to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Midway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Shantung to Korea
1 fighter moved from Korea to 33 Sea Zone
Place Units - Americans
3 artilleries placed in Korea
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Burma to Anhwe
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 marines moved from Algeria to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Trans-Jordan to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries, 1 battleship, 3 cruisers, 3 infantry, 3 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from India to 41 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 marines moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 3 marines and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 fighter
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 3 marines and 1 tactical_bomber in Normandy Bordeaux, round 2 : 10/18 hits, 7.50 expected hits
Germans roll dice for 1 aaGun, 1 fighter and 13 infantry in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
1 aaGun owned by the Germans, 1 marine owned by the British, 11 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 7 fighters, 2 marines and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 5.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
1 marine owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 artilleries, 4 infantry and 2 marines
Casualties for Germans: 1 aaGun and 13 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Burma to Hopei
1 tactical_bomber moved from India to Hopei
1 fighter moved from 41 Sea Zone to India
3 aaGuns, 4 artilleries, 26 infantry and 1 marine moved from Burma to India
1 armour and 2 mech_infantrys moved from India to West India
1 aaGun moved from Algeria to Tunisia
1 fighter moved from Korea to Hopei
2 fighters moved from Iraq to India
1 aaGun moved from India to West India
Place Units - British
2 fighters placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 0.00
Japanese AA : -0.33
Germans AA : -0.50
Germans regular : 1.33
British regular : 0.17
the blue plague is really eager to set foot on holland again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from British Somaliland to Italian Somaliland
4 mech_infantrys moved from Romania to Germany
Place Units - Italians
2 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
hold on a moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 fighter and 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Adding units owned by French to Egypt: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
use latest plz
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Rostov to Russia
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Southern Italy to Tunisia
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Intercept Moscow?
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
Intercept Moscow?
no thanks
@axis-dominion Cannot finish now, meeting incoming, may take till the evening.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@axis-dominion Cannot finish now, meeting incoming, may take till the evening.
No worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Rostov to Russia
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Southern Italy to Tunisia
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Tunisia
Germans attack with 1 bomber
British defend with 1 aaGun
British roll AA dice in Tunisia : 0/1 hits, 0,17 expected hits
1 aaGun owned by the British lost in Tunisia
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 5 fighters, 1 mech_infantry and 5 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 6,00 expected hits
British roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Volgograd
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Volgograd to Iraq
10 armour and 20 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Volgograd
7 artilleries and 21 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
5 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Baltic States to Vyborg
1 infantry moved from Poland to Germany
1 infantry moved from Northern Italy to Western Germany
5 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Archangel to Novgorod
3 bombers moved from Russia to Novgorod
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Germany
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Germany
2 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Tunisia to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
1 artillery, 8 infantry and 1 mech_infantry placed in Western Germany
6 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,33
Germans regular : -0,33
British regular : -0,33
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 artilleries and 4 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries and 4 infantry in Volgograd, round 2 : 0/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 3 artilleries and 3 infantry in Volgograd, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries and 1 infantry in Volgograd, round 5 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 3 artilleries in Volgograd, round 6 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Volgograd
1 aaGun, 11 artilleries and 31 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Smolensk
4 infantry moved from Vologda to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
35 infantry moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Russians collect 23 PUs; end with 51 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
4 artilleries moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Anhwe
3 fighters moved from Yunnan to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Hunan
1 mech_infantry moved from Yunnan to Szechwan
3 bombers moved from Borneo to Philippines
1 mech_infantry moved from Malaya to French Indo China
2 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Anhwe to Manchuria
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
EDIT: Changing PUs for Japanese from 58 to 59
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -2,83
Hold on please, need to check something.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
4 infantry moved from Yunnan to Hunan
4 artilleries moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Anhwe
3 fighters moved from Yunnan to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Hunan, round 2 : 1/10 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Hunan
1 mech_infantry moved from Yunnan to Szechwan
3 bombers moved from Borneo to Philippines
1 mech_infantry moved from Malaya to French Indo China
2 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Anhwe to Manchuria
3 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 1
EDIT: Changing PUs for Japanese from 58 to 59
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 infantry
EDIT: Removing units owned by Japanese from Java: 1 mech_infantry
EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -2,83