2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3

  • '15 '14

    I will hang up for a while but I guess it is only a matter of time until Japan will collapse now.

  • '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 fighters moved from Western Germany to Holland Belgium
            4 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Romania to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 101 Sea Zone to 116 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
                    British roll AA dice in Holland Belgium : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 5,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 10 armour, 1 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 1 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 9/19 hits, 6,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 10 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Denmark
            1 aaGun moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            1 aaGun moved from France to Southern France
            1 aaGun, 2 armour and 1 mech_infantry moved from Poland to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            3 aaGuns, 5 artilleries and 27 infantry moved from Romania to Bessarabia
            1 armour moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            2 bombers moved from Ukraine to Romania
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 119 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 infantry placed in Southern France
            2 infantry placed in Western Germany
            3 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 5.
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 1 infantry
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from Finland: 3 infantry
            EDIT: Adding units owned by Germans to Norway: 3 infantry
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    British AA : 0,50
    Russians regular : -0,67
    Germans regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            8 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            2 fighters moved from Ukraine to Russia
            1 aaGun and 4 infantry moved from Novgorod to Belarus
            2 artilleries moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Belarus to Bryansk
            1 aaGun and 18 infantry moved from Belarus to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            6 infantry moved from Buryatia to Amur
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.00
    

    Savegame


  • @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    @axis-dominion What a bummer, the battle was only ad 44% odds or so. Japan’s empire in shatters, both Anzac planes survived.

    Another stupid blunder by me in the 2nd game between us.

    didn’t look too good after the Americans underperformed, but boy those Anzies sure do know how to fight, at least in our match here :)

    yah it’s definitely a lot bolder and riskier than my normal style, but then again, one must be that way as allies I think especially against the world’s greatest and yet undefeated axis force!

    my logic was also, what maximum punch could I do with what little I had there, and seeing you spread yourself a bit trying to guard everything perfectly, seemed like an opening I should take… especially since those units were nonessential sitting more in the periphery, but with the potential to really help what is essential, which is india and china

    @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    @axis-dominion What a bummer, the battle was only ad 44% odds or so. Japan’s empire in shatters, both Anzac planes survived.

    Another stupid blunder by me in the 2nd game between us.


  • @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    I will hang up for a while but I guess it is only a matter of time until Japan will collapse now.

    OR maybe I can push harder on Europe now!

  • '15 '14

    @axis-dominion “didn’t look too good after the Americans underperformed, but boy those Anzies sure do know how to fight, at least in our match here”

    Did the US underperform? The scored 2 hits round 1 which is the most likely outcome. I scored above average round 1 but then your bomber hit. So in case I’d score one hit less, you scoring 1 hit while I score 2 would have been the most likely outcome.

    Anyway, the game is what it is now. I assume you would not have attacked with the sub present in 42, I moved it away to make Caro less of a juicy target, a fatal blunder because I overlooked the bomber.

    So in the end, this mess is entirely up to me.

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            6 artilleries and 10 infantry moved from Kiangsi to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 6 artilleries, 1 fighter, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 6 artilleries, 1 fighter, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 8/20 hits, 6,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 6 artilleries, 1 fighter, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from 19 Sea Zone to Manchuria
            2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            2 fighters moved from French Indo China to Malaya
            1 bomber moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 aaGun moved from Kiangsi to Kwangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            2 fighters moved from Japan to Manchuria
            1 bomber moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Malaya
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 2,83
    ANZAC regular : -0,17
    

    Savegame

  • '15 '14

    Boy, playing Japan is such a misery this game from the start.
    First, I did not dare to walk into Hunnan J2 (which I probably should’ve), so the Chinese get extra arty
    Second the snake eyes
    Third, the Java blunder

    The only good thing is that I can play rather reckless from here:D


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 fighter moved from Eastern United States to 122 Sea Zone
            1 bomber moved from Western United States to 122 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in 122 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                Americans win, taking Guam from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from 122 Sea Zone to Iceland
            1 bomber moved from 122 Sea Zone to Iceland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Western United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 13 infantry moved from Yunnan to Kweichow
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from India to Iraq
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 tactical_bomber moved from Iraq to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from Southern France to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 aaGuns, 1 artillery, 17 infantry and 1 marine moved from India to Burma
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 infantry and 2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.67
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.17
    Neutral_Axis regular : 0.33
    British regular : -0.33
    

    Savegame


  • @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    Boy, playing Japan is such a misery this game from the start.
    First, I did not dare to walk into Hunnan J2 (which I probably should’ve), so the Chinese get extra arty
    Second the snake eyes
    Third, the Java blunder

    The only good thing is that I can play rather reckless from here:D

    a reckless jdow, never seen one of those before, should be interesting to see. and scary!

  • '15 '14

    Hi AD, I was wondering whether you allow a very late edit. I just realized I edited a mech away from Poland last turn to put it to Denmark. Which I think was not even legal. I should have taken a mech from WGR. The only difference would have been.
    Instead of 2 mech at Germany, I should have 1 at Poland and 1 at Germany.
    Would this ok with you?


  • @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    Hi AD, I was wondering whether you allow a very late edit. I just realized I edited a mech away from Poland last turn to put it to Denmark. Which I think was not even legal. I should have taken a mech from WGR. The only difference would have been.
    Instead of 2 mech at Germany, I should have 1 at Poland and 1 at Germany.
    Would this ok with you?

    sure, shouldn’t be a problem, go for it

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Malta from British, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 artillery moved from Bulgaria to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British regular : 0,67
    

    Savegame

  • '15 '14

    @axis-dominion said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    Hi AD, I was wondering whether you allow a very late edit. I just realized I edited a mech away from Poland last turn to put it to Denmark. Which I think was not even legal. I should have taken a mech from WGR. The only difference would have been.
    Instead of 2 mech at Germany, I should have 1 at Poland and 1 at Germany.
    Would this ok with you?

    sure, shouldn’t be a problem, go for it

    Thanks!


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Northern Territory to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Japanese regular : -0.33
    ANZAC regular : 0.67
    Germans regular : 0.67
    

    Savegame


  • little blue men paying you a visit again ;)

  • '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 armour, 5 artilleries, 27 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            14 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Romania to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Ukraine
                Germans attack with 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys in Ukraine, round 2 : 16/57 hits, 16,17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                 retreated to Holland Belgium
                French win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/9 hits, 4,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 infantry moved from Norway to Finland
            1 mech_infantry moved from Norway to Vyborg
            1 mech_infantry moved from Poland to Bessarabia
            1 mech_infantry moved from Germany to Romania
            1 aaGun moved from Denmark to Western Germany
            4 mech_infantrys moved from Denmark to Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from 115 Sea Zone to Romania
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 fighters moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany
            1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    French regular : 1,00
    British AA : -0,50
    Russians regular : -0,33
    Germans regular : -4,83
    

    Savegame

  • '15 '14

    I already had the post in the result thread open to just rage quit.
    The dice have simply become ridiculous. Totally skewed. I mean, I have a hard time to entirely blame the dice because I blundered, but this just seals the game.

    Pound me a few more turns, but I am gonna quit anyway soon.


  • @jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:

    I already had the post in the result thread open to just rage quit.
    The dice have simply become ridiculous. Totally skewed. I mean, I have a hard time to entirely blame the dice because I blundered, but this just seals the game.

    Pound me a few more turns, but I am gonna quit anyway soon.

    yah wow that was ridiculous defense, those nasty little blue men are just totally fierce this game!

  • '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 armour, 5 artilleries, 27 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            14 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Romania to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Ukraine
                Germans attack with 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys in Ukraine, round 2 : 16/57 hits, 16,17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 15 armour, 5 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                 retreated to Holland Belgium
                French win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 2/9 hits, 4,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 infantry moved from Norway to Finland
            1 mech_infantry moved from Norway to Vyborg
            1 mech_infantry moved from Poland to Bessarabia
            1 mech_infantry moved from Germany to Romania
            1 aaGun moved from Denmark to Western Germany
            4 mech_infantrys moved from Denmark to Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from 115 Sea Zone to Romania
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 fighters moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany
            1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Sicily: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    French regular : 1,00
    British AA : -0,50
    Russians regular : -0,33
    Germans regular : -4,83
    

    Savegame

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