Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 bomber moved from Iceland to 120 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 bomber moved from 120 Sea Zone to Western United States
2 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to India
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Iceland to United Kingdom
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Western United States to Midway
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Kweichow
Chinese undo move 4.
Chinese undo move 3.
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 marine moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.17
Japanese regular : 0.67
Japanese AA : 0.67
Germans regular : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 bomber moved from Iceland to 120 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 bomber moved from 120 Sea Zone to Western United States
2 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to India
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Iceland to United Kingdom
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Western United States to Midway
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Kweichow
Chinese undo move 4.
Chinese undo move 3.
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 marine moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.17
Japanese regular : 0.67
Japanese AA : 0.67
Germans regular : -0.17
British regular : -0.67
made a couple small adjustments in pac. plz accept the latest map
@axis-dominion Sure, NP.
I just ran the battle at Rostov for Italy when I realized I should have attacked the Frenchie at Holland as otherwise, he could just move into France which I do not want to have to liberate again.
As you did not score any hits at Rostov, would you mind in case I’d redo my turn, ignoring those dice and giving you another chance to score a hit at Rostov?
Or wait, we do not have to void any dice. My only request is: Would you allow me to conduct an additional battle at Holland only with units that were not involved at Rostov?
Yah of course, go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
2 fighters moved from Holland Belgium to Northern Italy
1 bomber moved from Rostov to Ukraine
2 aaGuns, 2 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland
Place Units - Italians
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 1,00
Russians regular : -0,33
Don’t forget to give the blue little plague a medal.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
Don’t forget to give the blue little plague a medal.
LOOLLLLL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 marine moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Northern Territory to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
gave you more little blue boogeymen to fight
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Northern Territory to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 marine moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Northern Territory to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
small adjustment on pac side, decided to keep one anz fig on the US cv
@axis-dominion Just drop them anywhere and I guess the resignation is safe after they will have wrecked havoc again.
@axis-dominion said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
gave you more little blue boogeymen to fight
Just drop them anywhere and I guess the resignation is safe after they will have wrecked havoc again.
@jdow said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
@axis-dominion said in 2020 Playoff Semi: JDOW vs axis-dominion (Allies +22) BM3:
gave you more little blue boogeymen to fight
Just drop them anywhere and I guess the resignation is safe after they will have wrecked havoc again.
:busts_in_silhouette: :busts_in_silhouette: :busts_in_silhouette: :busts_in_silhouette:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Romania to Novgorod
1 bomber moved from Romania to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 8 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 5/16 hits, 5,33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 mech_infantrys moved from Poland to Bessarabia
2 bombers moved from Novgorod to Romania
1 mech_infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from 113 Sea Zone to Western Germany
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Poland
4 infantry moved from Finland to Vyborg
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Yugoslavia
6 mech_infantrys moved from Germany to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 airfield placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 fighters and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
I made a few adjustments with Italy, I hope that is ok.
This feels like it will be the last turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Romania to Novgorod
1 bomber moved from Romania to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 8 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 5/16 hits, 5,33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 mech_infantrys moved from Poland to Bessarabia
2 bombers moved from Novgorod to Romania
1 mech_infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from 113 Sea Zone to Western Germany
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Poland
4 infantry moved from Finland to Vyborg
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Yugoslavia
6 mech_infantrys moved from Germany to Romania
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 airfield placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 fighters and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
Germans roll AA dice in Rostov : 1/2 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Rostov to Russia
1 aaGun and 9 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
2 armour and 4 mech_infantrys moved from Bryansk to Samara
3 artilleries moved from Bryansk to Tambov
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
3 aaGuns and 39 infantry moved from Bryansk to Tambov
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans AA : 0.67
Russians regular : 1.83