Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
One moment please.
Nah, good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
3 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 6/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Smolensk to Russia
10 infantry moved from Tambov to Russia
10 infantry moved from Tambov to Russia
2 infantry moved from Tambov to Russia
9 artilleries moved from Tambov to Samara
2 artilleries moved from Russia to Samara
6 infantry moved from Russia to Vologda
6 infantry moved from Tambov to Russia
1 aaGun and 30 infantry moved from Tambov to Samara
2 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 3.83
that was a funny roll I got in arch
@axis-dominion Your Russian on berzerk mode. In Volgo 4/6, not 6/6.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@axis-dominion Your Russian on berzerk mode. In Volgo 4/6, not 6/6.
the reds are much better on offense than defense apparently
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry moved from Shantung to Jehol
3 fighters moved from 19 Sea Zone to Jehol
2 infantry moved from Hunan to Anhwe
3 fighters moved from 19 Sea Zone to Anhwe
1 bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 bombers moved from Philippines to Java
1 tactical_bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 0/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 3 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Jehol, round 2 : 3/6 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from Jehol to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 17 Sea Zone to Japan
5 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from Anhwe to Yunnan
1 fighter moved from Anhwe to 20 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun moved from 20 Sea Zone to Kiangsi
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 bombers moved from Java to Borneo
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 bomber moved from Jehol to Japan
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Malaya
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : -2,50
UK_Pacific regular : -0,67
ANZAC regular : -0,67
Sorry for the delay, just so tough to come up with anything productive with Japan.
Although I know that trading ANZAC for Japanese planes in sz6 I assume no scramble as I have too many boats to buffer. I hope that was the correct assumption.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
Although I know that trading ANZAC for Japanese planes in sz6 I assume no scramble as I have too many boats to buffer. I hope that was the correct assumption.
Should read:
Although I know that trading ANZAC for Japanese planes in sz6 may have been worth being considered, I assumed no scramble as I have too many boats to buffer. I hope that was the correct assumption.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Korea to Shantung
2 bombers moved from Shensi to Tsinghai
1 bomber moved from India to Malaya
1 bomber moved from Korea to Hunan
1 fighter moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
going to assume no scram in sz6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Korea to Shantung
2 bombers moved from Shensi to Tsinghai
1 bomber moved from India to Malaya
1 bomber moved from Korea to Hunan
1 fighter moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Holland Belgium from Germans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -19
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Tsinghai to Trans-Jordan
1 bomber moved from Tsinghai to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Midway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Shantung to Korea
1 fighter moved from Korea to 33 Sea Zone
Place Units - Americans
3 artilleries placed in Korea
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 1.00
Japanese AA : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Burma to Anhwe
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Korea to Shantung
2 bombers moved from Shensi to Tsinghai
1 bomber moved from India to Malaya
1 bomber moved from Korea to Hunan
1 fighter moved from Hopei to Hunan
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in 6 Sea Zone
Americans attack with 4 fighters and 4 tactical_bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Holland Belgium from Germans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Hunan
Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -19
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 fighter moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 bomber moved from Tsinghai to Trans-Jordan
1 bomber moved from Tsinghai to Trans-Jordan
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Midway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Shantung to Korea
1 fighter moved from Korea to 33 Sea Zone
Place Units - Americans
3 artilleries placed in Korea
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter moved from Burma to Anhwe
4 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 4 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 marines moved from Algeria to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Trans-Jordan to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries, 1 battleship, 3 cruisers, 3 infantry, 3 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from India to 41 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 marines moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 3 marines and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 13 infantry; Italians defend with 1 fighter
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 2 artilleries, 1 bomber, 7 fighters, 4 infantry, 3 marines and 1 tactical_bomber in Normandy Bordeaux, round 2 : 10/18 hits, 7.50 expected hits
Germans roll dice for 1 aaGun, 1 fighter and 13 infantry in Normandy Bordeaux, round 2 : 7/14 hits, 5.00 expected hits
1 aaGun owned by the Germans, 1 marine owned by the British, 11 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 bomber, 7 fighters, 2 marines and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/11 hits, 5.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
1 marine owned by the British, 2 infantry owned by the Germans and 1 fighter owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 artilleries, 4 infantry and 2 marines
Casualties for Germans: 1 aaGun and 13 infantry
Casualties for Italians: 1 fighter
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Burma to Hopei
1 tactical_bomber moved from India to Hopei
1 fighter moved from 41 Sea Zone to India
3 aaGuns, 4 artilleries, 26 infantry and 1 marine moved from Burma to India
1 armour and 2 mech_infantrys moved from India to West India
1 aaGun moved from Algeria to Tunisia
1 fighter moved from Korea to Hopei
2 fighters moved from Iraq to India
1 aaGun moved from India to West India
Place Units - British
2 fighters placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 0.00
Japanese AA : -0.33
Germans AA : -0.50
Germans regular : 1.33
British regular : 0.17
the blue plague is really eager to set foot on holland again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to Western Germany
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from British Somaliland to Italian Somaliland
4 mech_infantrys moved from Romania to Germany
Place Units - Italians
2 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
hold on a moment
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 fighter and 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Adding units owned by French to Egypt: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
use latest plz